Comments: 13
50crowley In reply to a01087483 [2011-10-07 20:03:51 +0000 UTC]
Yeah, unfortunately the voronoi pattern is being used a LOT because it looks cool and not because of the real physical advantages it offers. It can be kind of a bitch to work with, but once you really understand it it becomes intuitive.
I have a feeling people will look back on all of the voronoi experiments being done today as we do with the inflatable/plastic architecture craze of the 80's: "Cool, but... why?".
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esco1984 [2011-09-30 05:59:12 +0000 UTC]
Really cool mock up you made...i did some similar study mock ups for a house project i was working on..here are the links of the final outcome, you might find it interesting...
[link]
[link]
Im pretty sure you looked at OMA's "Prada Sponge" project, but their is also a firm called MATSYS that made a project that was similar, called "cellular form-finiding". It might help you if your still interested in exploring that idea!
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50crowley In reply to esco1984 [2011-09-30 07:30:34 +0000 UTC]
Haha, its always funny to find someone else arriving at the same/similar conclusions on their own. Believe it or not, I was not familiar with "Prada Sponge" before I did my little experiment. It was only during a presentation that a juror asked me where I got the inspiration and then suggested I look up OMA's work. As it turns out, OMA literally did the exact same experiment (plaster, plywood, balloons, etc) before finding the right materials for "Prada Sponge".
I really wasn't sure if I should be disappointed that it had been done before, or thrilled that I shared the same line of thinking as the people at OMA, lol.
I was familiar with MATSYS's P_Wall project [link] before and I later discovered another project by them called C_Wall that bore an even greater similarity to my studies. They are a really cool firm and were quite inspirational to me at the time.
Ok, your 1"=1' house mockup is HUGE!!! How the hell are you supposed to even move that?! Its really cool though. As a precursor to the plaster model, I did a similar (virtual) experiment in Rhino by using grasshopper to randomly generate spheres within a 2"x2"x2" cube and then use a boolean-subtract function to carve them out of a solid. I ended up abandoning it because I could not find a way to get the spheres to deform (like balloons) in a virtual environment. I know it can be done, but I didn't have the time.
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esco1984 In reply to 50crowley [2011-10-31 03:11:09 +0000 UTC]
sorry that i haven't responded to you sooner, but i have been busy with my senior project and studio. For my senior project I'm actually exploring the same technique but trying to push it a lot further. I'm also trying to see how i can incorporate it into a mid-rise building.
haha yeah that model was huge, it actually had wheels on it so it could be moved. The good thing is that i designed it so the foam model can be detached. Yeah that project is one of my favorite ones that i have done at Cal Poly Pomona.
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ykcaj112 [2011-09-27 16:45:55 +0000 UTC]
this is awesome!
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50crowley In reply to MangoTangoFox [2011-09-27 13:54:51 +0000 UTC]
Alas, this model was destroyed at the end of the year. It weighed over 75lbs but was too fragile to survive the journey home, so I left it to the wolves in studio.
I was never really concerned about the edges because it was never intended to be anything more than an experiment. Perhaps I will do another one some day. Only this time I'll build a smaller box and use a stronger plaster mix!
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50crowley In reply to MangoTangoFox [2011-09-27 21:08:59 +0000 UTC]
Yes, a perfect cube would be a challenge indeed. I would probably have to vary the amount of water in each tier of balloons to ensure the bottom ones do not collapse from the weight above them. Even so, I may have to find a balloon substitute to ensure the half-filled ones do not deflate while the plaster is hardening.
I imagine that would be a project for a weekend once I am finished with my graduate applications, lol.
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