Comments: 24
Cloneboy245 [2019-02-01 22:07:42 +0000 UTC]
cool work man
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HoxtonHoxworth [2019-01-07 01:23:10 +0000 UTC]
Amazing job m8!
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ROJOyNARANJA [2017-12-12 15:59:31 +0000 UTC]
EVERYBODY LOVES GENO.... BUT I PREFER MALLOW
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RidgeTroopa In reply to heavymetalelf [2017-11-12 19:21:41 +0000 UTC]
Thank you! MS Paint does work but my method is outdated. Should probably be using Aseprite or GraphicsGale by now, those have more useful features.
I haven't thought about attempting full sheets in this style yet.
pixeljoint.com/forum/forum_top⦠You can likely find anything you want to know about pixel art basics here.
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heavymetalelf In reply to RidgeTroopa [2017-11-15 02:18:19 +0000 UTC]
Thanks for taking the time to get back to me!
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Blazer-999 [2017-09-18 23:54:11 +0000 UTC]
so...
F L U I D . . .
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Trick17 [2016-07-28 02:27:05 +0000 UTC]
Really good animation!
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TheReturnOfBassChu [2016-05-30 15:02:26 +0000 UTC]
boing boing boing boing boing
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KrusperButter [2016-04-23 00:07:19 +0000 UTC]
You should send Nintendo some of your work! Like seriously, holy crap!Β Β
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Tonberry2k [2016-01-26 15:30:25 +0000 UTC]
Gorgeous!
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Neslug [2016-01-26 12:27:20 +0000 UTC]
The bigger size compared to the older version makes the frame count seem larger as well, though both animations are in perfect sync. While I usually prefer outlined sprites, the DT/PJ style looks a lot nicer than BIS. Maybe I'll give it a shot one day, too.
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RidgeTroopa In reply to Neslug [2016-01-27 01:13:25 +0000 UTC]
While the frame count is exactly the same, I actually added a frame within the squishing animation. Beyond that, DT/PJ's frame rates aren't all that different from BIS in terms of new pixels. Things are overall more detailed but the style sometimes uses rotations via the engine to animate parts.
Outlined sprites are really great, but there's something very gratifying about pixeling something simple-ish that looks like a 3D model. My best advice, if you do try it, is to use as many style references as possible.
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TayManley [2016-01-24 01:20:45 +0000 UTC]
Mind if I ask what program you use? It can't be Microsoft paint there's no way.
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RidgeTroopa In reply to TayManley [2016-01-24 02:13:25 +0000 UTC]
Yeah, I do all my pixel work in Ms Paint, then animate with GIF Movie Gear.
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RidgeTroopa In reply to wrencher888 [2016-01-27 01:08:24 +0000 UTC]
From my experience, most pixel artists use MS Paint or GraphicsGale. It's not really all that special a thing.
If I had to give overall criticism, you rely too much on bland colors. Varying the hues of your palettes in general will make your work more attractive.
Using anti-alias would help as well, almost all of your work uses hard outlines and simple shading which looks unpolished. Just because you want a detail to stand out doesn't mean it should use the darkest color.
Lastly, you really need to avoid banding, which is following the outline too closely with another color.
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TayManley In reply to RidgeTroopa [2016-01-25 17:00:50 +0000 UTC]
That's some hard work. I really envy you.
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mockingbirdontree [2016-01-23 14:13:01 +0000 UTC]
Super good job! The motion is so fluid an it all looks so funny. Very good animation!
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JohntheWhiteYoshi [2016-01-23 04:44:45 +0000 UTC]
Dude...explain to me why aren't you working for Nintendo. Why. Aren't. YOU. WORKING FOR NINTENDO?
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