Description
Name: Christmas
Nickname: Mas
Gender: agender (they/them) | bio male
Breed: Anomalous Equine.
Bloodline: 100% Nombeko
Age: 11
Birth Season: spring year 1995
Eye Color: brown - mutated red
Build: heavy
Height: 8hh
Phenotype: [CHIMERA] silver bay with fawn pangare and birdcatcher spots (nova, pearl carrier) | buckskin with leopard appaloosa and whale [commerson's dolphin](min. white)
Genotype: Ee/Aa/nBc/nZ/PgfPgf/nPrl/Nvnv | EE/Aa/nCr/nLP/nPATN1/WhWh
Design Sheet: Starter Design | Christmas
Mutations:
- whiskers (automatic)
- omnivorous digestive system (automatic)
- multiples: ears / 2 pairs (automatic)
- elongated ears (starter)
- coloured mouth (starter)
- coloured eyes (starter)
- kirin crest (mander)
- mammalian scales: pangolin (mander)
- cloven hooves (mander)
- multiples: nostrils / 2 pairs (mander)
Health: thick and healthy
Items: n/a
Salamander/Tokens/Quest/Shrine Rewards Applied:
- basic mander: add kirin crest
- basic mander: add cloven hooves
- rare mander: add mammalian scales
- rare mander: add multiples
- token #3425: rare reward (chimera design)
- token #3587: fawn pangare gene
- token #3842: whale gene
- token #3211: pearl carrier
- token #3077: nova carrier
- token #3154: divine tattoo pack
- token #3271: despirit magic dragon
- +50 stamina - token #5966: 50 point skill boost
- +20 agilty - basic mander
- +20 strength - basic mander
- +20 strength - basic mander
- +20 strength - basic mander
- +30 stamina - token #5652
Herd Information:
Herd: Nombeko - Skrattafell Clan
Herd Rank: dragon master
Current Location: Nombeko territory, Linx Foothills
Personal Information:
Sire: dreuchd (alive)
Dam: dreuchd (alive)
Mate(s): none, has too high of standards
Offspring: none
Personality: stoic / blunt / loving / courageous / antisocial / pessimist
They say they're 'just being realistic' or 'just being honest' a lot, it's not often appreciated.
History:
0-1 years: Firstborn to a recently wedded couple, Mas's parents were a little confused as to where their child's black and white behind came from. Nevertheless, the kit was welcomed into the family! From a young age, they're the quiet sort and have a habit of being a bit blunt about their thoughts.
2-4 years: Mas's birth is quickly followed by that of a younger sister, but the young nombeko finds that having their parent's attention off them for a while is much preferred. The appearance of despirit magic is another shock to the family. Mas had always had a strong immune system and good hearing, but when their child didn't get a flu everyone else in the house got and ended up point out bugs and mice in the next room over, some research was done as to what exactly this magic was. Luckily, once discovering the nature of despirit magic, Mas quickly found their first dragon companion: a despirit magic dragon.
Mas is herded in the direction of becoming a dragon master's apprentice at age 4 as a way of making sure they learn discipline and don't use their magic recklessly.
5-9 years: Mas is lucky and is assigned to one of the most experienced dragon masters in the clan, a tom around the age of 25. He takes Mas out into the field fairly often to teach them what the world is like beyond Skrattafell borders. In their first year of being an apprentice, not only does Mas get to visit Auster and experience the Royal Wedding, but they also learn about the hunt for the Formaris Stones. Both master and apprentice turn their attention towards helping save the world. Its at this time that Mas starts to grow more somber compared to his lively childhood. The reality of Astreak and the Shadows winning has a deep impact on the nombeko and for the first time, they truly feel small. At the same time, however, being an apprentice makes them feel like they can actually make a difference in the world.
When magic disappears for the winter, both Mas and their dragon feel drained and powerless. Their mentor, nevertheless, pushes them to learn how to make do without magic and keep their physical skills in balance with their magical ones. When the magic finally returns, along with three large dragons, Mas feels ready to take on the world. Seeing their apprentice's eagerness to learn, the dragon master takes them to see some of the new creations the Formaris times brought to the world.
The next few years go by quickly as Mas learns the ins and outs of the world. They're still wary of the Shadow Vanguard in their floating island but trust the alliance Nombeko seems to have made with them.
10-current: Mas is approved to be a dragon master, but their mentor passes away soon after, leaving Mas feeling alone in the world. They spend most of their time out in the field looking for dragon eggs and dragons to help.
Relationships:
Dragon Name: Jag
Magic Type: despirit
Skill Boost: +1 Magic Skill Point training boost.
Training Milestones: Complete
- First Meeting: First Companion
- Obedience Training: First Companion
- Bonding Time: First Companion
Skills & Talents:
Skill PointsAbility: Fortitude
If there were ever an endurance race across Anomalous, it would be more than likely that someone with the Fortitude ability would be the winner! Those with this ability can travel the farthest distances without getting tired or fight the longest in battle. It is particularly useful for anyone who travels great distances on the daily or those who fight for a living.
+15 Stamina Skill Cap (ie, 115 instead of 100; keep build caps in consideration!)
+2 Stamina Bonus to anyone they tutor; +1 Stamina Bonus to themselves if they tutor!
Herbs/Medicine: 0/100 [no level / build cap: 100 / age cap: advanced]
Magic Type: Despirit
Magic Level: 52/100 [advanced level / build cap: 100 / age cap: advanced level]
Basic Level Casters can cast spells that can...
- Detect life of all kinds (plant, insect, mammal, etc), even if hidden.
- Immunity from deadly illness (can still catch a common cold or non-fatal flu!)
- Cast minor/short-term, non-fatal curses on non-Desprit individuals (nausea, clumsiness, etc). Effect lasts only while in the vicinity of the caster.
Medium Level Casters can cast spells that can…
- Make present wounds/illnesses worse.
- Eye change color with emotion (Tend to stick to warmer hues.)
- Can sense distress in others.
- Can deplete magic of another caster by one level temporarily.
- Can cast shadows into the mind of another. Can influence small creatures like birds.
- Cast minor/short-term, non-fatal curses on non-Desprit individuals (nausea, clumsiness, etc). Effect lasts for up to a week.
Advanced Level Casters can cast spells that can…
- Cause minor illness/injury upon another healthy individual.
- Eyes glow when using magic.
- Can feed off of negative energy (ie, hate, vengefulness, sadness, etc.) and boost their own magic temporarily.
- Can deplete the magic by one level of up to three casters within the vicinity, temporarily.
- Can speak into the mind of another.
- Can influence small creatures such as foxes.
- Cast minor, long-term curses on non-Desprit individuals (tasteless food, always thirsty, etc). Effect lasts up to one year.
Agility: 25/25 [medium level MAXED / build cap: 25 / age cap: advanced level]
Stamina: 101/115 [master level / build cap: 100 + 15 = 115 / age cap: advanced level]
Strength: 77/100 [advanced level / build cap: 100 / age cap: advanced level]
Experience: 2
BreakdownBuild bonus:
+2 agility - heavy build
+9 stamina - heavy build
+14 strength - heavy build
Starter bonus:
+50 magic - starter bonus (50/50)
Token/Item bonus:
+50 stamina - token #5966: 50 point skill boost
+20 agilty - basic mander
+20 strength - basic mander
+20 strength - basic mander
+20 strength - basic mander
+30 stamina - toekn #5652
Newfound Energy
+3 agility - fullbody + detailed background
First Companion
+6 strength - fullbody + detailed background [x3]
Tendrils
+1 strength - headshot + simple background
+1 magic - skill shown
+1 strength - mini-event response
+1 strength - fighting an NPC
+1 experience - first time fighting the Nightmare
Skrattafell Showcase
+3 stamina - fullbody + complex background
+2 stamina - collab art
+1 magic - skill shown: magic
+2 stamina - sparring (PC - same level)
Let's Go!
+3 stamina - fullbody + complex art
+1 stamina - skill shown: stamina
+1 stamina - mini-event
building supplies
+2 strength - fullbody + no background
+1 strength - skill shown
+1 strength - mini-event response
+1 experience - first-time prompt completion