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Alelokk — Megumi Nakajima as a vocaloid in a game.

Published: 2012-02-04 01:26:12 +0000 UTC; Views: 4905; Favourites: 42; Downloads: 127
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Description
Me and ~AndreehXD are now done with mesh -i think-

3
She's so cute

Modeling
*Alelokk
~AndreehXD

Texturing
~AndreehXD

Original idea
*Alelokk

Concept art
Masami Yuuki

Based from
PROJETO PROSTITUIÇÃO NA MOITA DA SEGA Project Diva models. Parts took from:
Haku Yowane
Neru está aqui (in fact, nothing was taken from neru, but i like her)
Hatsune Miku
Related content
Comments: 58

Pac-Mau [2012-02-05 20:03:38 +0000 UTC]

Overall

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Originality

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Impact


WOW~!!!

That's a real improvement~!!!
The hair is perfect~! I really fits Gumi... but it should be more greenish, make sure to make Gumi's hair texture more saturated in green color

Proportions are a little weird, her torso/belly looks very long... her legs should be a little bit more up.. you know, humans are 60% legs...
You should try to use Miku's project diva base as a reference because even if she is very well done the proportions still look weird

You added the glasses e.deviantart.net/emoticons/b/b… " width="15" height="15" alt="" title=" (Big Grin)"/> awesome.

The accesory on her leg should be a little bit bigger too
And the problem in her shoulders that I already commented you days ago~

She is looking AWESOME so far
Her eyes are perfect... but that expression makes Gumi look sad... you know... she's kinda more energetic... I think that SAKINE Meiko face will fit her better. [link]

Other than that GOOD JOB
It's THE BEST GUMI MODEL I have ever seen~

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Izzyotic [2012-02-04 01:37:20 +0000 UTC]

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this is AWSOME
are you sure you didnt take aything from any other place? because her face kinda has a feel of Luka, i think because of the eyes
well anyway, she looks perfect and if there is another extended project diva she would TOTALLY be in
and um um um um um um......
i do not know what else to say and if u didnt notice this is a word filling so that u can see the ha ha ha i q w e r t y u i o k hn v c d g h b v
bye e.deviantart.net/emoticons/s/s… " width="15" height="15" alt="" title=" (Smile)"/>

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luketa08 [2017-12-01 19:00:22 +0000 UTC]

vc e br!!!!!!!!!!

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NeonR-P [2013-05-19 00:19:59 +0000 UTC]

DL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I Wanth Her so Much!

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winxkinz67 [2012-10-25 22:00:56 +0000 UTC]

i mean the ugly gumi submitter

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winxkinz67 [2012-10-25 22:00:38 +0000 UTC]

I went ahead and reported her kay.

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TotalEnigma [2012-02-21 05:19:32 +0000 UTC]

PROJETO PROSTITUIÇÃO NA MOITA DA SEGA LOL

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lklkjo [2012-02-18 18:01:14 +0000 UTC]

PROJETO PROSTITUIÇÃO NA MOITA DA SEGA! LAKSDJHFÇQELKRHLKRGLÇKELKJF

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Alelokk In reply to lklkjo [2012-02-18 18:16:37 +0000 UTC]

Que que tem demais?

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ttnt [2012-02-10 01:51:43 +0000 UTC]

Since What i'm going to say is based on my personal taste and not on good argument, i'll post this here :m...
I really like the idea of a Project Diva version of Gumi. But, as a fan of the character, there is things that not right.
The head is good except maybe in the expression of the character is a bit too serious, but that's something you change in MMD.
The hair looks good and it's betweem the version of the original art and the version you can find on the internet (personaly il like thoses version more).
For the body, The costume is respected, that part is okay.
But i don't agree with the use of Haku's body as a base. Mostly because of the outfit.
The body of Haku don't work very well with the outfit of Gumi. The long bust and the waist circumference looks plain on her.
Yet, in the technique of modeling, you did a real good job, i see no problem with the texturing or weird glitches, the only thing i would like to have seen was a profile version.
Keep on the modeling.

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Pocket-P In reply to ttnt [2012-02-10 10:36:47 +0000 UTC]

Thanks
Miku's body would be a problem and luka's body just doesn't fit well, that's why we based on Haku.
About the face I agree, but using rin's face as it was before would look kind of... childish?
Otherwise rin's face texture was horrid and looked like...well rin xD
I was thinking about using miku's face and then remodeling it to fit gumi's profile.

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Alelokk In reply to Pocket-P [2012-02-10 15:47:54 +0000 UTC]

Seu pessoa para de mentir a rin é linda é só tirar a buxexa -q
a façe da neru feliz ficava bunita u_u

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Pocket-P In reply to Alelokk [2012-02-10 21:33:27 +0000 UTC]

entonçe faz com a rin

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ttnt In reply to Pocket-P [2012-02-10 14:26:35 +0000 UTC]

I wasn't thinking about Miku's body, and more of Luka's with a bit of modifications.
It's true i was thinking about Rin's face, but since you said that didn't worked, i'll believe you ^^'
Miku...That might work o:
But i don't know in what 3D software you work, i suppose it's PMD Editor ? i don't know how far you can go with that software (since my computer can't work with it - -')

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Pocket-P In reply to ttnt [2012-02-10 20:09:51 +0000 UTC]

i use metaseqoia and 3d max :3

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ttnt In reply to Pocket-P [2012-02-10 21:01:47 +0000 UTC]

Ah, i didn't know metaseqoia was used for PMD editing too o:

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Pocket-P In reply to ttnt [2012-02-11 13:36:37 +0000 UTC]

it isn't xD
I have the original PD files that's why i'm able to "play" with'em :3

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ttnt In reply to Pocket-P [2012-02-11 14:29:18 +0000 UTC]

hm yeah, that i wanted to mean, it's more, you can import/export in PMD files.
I wish i could do that with Maya - -'

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Pocket-P In reply to ttnt [2012-02-11 14:37:00 +0000 UTC]

ooooh now i got it, sorry xD
well i know that there's a PMD plugin for 3DMax but I don't know if it works on maya :3

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ttnt In reply to Pocket-P [2012-02-11 15:29:31 +0000 UTC]

I've heard about it and the opinions about it are going to "don't work" at "very well".
I assume i just got to try - -'

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Alelokk In reply to ttnt [2012-02-10 09:15:35 +0000 UTC]

Thank you ^^
We based on haku basically because of the UVMAP, which would be a little more complicated to be made on Miku's body :/
I agree about the face but ~AndreehXD is who made it so its not my fault

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ttnt In reply to Alelokk [2012-02-10 14:26:36 +0000 UTC]

Ah...The UV is easier i suppose :m

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Pocket-P In reply to Alelokk [2012-02-10 10:37:56 +0000 UTC]

Sim eu fiz a face + ca entre nos a sua ideia de botar a cara da rin n foi das melhores

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Alelokk In reply to Pocket-P [2012-02-10 14:31:17 +0000 UTC]

Sinceramente eu acho que tava melhor, só teriamos de mexer um pouquinho

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Pocket-P In reply to Alelokk [2012-02-10 20:13:41 +0000 UTC]

eaeaeaeae me faça rir + mesmo q mechessemos oq nos iamos fazer com ela, n se eskeça q a tecnica do PD2/ex é diferente do PD1

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Alelokk In reply to Pocket-P [2012-02-11 02:12:22 +0000 UTC]

Non conprendo.

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Vocalizer [2012-02-06 11:30:57 +0000 UTC]

I wish it was for download........but I already know the rules.... But love the model!

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JuliaDS [2012-02-05 20:10:19 +0000 UTC]

Ta muito bom, parabéns para os dois XD

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Alelokk In reply to JuliaDS [2012-02-05 20:53:16 +0000 UTC]

I rabu yu

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JuliaDS In reply to Alelokk [2012-02-05 20:54:59 +0000 UTC]

Vo fingir que non entendi -w-

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sofitssofi [2012-02-05 20:07:24 +0000 UTC]

long arms..a bit?

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Pac-Mau [2012-02-05 20:05:44 +0000 UTC]

Proportions still a little weird
Meiko Sakine face should fit Gumi's better
Hair texture must be more greenish
You're making a wondeful job~!!!

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faerysweets [2012-02-05 02:30:56 +0000 UTC]

wait...



In what game? .-.

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Alelokk In reply to faerysweets [2012-02-05 18:29:59 +0000 UTC]

Hatsune Miku: Project diva extend

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faerysweets In reply to Alelokk [2012-02-05 18:33:23 +0000 UTC]

Gumi's in PD Extend?

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Alelokk In reply to faerysweets [2012-02-05 18:48:44 +0000 UTC]

Not yet

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Hanaminasho [2012-02-05 01:47:12 +0000 UTC]

O braço ainda está gigante e gordo

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xiomata900 [2012-02-05 01:32:26 +0000 UTC]

kawaii
more stars~
I want I want I want!!

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KaoruPhantomhive [2012-02-04 21:07:25 +0000 UTC]

That arms! xD

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mikomako121 [2012-02-04 19:22:49 +0000 UTC]

great job! will there ever be a download for her?

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miku-chan91 [2012-02-04 12:11:32 +0000 UTC]

very pretty! ^.^,,, I love her arms ans hands! =^.^=

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sakuraxangel31 [2012-02-04 05:53:03 +0000 UTC]

eeeh know we are talking she looks soo good

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L3nkun [2012-02-04 05:52:47 +0000 UTC]

very long arms o.o LOOL

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DeadlyLuvx [2012-02-04 03:18:51 +0000 UTC]

Well, to be honest, the skirt looks a little too low for the rest of the body...

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HeartlessKoKoRo [2012-02-04 03:01:11 +0000 UTC]

I wanna see this model in project diva ♥ Beautiful job c:

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SeeUiscopyofLuna [2012-02-04 02:18:20 +0000 UTC]

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Velocihaxor [2012-02-04 02:07:20 +0000 UTC]



After my last message I went to sleep, then I went to the gym and then when I check dA I see this.

You guys work fast, but then again you're just stitching parts from various pre-existing PD meshes.

Good job.

BUT!
You need to make her arms thinner. Because it looks weird in relation to her core/body.
Her legs and upper body seem to be of the same length.

To be able to successfully put this into PD:E, you would have to "delete" one module and replace it with this, I don't think you'll be able to just "add" it. Unless you actually have the source code of game that you could modify so that it can point/see the new module.

Rigging, you also need to have the same bones of the PD stuff.

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Alelokk In reply to Velocihaxor [2012-02-04 02:12:41 +0000 UTC]

I dont call this fast. It took a week. A WHOLE WEEK! to be completed, usually I make a model in two days. (Of course this one we had to get more into details like textures and stuff).
Its a DLC. I dont know exactly how to pack on the .edat file but sonic dx from projectdiva.fr can do it so im going to ask him this week.

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Velocihaxor In reply to Alelokk [2012-02-04 03:03:19 +0000 UTC]

Well goodluck with that. If someone has done it then I guess you could do it too. But like I said, I think you'll be needing the original bone data, and rig her based on that or at the very least, get the names of the bones perhaps. I just don't see it working with your own custom rig. Though if it would, then great.

I thought it only took 3~4 days. I, on the other hand, hardly have enough time to work on non-school related stuff.

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Pocket-P In reply to Velocihaxor [2012-02-04 12:11:01 +0000 UTC]

Hmm, yea the original bone data... I have access to'em, so they are no problem.
The actual problem is that we're unable to make morphs for now, since i still have no idea of how it works on PD's engine Alchemy and we always get an error when exporting morphs to igb (the actual PD archive extention). So for now we can just rig stuff, but we can't add morphs to'em.
but u r not alone from monday i wont be able to do anyrhing more, than school related stuff

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