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albinoraven666fanart — Tips on Making a Successful Fan Comic!
Published: 2013-01-09 06:15:16 +0000 UTC; Views: 15861; Favourites: 66; Downloads: 0
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Description I am by no means the most popular fan comic artist on DA, and by no means have the best TLK comic. I can think of many who have amazing comics. To name a few ones I know about and enjoy:




And I know a lot of you enjoy my comic as well. So here's the question I hope to tackle slightly in this journal. What makes the comics I've listed, and my own, successful? Everyone has different style. Some mimic TLK style very well, others have their own spin on it. So it's not the style, it's not how identical it is to the movie that makes people enjoy them. So here are some key points I think are important, if you want to start your own comic.

Original Art Work:
This is very important. Not to offend you base users, but when has anyone seen a comic, especially in the TLK fandom, that has used bases and been successful? I mean successful as in the number of views, comments, and faves per page. It's not because you aren't popular, so don't try to pull that card. It's because no one enjoys them. There is something wonderful about reading a comic that has original drawings. Especially original drawings in every panel, which is something I quickly learned. I used to re-use drawings a lot in Mohatu's Reign, and when I hit Uru's reign I changed that. Each panel, with the exception of the backgrounds, is freshly drawn and new. And I update my backgrounds every few months or so when I feel they are getting out of style with the characters. (I actually plan to re-do them in the next few weeks) Original content is super important. Trust me, people would rather see you grow as an artist than see you resort to bases. Seeing an artist grow page by page is enjoyable! And the panel by panel, page by page practice makes you a drawing machine! So yes. Everyone prefers original content. Compare a base artists comic to a none base artists comic, and compare the difference in popularity.

Canon and Semi Canon Characters:
There is nothing wrong with putting an OC or a fursona into a comic, a lot of people do it. But more often than not, readers like to be familiar with characters, which means they like to see some familiarity in the faces of canon and semi canon characters. Even if they only pop up occasionally. People like to see the connection between your characters, and the characters they grew up with. I have seen very few OC comics in fandoms make it very far. And those that do include canon and semi canon characters into their plots.

A Good, Realistic Story:
A good story meaning, of course, well developed. For example, I pre-write my scripts usually a chapter or two ahead of what I'm actually working on. And before I script, I make a time line. And before a time line, I brain storm ideas and figure out how to connect everything in a way that is entertaining. There needs to be a balance of action, dialogue, and character development is a must. And whether you like it or not, most good stories have some element of romance in them. Even if it is just a little bit. Also, on top of developing a good story, it needs to be realistic. From my experience, people do not enjoy comics that are off the wall. Such as humans being involved in the TLK universe, crazy characters paired up with canon characters, relatioships that don't make sense, messing up the TLK time line, and so on. If you are going to add unseen things to fill in TLK plot holes, at least make sure they work well with the main plot of the TLK movies. Unless your doing a "alternative universe" or "what if" comic, messing with what people know as Canon can be dangerous. Semi canon you can push, but never mess with canon too much.

Page Layout:
Composition, paneling, text bubbles, and font are all very important. You want to make sure people can read your font, you want to make sure your text bubbles don't cover up anything important, and you want to make sure the page flows in a way that is comfortable to the eye. I have found that large bulks of text can be boring to read. So it is better to space a chunk of text over 2 pages, than it is to bunch it all up into 1 page. If people reading comics wanted to read more than look at the images, they'd read books XD I'm not a master of layout. I stick to a very simple square panel system in my comics simply because I'm not fantastic when it comes to lay out. So know your strengths. If you're like me and can only do simple layouts, don't go crazy. Don't push your layout comfort zone or you'll just make a mess. If you are capable with layouts then go nuts! paneling is an art in of itself!

Know Your Artistic Strengths And Weaknesses, and Tone Them Accordingly:
I would never suggest that you don't try to push yourself! You need to grow as an artist through tutorials, reference, sketches, critique, and many many other things. But play to your strengths and harness your weaknesses before you put them into play. It's hard to explain without being a debby downer, but quality in art is an important thing for people reading comics. They like to see strong art. And strong art can show itself in many styles. People will always appreciate original work over bases and line art from other artists, but really push yourself to learn new skills when starting up a comic. anatomy is very very important. so are facial expressions. Practice, learn them well, THEN make them into a comic. You don't charge head first into the bull ring without first learning how to fight the bull.

Connecting With Your Audience:
I try to respond to every single comment I get, answer questions, host many contests, have related polls, and try to keep the community active in my comic. I do stop responding to comments on pages after they become old, and have moved on to the next page usually. But so long as a page is the most recent one I always reply; even if someone is being rude. Make it very clear to your audience what is acceptable in comments, for example my no critique rule, so that they know what to expect. If you don't like swearing, tell them, if you don't like critique, tell them. If you don't want them to use your art work for any reason, or create bases, tell them. Let them know what is acceptable, and they will usually respect it. Which will make you enjoy the fandom more. Do this all politely, and remain polite even if you need to block someone. Getting too defensive is never good. And keep the community active! I try to host a contest a month with great prizes offer commissions. occasionally offer them at a discount. Polls asking opinions about the comics are a great idea, I find polls about canon or semi canon theory get a lot of interest. Post journals about your processes, how you create. Post tutorials(something I need to do more of) Live stream. Every time you are active in your community and appreciate your fans, you increase and improve your fan base. Even if you are one of those "I don't care about the popularity, I just do it for fun" people (cough cough, bs, cough) you should still get to know your fan base and appreciate what they do for you.

Be Patient!
If you have made a good story, with your own art work, and it's been a few pages and you aren't getting the response that you had hopes, seriously, just be patient!!! It took me a long time to develop the fan base I have now. It started from 0 commenters per page, to 5 per page, to 10, and slowly it rises. Never quit. Never give up. If you are doing original quality work, it still might take a while for people to notice. Unless you were popular before your comic, in which case you might have instant success. But for the most part I find that isn't true. I had an ok following before the comic, but the comic is really what brought all you wonderful people in my life. So if you want to start a comic, don't think it's instant success. It takes a while.

Well, I'm sure I could think about many things to make a point of. But I'm on 7% battery life on my mac right now, and I have to wake up super early tomorrow.

Other comic artists, feel free to post your own suggestions. I'm sure up and coming fan comic artists would love to know your advice.

and comic readers, tell us what you like to see in a comic!

Related content
Comments: 59

MegMorphJokerfan22 [2019-04-30 00:25:42 +0000 UTC]

I really want to adapt a roleplay fanfic I've been doing with my best friend into a comic
but it would forever to make guess I gotta be patient and not rush

👍: 1 ⏩: 0

777dagotenten [2019-04-12 03:30:13 +0000 UTC]

i am the creator of dragon ball nebula i need help getting it produced

👍: 0 ⏩: 0

LetaDarnell [2019-01-02 19:19:23 +0000 UTC]

What is the legality of printed versions (to hand out for free)?

👍: 0 ⏩: 0

Stegodire [2017-08-13 04:50:07 +0000 UTC]

Awesome advice!! I really needed this when my own confidence in myself to upload my own fan based webcomic has been a battle every single day.

👍: 0 ⏩: 0

Makutakin [2017-07-29 04:55:33 +0000 UTC]

I'm trying to commission someone to make a comic for me based on a crossover between Star Wars and Steven universe I'm titling "Gem Wars". Any idea of who's a good artist who could do that for me if I payed them?

👍: 0 ⏩: 0

Halkoopa [2017-07-24 20:41:47 +0000 UTC]

I am thinking about making a webcomic based on the pokemon series except it's an au. It means that there will be NO POKEMON THAT NINTENDO HAS ALREADY MADE and the series would have something to do with finding artifacts of an ancient race of pokemon. It's not the whole plot but I won't mention any of the plot twists in it. The thing is, I want the whole thing sprited so it would look like a pokemon game but I can't sprite that well. Doesn't mean I'll give up though.

The question is, am I allowed to use sprites Nintendo made in my comic or must everything be handmade?

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keepplayinghackysack [2016-07-15 13:46:05 +0000 UTC]

I've been thinking about making a fan comic for CoD Zombies, a video game I've been playing for over a year now but I haven't done any sort of fan fiction stuff in a long time. I'm afraid I might feel a little silly putting all this work into a fan comic about a video game of all things. How do you get over that feeling?

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Isa-sensei [2013-01-13 14:08:27 +0000 UTC]

I've always tried to do comics,and i have some super ideas there (non-TLK)... I have tried to do a comic of my wolfs and I started doing my Cheetah clan thing story,but I can't get more pages done,i have done some pages script,sketched the pages thumbnails on the paper and started doing it,but I can't continue.... i just have 2 pages done and I'm not that happy in doing it anymore.... it's like a Art-block ,and i have a TLK comic here too,and this time i have 3 pages sketched! But like I said,I can't continue....
But I've tried learning on TLK style by looking at the movie,and guess what? I now know how to draw Sarabi on paper!
Could you help me? Or atleast give me tips?

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Demonized-Star [2013-01-12 02:50:26 +0000 UTC]

Thank you so much for this advice! I'm learning how to draw lions(I just recently uploaded a Kovu drawing) and hope to one day become an amazing artist like you I also hope to one day make a Lion King comic. Again, thank you so much for this advice,it really does help me know what I should be doing.

👍: 1 ⏩: 0

blueharuka [2013-01-11 19:28:00 +0000 UTC]

great advice, definitely using it!

though i guess i could say my story is inspired by the TLK but is not really a TLK comic (think of it as a reversed version of the story where the hyenas are good and the lions are the bad ones. XD ).

though one thing that tends to drive me nuts about TLK comics are the reusing of actions and sayings from the movie itself. especially things like 'moving paw over dirt to reveal small plant' or saying "pound of flesh." over and over again, i've seen those types of things at least 6 times.

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ChineseFightinMuffin [2013-01-11 15:26:56 +0000 UTC]

At some point in time I want to make my OC story into a comic, it's TLK based and on the other side of the gorge you do not see in the movie however I want to take into though of what you said above.
I found it all extremely helpful and nw have much to ponder for when I ever do create one.
Thank you Raven so much for going to the trouble of making this for others to learn from. :3

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CyanRamen [2013-01-10 21:30:37 +0000 UTC]

ok

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sugarxKAT [2013-01-10 04:49:57 +0000 UTC]

Thank-you for the advise. I have been thinking about starting a comic about my two lionesses, Hahdi and Mhina. This helps, thanks again :3

Though as a reader I thought I could add a thought. I love TLK comics and characters, but one thing I can't stand is when a character looks too much like a canon character or when a related character to a canon looks nothing like them. Like if they created Nala's dad and he was black and gray.

👍: 0 ⏩: 0

Snowy-Weather [2013-01-09 23:43:46 +0000 UTC]

At the moment I'm working on comic projects too. Not 'The Lion King' comics, but mainly comics about my original characters for books and stories that I write.
But I can still use some your advice in this journal very well. Thank you.

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Devinital [2013-01-09 23:15:45 +0000 UTC]

If I may offer my own advice from working on my own comic. I've found setting up a schedule and keeping yourself to it helps a lot. Also, don't force yourself to over work yourself and set impossible goals if you can't follow throw. Every once and a while, take a break and do something else to keep your creativity fresh.

👍: 1 ⏩: 0

nanochetha [2013-01-09 20:59:14 +0000 UTC]

i was planing to do a comic ._. thanks for the tips a lot!!! :3

👍: 1 ⏩: 0

GreatMarta [2013-01-09 20:46:09 +0000 UTC]

You are right about the bases. When I see a comic made of bases I immeditally hate it. No matter what the story, I won't borther reading if the author didn't bother drawing it. To put it in subtle words.

👍: 0 ⏩: 0

JessiRenee [2013-01-09 20:38:30 +0000 UTC]

You.
You are my hero..

👍: 1 ⏩: 0

SassyHonks [2013-01-09 19:58:33 +0000 UTC]

The contest trick actually works I'm currently trying to get a new one off of the ground for my comic My Prize.

👍: 0 ⏩: 0

Shammybee [2013-01-09 18:26:50 +0000 UTC]

Having just started a TLK comic I found that timing is also important, for example don't put all the action and drama onto one page, leaving a cliffhanger makes the reader/s want to read more and they will anticipate the next page, and basing the comic on one characters perspective every now and again can help too, I found that when one of my characters had got the wrong end of a argument and the readers knew more then the character did it helps them to be more involved

👍: 0 ⏩: 0

NantheCowdog [2013-01-09 16:03:50 +0000 UTC]

Very good points!

I know before I started my comic I drew out a draft of it, but it kinda got of a hassle, so I stopped. But my comic was originally a story, but its now a comic. And since I know whats gonna happen, i dont do drafts...

I have a LOT of OC's in my comic, but I include a lot of Scar, Mufasa, Ahadi, Uru, Zira, Dotty, and Sly-eye. The reason for this is because its mostly about The Outlands (hence the title Birth of the Outlands).

And about the comment thing, yea, thats happening to me too, but lately theyre starting to rise.

👍: 0 ⏩: 0

Zahara24 [2013-01-09 14:52:49 +0000 UTC]

Agreed, especially about the a good realistic story, my biggest pet peeve is reading a comic usually lion king, and seeing a human or some kind of random color lioness in the comic. For example, if I saw a green lion with purple stripes. I'm like where'd you come from? How does this fit in? The colors don't make sense to me when every other creature has shades of browns, reds, yellows, etc. Its nonsense at least in my opinion.

Patience is definitely a good thing, I've been trying to write a story for years, and maybe possibly bring it to a comic. I know I need more practice, though.

Good advice though.

👍: 0 ⏩: 1

albinoraven666fanart In reply to Zahara24 [2013-01-09 15:01:37 +0000 UTC]

Thanks, glad you like it. And yeah, odd colored unrealistic OCs drive me nuts too

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Kijivu [2013-01-09 14:43:25 +0000 UTC]

Thank you for the great advice!

👍: 0 ⏩: 1

albinoraven666fanart In reply to Kijivu [2013-01-09 15:00:35 +0000 UTC]

No problem!

👍: 0 ⏩: 1

Kijivu In reply to albinoraven666fanart [2013-01-09 15:17:34 +0000 UTC]

^^

👍: 0 ⏩: 0

Stet709 [2013-01-09 14:23:32 +0000 UTC]

Koai, rinja, savu, nala15, hydracarina. those artists i have read from and they are fantastic, (including yourself). Ill have to check out the others

👍: 0 ⏩: 1

albinoraven666fanart In reply to Stet709 [2013-01-09 14:28:47 +0000 UTC]

the others are fantastic, especially AudreaCosmos.

👍: 0 ⏩: 1

Stet709 In reply to albinoraven666fanart [2013-01-09 15:30:27 +0000 UTC]

I have to check 'em out!

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2hennry200 [2013-01-09 13:16:54 +0000 UTC]

Patience is a good thing, but it's something I still lack XD
It's getting better, I'm waiting for a few of my stories to start getting popular, or atleast noticed.

👍: 0 ⏩: 1

albinoraven666fanart In reply to 2hennry200 [2013-01-09 14:28:59 +0000 UTC]

just have to keep going with it and improving your art

👍: 0 ⏩: 1

2hennry200 In reply to albinoraven666fanart [2013-01-09 22:35:25 +0000 UTC]

^_^ totally

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soogdier9898 [2013-01-09 13:00:44 +0000 UTC]

Didn't know about Savu and MissAudi, the rest I enjoy them too!
Thank youu !

👍: 0 ⏩: 1

albinoraven666fanart In reply to soogdier9898 [2013-01-09 14:28:24 +0000 UTC]

no problem!

👍: 0 ⏩: 1

soogdier9898 In reply to albinoraven666fanart [2013-01-09 15:22:43 +0000 UTC]

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lew-leon-1 [2013-01-09 12:22:35 +0000 UTC]

I didn't come across thecartoneer1996's or MissAudi's comics, so thanks, Raven I think that your comic is great!
The plot and art are equally important for me, they complement each other.

👍: 0 ⏩: 2

albinoraven666fanart In reply to lew-leon-1 [2013-01-09 14:28:17 +0000 UTC]

thanks!

👍: 0 ⏩: 1

lew-leon-1 In reply to albinoraven666fanart [2013-01-09 15:05:10 +0000 UTC]

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lew-leon-1 In reply to lew-leon-1 [2013-01-09 12:24:54 +0000 UTC]

Speaking as a writer of course. I don't have much art skills

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Anyahs [2013-01-09 07:15:06 +0000 UTC]

for me the story is the most importaint. After that is the art (doesn't have to be the best), and then page layout. Simplistic layouts are not bad. They make everything clear, but if some can pull off layouts that really enhance the story (of of my favorites are the ones where the character seems to jump from the pages, their body hiding the panel breaks behind them. I'm more of an experimentor, so for me, working on the poses, expressions, page layout... all of it. I want it to evolve. Granted I'm only on like page... 5 I think, but in each page you can see I've done something different, trying to get comfortable.

👍: 0 ⏩: 1

albinoraven666fanart In reply to Anyahs [2013-01-09 14:29:54 +0000 UTC]

well good luck to you! I might check it out

👍: 0 ⏩: 1

Anyahs In reply to albinoraven666fanart [2013-01-09 15:44:42 +0000 UTC]

If you want - It's about Mohatu if that's any sort of bait

👍: 0 ⏩: 0

Nala15 [2013-01-09 07:13:30 +0000 UTC]

All very sound pieces of advice, Raven! Most of what you listed is what I apply to my own comic stories (even the single-page ones).

If not for all the awesome comments I've received on "Betrothed", I wouldn't be able to begin to tell anyone if they asked why it's so popular. I never expected it to get THIS big! (Thank you again for reading it by the way! ) But now, I can safely say that the story and the characters seem to be the main draw. My art in the beginning of "Betrothed" isn't up to snuff the way my most recent pages are, but people still read it from beginning to end and started reading it even back when those pages were new. I've been told over and over that my story was (and is) very enjoyable to read because of its originality, unpredictability, and how my characters react to their environment and the other characters. Even my fan-made characters that I created to fill in the gaps have gained a fanbase of their own (particullarly Rehema ).

The same is true for me when I read a fan comic or an original comic. As long as the art is original, I'll usually take a look at it. And if the story is original and gripping, I'm in all the way for the ride! Take Savu's comic for example. I didn't think much of his early art, but the story was so original and compelling, I couldn't stop reading! And they only got better as his art improved and he developed his own style.

LOL That was more than I set out to type, but I hope you enjoyed reading my long comment anyways.
Keep up the great work with your comic! You've been on the right track so far!

👍: 0 ⏩: 1

albinoraven666fanart In reply to Nala15 [2013-01-09 14:28:04 +0000 UTC]

I completely agree, Savu's is a good example. He really had to develop as an artist, but his story was great And of course, characters are very important

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Nala15 In reply to albinoraven666fanart [2013-01-09 19:46:40 +0000 UTC]

Here, here.

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TC-96 [2013-01-09 07:08:54 +0000 UTC]

I tend to reuse backgrounds a lot in mine X3

👍: 0 ⏩: 1

albinoraven666fanart In reply to TC-96 [2013-01-09 14:26:07 +0000 UTC]

XD

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TC-96 In reply to albinoraven666fanart [2013-01-09 15:45:31 +0000 UTC]

X3

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Emberguard [2013-01-09 06:46:13 +0000 UTC]

"Know Your Artistic Strengths And Weaknesses, and Tone Them Accordingly"

Most definitely. I'd love to say I could make a perfect comic with perfect art... But that'd just be fooling myself. I've got a looonnnnggg way to go before I get my art up to the standard I want to get it to.

👍: 0 ⏩: 1

albinoraven666fanart In reply to Emberguard [2013-01-09 14:26:03 +0000 UTC]

it's good to know our strengths

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