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ancestorsrelic — Rusty tub for DAZ and as .OBJ by-sa

Published: 2010-10-31 16:56:53 +0000 UTC; Views: 6823; Favourites: 16; Downloads: 554
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Description Rusty tub for DAZ-Studio and as .OBJ-File


Simple rusty metal-tub for use in DAZ-Studio or in any other 3D-program (use the .OBJ-File to import it into your favorite 3D-Program).
This item was originally modeled for later use in my "Sucuriju series" at DeviantART.

Yes, it's a extreme simple model... Modeled in less than 10 Minutes and textured "quick'n dirty" in Hexagon, but hey, it's Halloween today!
You can carry Zombie-Parts in it or fill it with blood!


Unzip and copy the folder into your DAZ content-folder, for example in "Props". There you will find the object as "Rusty tub".

The DAZ-Scene-Preset is done and tested in DAZ-Studio Advanced Ver. 3.1.1.73. If you use an older version of DAZ-Studio the Scene-Preset may not load.
Simply import the .OBJ-File, add the textures via the Surfaces-menu and safe it back as a Scene-Preset with your DAZ-Studio version.

When you load it first, DAZ-Studio may ask you for the right path to the textures (with an error-message like "Cannot locate rustymetalgreen.jpg")
Simply locate the texture in the DAZ-folder where you put it and DAZ-Studio shall find all other textures automatically now.

(I didn't find out yet, how to prevent that DAZ-Studio save the complete local paths of my computer)

The .HXN-file is the source-file, if you use "Hexagon" you can directly load this file to edit and modify the model. If you don't use
Hexagon, you don't need it and you can delete the .HXN file with no effect for the other files.


Licensed under Creative Commons BY-SA, see: [link]
Use it, modify it, share it...!
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Comments: 5

RanioMedda [2023-04-29 13:28:50 +0000 UTC]

👍: 0 ⏩: 0

Nik-2213 [2017-02-13 22:50:10 +0000 UTC]

Yay ! When you really, really don't want corrosive alien slime all over your garage lab's floor...
Thank you.

👍: 0 ⏩: 0

not-really-living [2010-11-01 04:31:01 +0000 UTC]

My brother couldn't help but point out that each face has the same texture, only stretched and skewed a bit.

👍: 0 ⏩: 1

ancestorsrelic In reply to not-really-living [2010-11-01 19:42:59 +0000 UTC]

Yes, i was damn lazy this time: A "speed-modeling", done in 10 minutes, because i needed a tub for my Sucuriju-series, and i was too lazy for creating a proper UV-map, so i simply "slapped" the texture over it

👍: 0 ⏩: 1

not-really-living In reply to ancestorsrelic [2010-11-01 19:54:32 +0000 UTC]

Yeah, I know how that feels. But hey, you know that sloth is the mother of invention.

👍: 0 ⏩: 0