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999inthedark — Life is like a Video Game
Published: 2012-05-26 20:49:34 +0000 UTC; Views: 105; Favourites: 0; Downloads: 3
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Description IMPORTANT: Before reading, note that this is just an observation I've had. And deals with an idea that you may or may not like. If you do not like what is said here, you can stop reading at any time. Please do not complain to me if you take offense to anything stated. If you do not understand something, you can ask, I'll see if I can explain it in simpler terms or what not. I have this in a note for several reasons, one being that, it is for my own expression, and anyone that reads it, has their choice to read it if they so want to, but I am not publicizing it, though facebook somewhat does that on its own. This IMPORTANT part, is also to shoo away anyone that would not like to read what observations I have. Just to note, there is some religious stuff, as some of you might consider as religious, involved. Though that is not the main purpose, it is a side point. Just so you know.

                                                                  
Life is like a Video Game



.........It is like a video game in this way: a program is made, lets say an RPG, like Final Fantasy. When you get into the game, you take up a character, and you "are" that character. You go through and make the choices for that character. Now, if you only look at the game itself, based on the game and the story provided, then you miss an aspect of the game that is unseen. That aspect, is the coding, which is used to make what you see in that game, and what you can do in the game with the characters and interations in battles, towns, etc. So, if you look at the outward appearance of the game, all you see is the experience you have. But you miss out on the details behind that experience, the coding that works behind the scenes. This is like how many people look at life. They take their experiences, and put together what they see, and what they know, and put it together to make their interpretation of life. This of course, is very biased, and does not include every detail one can get about how everything works, what has or has not happened to different people, in any situation. And would be considered as 1st person view.

.........Then, you have people that are able to look at the story and the game with a more observational look, to look more than just what they see, and see between the lines of what is going on. These people are not fully into Role Playing (in the terms for the Role Playing Game), and in life, look at things at a slightly 3rd person view, but also mixed with a 1st person view of how they take the things they see. So they look at it from a 3rd person view, and take it in to their 1st person perspective. Kinda like a racing game, where you can zoom out and see the other cars around you, and make moves based on seeing more than you could regularly. This 3rd person view type, would probably be better described for the real life aspect, as learning from others, and listening to parents or friends on thier expereinces, and learning from them to make your choices in life, rather than aimlessly following your own experiences only and ending up in more messy situations than if you took the time to look around and learn from others.       

...........Then you have the person that takes a story for the story. Then they begin to also notice things on a 3rd person scale. And then, then they look behind even that, to see how things work. How much damage something does in battle with a certain strength, and sword strength, they take note of how much HP a particular enemy has (or roughly how much they have). They take note of how much experience points monsters give, and then figure out how much each individual monster gives (again, roughly). They break everything down that they can, to understand how the coding is set. in one case, on a game Tales of Symphonia, I took note of how much HP was healed or how much MP was restored with certain items or healing spells along with a few other details like this, and found a particular percentage of healed ratio to health, (or something like that, I don't remember specifically what it was, but I do remember how much health was healed) which was approximately 7% of total health. Anyways, people like me will break the game down as much as they can, to see how it works. This requires the knowledge that the video game was made, and coded, and by being coded, and having constants and things that can be done with math to figure out details on how it works, gives one a sense of being able to know that there is a background of how things work. In life, these people are like scientists (or are scientists) testing something to see how it works. Like finding a constant such as taking a step, how your muscles move, and studying how moving different muscles in your body, will cause different parts of your body to movie in different ways.         

............In the game, knowing this background information exists, makes it easier to find patterns and mathematical observations, to get an understanding of some of how the code would work, and what exactly it does. Things such as healing with something, to do a set amount of health restoring, or a percent of health depending on either MP of the caster of a spell, or the percentage based on the total health of a player, or what ever ways there are to gauge how much a player is healed by a certain thing.  In life, when you just look for your own view of how everything is, going through your life and seeing just what you see, you miss a lot of details that others may see. When you look at it in a 3rd person view, you may see more aspects, but you still miss some stuff that would be considered as The Big Picture. And, then, even when you go back even farther than 3rd person view, and you look at things in an Eagle Eye view, and take in the whole story that you can, you will still miss stuff, because you cannot see everything even then, only a particular section of story. In game, this is like any Eagle Eye view game, following a particular character or characters, but you only see what that character, or those characters, see. The Big Picture can only be seen when you can see EVERYTHING, and know how EVERYTHING WORKS, AND WORKS TOGETHER. But, in order to see how everything works, you first have to be able to see everything, and see how everything reacts to anything, etc, etc, etc. a ton of stuff lands in this information that some people strive to obtain, but there is far too much for any one person to find in one life time.

           However, there is one example not set yet. No matter how hard you try in a game, you will never see/meet the person who made the game (or people, but, there are some video games that are made by one person). Even if they put a picture of themselves, and information about themselves in the game, so you can see, you will NEVER meet them in the game, in person in the game. But, you know they exist, by what you see in the game. you know that the game was not just randomly formed with a random electric shock of a computer to make the game where you can play it, enjoy it, and get an organized story, gameplay, constants/patterns from it.         

.........In this fashion, we would be able to see that things in this world did not JUST HAPPEN, there are too many constants, and patterns. Even Einstein came to believe there was a god because of the patterns seen everywhere. There was too much order, and not enough chaos for someone or something greater to NOT have made what we see in our world now. Much of what we see, has background to it, just as coding has in a game. However, we cannot see the coding, we can make observations about how it works, how it effects our world, and our dependency upon such. Things like this, are Gravity, and Friction, to name a very few (to keep this shorter). We make an observation about how gravity works, how it holds us to the ground. Though we may not know FULLY what it does, we at least know it has some constants, and can calculate stuff using Physics because we know how gravity effects things. There are soo many constants and patterns to put off as "Just a Coincidence."          

.........Scientists seem to take one thing at a time, look at it, put it together the way they want it, especially for it to keep God out of the explanation, and then call it good. What it seems they lack doing, is putting everything TOGETHER, and looking at it in a big picture. Using what they know of how things work in the world, and the unlikelihood of how it fits together by their explanation. I will not bring up any examples here however, as they don't really go to say anything about how life is like a video game. Anyways, with this way of putting things together, there is always something that science cannot explain when putting something together like this. Such as the Big Bang Theory, they have come up with ridiculous stuff. One being the universe coming together into one location, as of the size of a period at the end of a sentence, that suddenly explodes and grows as it does so, to see the universe we see now, and then over time, comes back into that dot again in a cycle of this. Or in short "Matter comes from nothing" is basically what that theory is saying, though they won't admit that. Another is saying aliens made us and put us here, but then that would come to "Who made the aliens?" so they are just adding more time to it to make it sound more reasonable/possible. even though its been calculated that the Earth could be no more than 13 thousand years old because the magnetic force of the Earth would be too strong for any life to live. The person doing these calculations became a Christian after seeing the results and wrote a book about it. I do not remember the name of that book now however, nor the person that wrote it. It has been too long, and my memory is not the best with stuff like that, sadly..       

..........Anyways, back to topic. There are many people that put the puzzle of life together, to try and explain it, but, they all seem to come short of explaining it all. Except of course, Christianity, and the Bible. Though there are many translations of the Bible, if you get Hebrew or Greek versions, it will be more accurate, or, if in English, King James Version. (Also, note that not all Christians are Christ-Like. But that is a different story.) Anyways, of what I see, the only real piece that fits the puzzle of life, that makes EVERYTHING in life make sense, is God. The more you know God, and the more you know about what the Bible says of everything that has happened, and says who God is, as well as how sin and its consequences work, and with how everything else in play works (Satan and his followers, people's actions and their consequences or rewards for those actions, God's intervention in certain things, as well as in people's lives. (such as "Seek and you will find". if you seek God's help, you will get it. and though the world may come up with possible logical explanations, you yourself will know its too crazy to be just a coincidence.)) Anyways, God works behind the scenes, He doesn't want people to believe in Him just because they can see Him, He wants them to believe in Him by Faith. So He only shows himself to those who want to see Him. Though He still does things for those who don't want to see Him, but, they end up just calling those miracles, or, come up with some logical explanation that ALMOST fits. God also works just outside of explanation, which is why any logical explanation only comes ALMOST to explaining what happened.     

..........So with that, a video game programmer isn't SEEN in game, just as God isn't SEEN in life, but what is seen, is the qualities of God seen in what is made, just as mathematical equations and patterns/constants are seen in a game, though not seen in a literal sense, but understood through what happens in the game. Romans 1:18-20 says this even.



Rom 1:18 ¶ For the wrath of God is revealed from heaven against all ungodliness and unrighteousness of men, who hold the truth in unrighteousness;



Rom 1:19 Because that which may be known of God is manifest in them; for God hath shewed [it] unto them.



Rom 1:20 For the invisible things of him from the creation of the world are clearly seen, being understood by the things that are made, [even] his eternal power and Godhead; so that they are without excuse:



There is more around these verses, but, just to get an idea, especially 19 and 20, but, I think you get the main idea of what is being said. the Invisible Qualities being seen through what is made. Which is what I just said with the video games.             

.........So with this, I come to see that Life is like a Video Game. You can view it based on what it seems like personally to you. You can view it in a 3rd persion view. Or you can look at it in Eagle Eye view, to see more of the story and how things work. Or I guess also looking at it with X-Ray vision goggles, just as seeing the mathematical methods used in the background of making things work in a video game. And as you cannot see something with your own eyes using X-Ray goggles, you can see through something to see what is underneath, just as we cannot see the actual code in a video game with out special programs, we know its there, like we know gravity is there. Or that we cannot see the one that made the game, but we know they exist, we know what they did, as can see by what is made in the video game.           

...........So there you have it. Life is like a Video Game. Both in how people can play a video game, in how they see it, whether on the surface, story and experience going through that story only, or to the point of realizing that someone put time and effort into making the video game, which many people forget to think about the one(s) that made it, and only see it for what they see of the game. a story, with graphics, that they either like, or dislike on either story, and/or graphics. And in life, people can either look at it how it is for them, or, they can look beyond just what they see, and realize there is more to life than just what they are able to see that happens in their own life. There are other people in life too. And some people fail to recognize even this, and do things all for themselves, as if their life is the only one that matters. They don't see what others put into life, just as they don't see what others put into making the video game they play and enjoy (or don't enjoy).





I do hope this all makes sense. If not, well... I'm sure it could use some work. But, yea, there you go. Life is like a Video Game, you can either take life in first person view the whole time, take a step back and learn and take actions based on 3rd person views, or, you could take an eagle eye point of view and get the whole story, though, even with an eagle eye view, you still cannot see everything in play, and can overlook some details at times.
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Comments: 9

999inthedark [2012-05-29 08:10:18 +0000 UTC]

oh, oops, forgot to finish the next point.

so, with that all in mind, it is a great thing when a person can view life from each angle. First Person, Third Person, and Eagle-Eye view. staying in any one of them too long has the potential to stunt a person in some way. A balance is a good thing to have, in seeing your life for your person. First Person. seeing life from the point of view of others, Third Person. and from taking a step back to look at things of what you can see on the full picture, Eagle-Eye.
which then leaves the x-ray goggles vision, which deals with seeing truth, and truth comes from God, and the closer your relationship to Him, the more truth you will see.

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Partial-Credit In reply to 999inthedark [2012-06-07 01:41:00 +0000 UTC]

Are you an LoZ fan? Ah, if only there was a Lens of Truth irl!

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999inthedark In reply to Partial-Credit [2012-06-07 17:31:11 +0000 UTC]

haha, yea, I like Legend of Zelda. and, Lens of Truth or Mask of Truth might be nice. though, I suppose we sort of have that, sort of. the Bible, or our spirit when it is connected to God.

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Partial-Credit In reply to 999inthedark [2012-06-07 19:19:07 +0000 UTC]

In a way, yes. A physical tool that works instantly would certainly be easier, but I suppose that was never meant to be, lol.

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999inthedark In reply to Partial-Credit [2012-06-07 20:49:51 +0000 UTC]

haha, yea, maybe. who knows, maybe there will be a way some time in some way. anything could be possible. our knowledge about the universe and all that God has put into it is still far from complete.

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Partial-Credit [2012-05-29 04:50:10 +0000 UTC]

I think this is a great analogy of life. God is very much the programmer of life (not to say that all of creation is as autonomous as our computer programming).
In some games the programmers program themselves in, such as in Pokemon or a couple FF games (I think), so even if you meet them in game, you cannot experience the actual person in-person. To extrapolate your scenario (and I don't know if you believe in the Holy Trinity), God the Father put Himself in-game with us in the person of His Son, Jesus. Our characters, ourselves, can have in-game experiences and an in-game relationship with God this way, but cannot experience the fullness of His glory or meet the Father face-to-face until the epilogue - the afterlife.
The three ways of looking at gaming which you described here are probably the least shallow ways. Unfortunately, even the Eagle-Eyers are guilty of floundering in the shallows now and then. But I consider every moment Eagle-Eying a gift.

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999inthedark In reply to Partial-Credit [2012-05-29 08:07:15 +0000 UTC]

hmmm, didn't think about that aspect. that is a very very good point on the Trinity aspect.

also, another great point for even those who take a step back and look at a bigger picture, the Eagle-Eyers. it can be easy to get fixed to look at one part of a picture from above for so long, that you don't move around to the other aspects, first person and 3rd person can be very important. seeing as it is your life, first person, you have choices to make, and only staying back in life only, to observe only, well... life is short, might as well do something with it.
yes, there is a time to observe, but there is also a time for action. it is possible to do both at the same time, but it can be easy to fall into one area at a time. either staying back to observe, or to step in and take action.

3rd person view is good as well, if you find yourself falling off course, and taking actions that, are not pleasant, though you may not realize it when taking those actions, you notice later on when you look back at what you did, and how it effected others.

sadly, some people stay in first person, all for themselves.
some people stay in 3rd person, letting others control them, letting EXPECTATIONS grab hold of their lives, as if expectation is the most important thing.
and then others stay in the eagle-eye view, they observe their hole lives, but, in the end, they never really did anything with their lives. they never imparted their observations to anyone else.

as it is important for a person to share the Gospel, Jesus came down for the purpose of saving those who did not believe. He came down to save sinners. Our lives, being called to be Like Christ, as is what being a Christian is, to be Like Christ, we have that time needed for learning and growing, but then there is the time when we start using what we have learned and experienced, to share to others. as Our Testimony. yes, we can continue to learn and grow while walking, but, think of it like this:

the time you need, to step back and learn and grow and observe, is like when you are a baby. you can't do much right now. if you try too soon, you'll fall over again. but, after several tries, and after you have observed enough, you'll get it. of course, as you start to walk, you will still stumble at times, as we are human, we make mistakes, but, we have God there to pick us up again, as a parent would in teaching their child to walk. staying in the sidelines, but, when you fall, always there to catch you. even if sometimes it doesn't seem like it.
and then, once you do get started walking, you continue to grow and learn, while you are getting out there doing something.

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Partial-Credit In reply to 999inthedark [2012-06-07 01:40:01 +0000 UTC]

Perhaps I haven't reached that turning point myself, but it seems difficult to determine when that point is between only learning and then learning/acting. Video games are based on the player being able to act, so the acting begins at the outset, and the characters and player learn more of the plot as they go along reacting to their situation. I suppose in that regard, life is a little different. I suppose, also, the difference stems from the difference in missions: in video games, the object is always to defeat a certain foe/save the world, whereas real life involves helping save peoples' souls, an arguably more arduous task.

I often prefer an eagle-eye view of things when I'm gaming. I wonder if that means anything? How about you, what view do you prefer when gaming?

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999inthedark In reply to Partial-Credit [2012-06-07 17:43:07 +0000 UTC]

first, the point between learning and doing, is the time for your learning, to when God calls you to "start your ministry", your ministry basically being your life for Him. His light can shine through you, even as you live each day of your life, with out necessarily even telling someone about Him, people can tell there is something about you when you are following Him.

second, video games generally start off with some type of story, or cutscene or prologue in some way to have a bit of a back story to what is going on, to give your adventure a bit of meaning. that point, is like your life in the time of learning and being prepared for what God has for you.

thirdly, though video games focus on "stopping a foe" or "saving the world", in a sense, your life would be doing that when living for God. God showing His light through you, as you live for Him, and you able to show His love to them, to bring them to Him, both stops the enemy, to a point, from having such a hold on their life with so many lies. yes, more lies will come, but, for that moment, their world is saved. until the next disaster. some games will go ahead and show an epiologue of some sort. to show that life continues past the "saving point". just as your life goes on after accepting Him. and the world has potential to come along more difficulties. though perhaps not quite as "big" per se, but, still little "white lies" here and there, that could stray the person off course. to go back to their life of complacency and such.

as for view I like most, honestly, it depends on the game. I don't really like first person much. eagle eye is alright at times, but, I think, for playing games, 3rd person might be my favorite. 2nd would be Eagle-Eye. and 3rd would be 1st person.

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