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Ambros489 β€” Byleth Male (FE3H) for XNALARA XPS by Ambros489

#3d #3dmodel #emblem #fireemblem #houses #model #three #xps #xnalaraxps #xnalaramodels #xpsmodeldownload #fire #xps_posing_studio #fireemblemthreehouses #bylethmale #byleth #bylethfireemblem
Published: 2019-08-12 07:11:36 +0000 UTC; Views: 16477; Favourites: 110; Downloads: 317
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UPDATED DOWNLOAD:Β mega.nz/#!PLolCQ6B!gz4QU43CKxc…
Since I created a wrong Lightmap, I've decided to re-upload all the FE3H models. They may look tanner, but I think this is closer to how they look in the game, not extremely pale like before.
Additionally, I've decided to separate each model into Body, Head, Hair and all of them combined. This may prove useful if in the future there are class outfits available for them, as there will only be a need to put the Head into the outfits.
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Hello!


I really thought that this time I would be able to bypass KuroKairaku and work directly from DSX8 extracted models, but I was really, really wrong. The physics adapting work that Kuro has done is superb and I imagine that it is really difficult to do in the first place. It seems that I will be limiting myself to adapt his work into XNALARA XPS by renaming and reparenting bones and meshes.


I'm still not on the timeskip, though I'm fairly close, methinks. This Byleth Male model includes both versions of hair and eyes as Optional Items. I hope to convert Lysithea next, first representative of the Golden Deers in the models already available.

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Comments: 15

orbots8 [2020-06-09 21:14:00 +0000 UTC]

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VEXIKKU [2020-01-16 18:23:03 +0000 UTC]

Can I ask? Do they have their weapons?

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nightprowler11 [2019-08-12 19:08:35 +0000 UTC]

Do you know if they have found the files for female byleth too?Β  Β 

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Ambros489 In reply to nightprowler11 [2019-08-13 07:47:38 +0000 UTC]

Yes, she was found. Working on her right now.

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nightprowler11 In reply to Ambros489 [2019-08-14 22:00:42 +0000 UTC]

THANKYOU! I tried them out, and found a tiny bug on the root hips bone on both the male and female byleths. When you turn them something weird happens to the waist part of it freezes. But other than that they are fantastic.

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Ambros489 In reply to nightprowler11 [2019-08-15 12:05:02 +0000 UTC]

You're right. I deleted a bone that I shouldn't have. I'll try to fix it.

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nightprowler11 In reply to Ambros489 [2019-09-05 02:25:49 +0000 UTC]

I redownloaded, Much better!

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Abasicwatcher [2019-08-12 10:01:39 +0000 UTC]

Ive done Shamir but the face diffuse texture is difficult to do , also I dunno how to fix the pupils to the empty bones

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Ambros489 In reply to Abasicwatcher [2019-08-12 14:15:22 +0000 UTC]

Yes, I think my solution to the face textures is not really doing anything. I just created a Light Texture of the face so that it shows a bit less pale, but there must be something else we can do to make it the same tone as the skin.

As for the eyes. there are usually three pairs of meshes. The sclera of the eye should be parented to the head bone, while the other two pairs, pupil and detail, I parent them to their own eye bone, and reparent a lot of other bones so that it moves accordingly.

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Abasicwatcher In reply to Ambros489 [2019-08-12 15:16:25 +0000 UTC]

Soooo.... how can I parent them , the 2009 3dsmax way

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Ambros489 In reply to Abasicwatcher [2019-08-12 15:31:15 +0000 UTC]

Oh, I use Blender. No idea how to do it with 3dsmax, sorry.

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Abasicwatcher In reply to Ambros489 [2019-08-12 23:50:56 +0000 UTC]

unfortunately I cant use the latest blender , dangΒ it. Do'h well i'll just wait

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freakyman7218 [2019-08-12 08:10:01 +0000 UTC]

Your work so far has been excellent as ever! There's a hell of a lot of hard work going into these from everyone involved and I can say with confidence it won't go to waste!

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Ambros489 In reply to freakyman7218 [2019-08-12 08:24:33 +0000 UTC]

Absolutely! Renaming and reparenting bones and meshes is also a bit of hard work, since each model is different.

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freakyman7218 In reply to Ambros489 [2019-08-25 21:31:32 +0000 UTC]

It's work that I greatly admire! I dunno how you do it, way too complex for my mushy brain! You'll always get the due respect from me! And I'll make sure the hard work you give doesn't go to waste!

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