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Aberiu — wip43626

Published: 2014-03-11 00:41:09 +0000 UTC; Views: 7224; Favourites: 185; Downloads: 268
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Description just another wip shot
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Comments: 16

pixelated8bits [2022-02-02 18:15:00 +0000 UTC]

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Onmioji [2014-03-11 06:40:49 +0000 UTC]

Overall

Vision

Originality

Technique

Impact


cs14115.vk.me/c425024/v4250248…

1. Armor limits extension of limbs. It is possible to make armor like this, but then it should be much thinner in these locations. Maybe it is possibility to do either joint or accordion fold.
2. Maybe I just did not see, but do not bend the shoe sole. It does not comfortable to walk. Shoes was a very solid, which is why the model loses much of its harmony of proportions.
3. Heel is beautiful, but then again, not comfortable
4. if you intend helmet, it will interfere.

Besides studying various cool art, is also very useful to study cosplayers costumes and real medieval armor.

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Aberiu In reply to Onmioji [2014-03-11 07:18:30 +0000 UTC]

Я есть вас не очень хорошо понимать, особенно там где вы мне советовать не гни ботинок подошва. Я гнуть ботинок подошва каждый день и у меня все в порядке!

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Onmioji In reply to Aberiu [2014-03-11 07:34:41 +0000 UTC]

Something like that
cs425721.vk.me/v425721835/c168…

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Onmioji In reply to Aberiu [2014-03-11 07:23:41 +0000 UTC]

My english is poor, i know it )

Your sole is soft, while the armored boot is a metal. To bend it should consist of several parts.

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Aberiu In reply to Onmioji [2014-03-11 14:55:49 +0000 UTC]

Я все равно не понимаю зачем мучать себя и писать по-английски если собеседник говорит на русском : )
Но в любом случае спасибо за фидбек.

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Onmioji In reply to Aberiu [2014-03-11 16:41:24 +0000 UTC]

))) почему-то мне показалось, что это был русский через переводчик)

Офигенные модели и текстуры, очень приятно помочь человеку сделать их лучше.

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neonbrony [2014-03-11 00:54:30 +0000 UTC]

Overall

Vision

Originality

Technique

Impact


This looks really well done and the textures are wonderful, but it does seem pretty generic as a space/futuristic suit design. Also I don't know if it was your intention but the upper body seems not that proportionate to the rest of the body. Also around the abdomen it seems kind of off in how it kind of juts out in the front. Then I must say that the legs are fantastic in how intricate it is, but I feel like you focused the fine details on the lower body and neglected giving the upper body attention in that sense.

P.S. This is my first Critique so I hope I gave decent feedback

p.s.s. this is a wonderful model!

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Aberiu In reply to neonbrony [2014-03-11 01:15:22 +0000 UTC]

Thanks man. I was thinking the same about the upper part and I'll try to fix it later. She is supposed to be a deathmatch combatant (custom character for Unreal series) so yeah basically it's just a generic sci-fi suit.

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neonbrony In reply to Aberiu [2014-03-11 01:16:57 +0000 UTC]

No problem

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bordon [2014-03-12 14:24:14 +0000 UTC]

amazing design work !!!!!!

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serrasin [2014-03-11 23:40:04 +0000 UTC]

I overall like the design, but the thong feels out of place and unnecessary to me. I would prefer that you continue the torso with the same plated white style.

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packstrap In reply to serrasin [2014-03-13 22:54:27 +0000 UTC]

Agreed, the thong looks ridiculous.

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Revinda In reply to packstrap [2014-03-15 08:40:37 +0000 UTC]

I like batman and he wears similar stuff. Nothing wrong here. 

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packstrap In reply to Revinda [2014-03-16 01:42:53 +0000 UTC]

And? Old-school batman looks goofy as hell, but at least his costume is uniformly ridiculous - as opposed to the thong piece on here, which distracts from an overall well-drawn and well-designed costume.

It's not the end of the world, and it's certainly not something that the artist is under any obligation to fix. Just my two cents.

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Donghi [2014-03-11 05:45:58 +0000 UTC]

Nice armor suit!

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