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aeondesign
— Kendama Ver 2 Maya
Published:
2007-09-03 12:13:39 +0000 UTC
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Description
Surface rendering is getting better (materials and bumpmaping)- modelling is more acurate this time. Just used Maya's default lighting here and 30 mins on photoshop to give it a setting and adjust colours a little.
Still more development required...
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