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AlasterBoneman
— ANZAC Muriwhenua Kawe waka base turret
#anzac
#anzacday
#dieselpunk
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#mech
#profile
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#light_alot_cannon
Published:
2024-04-20 03:24:43 +0000 UTC
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Description
my thanks to
www.deviantart.com/eagerbeast
for drawing this and all the mkw profiles and scenes to come
this the last of the scenes with the mkw ironically features the most basic version of the MKW, what comes out of the factory
the base turret of the standard MKW is equipped with a light alto cannon and heavy machine gun, which combined with the twin lmg's mounted with in the 2edonry turret makes the MKW well suited to dealing with dealing with moderate early game infantry and light armour mostly in the form of exo suits and mechanical cavary aggression. while at a push the light alto cannon could finish of a wounded light mech. the mkw in its standred form nor any of its upgrades scale well with the arms race of armour and fire power that happens with in most games.
it is best used, to support and transport infantry as its role as an IFV generalist discipes and should not make up the core of an armored fist formation, neither having the suppressive capabilities necessary to deal with massed infantry nor the fire power to see off even other light mechs.
thus each of the turrets that ive posed over the last few posts are designed to fufill a diffrent role that allow the MKW to fulfill a diffrent role though each of these upgraders, or rather variant war platforms do have their own short commings
the swarm rock turret may have some infantry fighting abilities but should frist and foremost be thought of as a skirmishing light artillery platform that is more geared towards flusing enemy infantry out of light implacements or to brake apart mobs of tightly packed mobs
the anit air turret while very effective vis air, its capability to engage ground is relent on a ability. and as air units are very limited at the moment (something i hope to expand on as apart of the 'expanded fronts project' so currently it would not be well suited to the games current meta. such as it is
the anit infantry turret would likeable the more favoured upgrade for the MKW as it gives the anzac's a standred infantry supression walker which is something they are lacking. as the stock man
www.deviantart.com/alasterbone…
is extreamly atypical more of a shock and awe 'trench clearer' and the cassowary
www.deviantart.com/alasterbone…
to flimsy to serve this role but as a resolt and out of a desire to insure that the stock man and the cassowary are atleast seen as worth while by people that might theathicaly play the anzac faction as ive designed it. ive moved the infantry turret to the 2ed tear of vetrancy for the mkw. more over this upgrade removes any ability for the MKW to deal even with light armour
finally the siege turret like the swarm rockets, surives as platrform for a light artillery role, just one with signigently more punch and range than the swarm rockets.
Related content
AlasterBoneman - Anzac MKW scene (10 ponder cannon)
AlasterBoneman - ANZAC MKW scene (swarm rockets)
AlasterBoneman - ANZAC MKW scene (anti infantry)
AlasterBoneman - ANZAC MKW anti air turret profile
AlasterBoneman - ANZAC MKW scene (anit aircraft turret)
AlasterBoneman - ANZAC MKW swarm rocket Profile
AlasterBoneman - Anzac MKW (anit infantry profile)
AlasterBoneman - Anzac MKW siege profile
AlasterBoneman - ANZAC Muriwhenua Kawe waka Profile
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