Comments: 26
Ourk [2013-11-17 08:18:28 +0000 UTC]
I was curious, what makes this render so much different than your other renders in terms of quality? Because the difference is very noticeable!
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Ourk In reply to ancestorsrelic [2013-11-17 19:48:00 +0000 UTC]
That's pretty incredible, if it's not too much to ask.... I'd like to see what that particular skin of snake looks like after you add the touches to it today that you use for Sucuriju...
lol I don't know if that makes sense after reading it, do you know what I mean?
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ancestorsrelic In reply to Ourk [2013-11-20 20:57:02 +0000 UTC]
Would look like this i did for the Sucuriju-skin: ancestorsrelic.deviantart.com/β¦
The trouble with the original Burmese Python skin is that i can't simply do a B/W image and use it as a bumpmap because of the black parts that would turn out looking "imprinted".
For Sucuriju i created his skin from skratch in PSP X4 build up of several layers and so i had the black spots as a separated layer from the green ground of the skin and so it was possible to create my bumpmap for it by using only the "ground-layer" without the black spots.Β
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Ourk In reply to ancestorsrelic [2013-11-20 21:35:39 +0000 UTC]
I would still like to see it if it was possible! Just because of the fact that you do such incredible work...
Sucuriju's skin is just brilliant, it's still pretty freakin' awesome that you could pull that off by yourself when people charge upwards of hundreds of dollars to make something like that!
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kaaslave [2011-01-08 17:46:56 +0000 UTC]
Nice pic.
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ShadowthShapeShifter In reply to ancestorsrelic [2009-09-18 20:20:54 +0000 UTC]
You are quite welcome. Your CG work is fantastic and I couldn't miss favoriting it ^^
You are very welcome
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DarkRiderDLMC [2008-12-15 22:21:17 +0000 UTC]
If she does tire, that's what the friendly smile on her face is for! "Just kidding, Mr. Giant Serpent! I'll be going now, have your people call my people, we'll do lunch. Lunch? Oops! My Bad!!"
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nightwolf316 [2008-10-20 23:22:46 +0000 UTC]
(That is a kewl pic there)
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nightwolf316 In reply to ancestorsrelic [2008-10-22 04:28:04 +0000 UTC]
9All i say is you kick my ass at art speaking of which check my new work)
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TBoneTony [2008-10-19 04:37:14 +0000 UTC]
How long will she hold this snake off with her power or will she eventually tire and the snake would take an advantage on her?
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Vampyra-Drake [2008-10-18 06:14:04 +0000 UTC]
hab mich schon gewundert, dass das nicht sucuriju is. es sah nΓ€mlich aus wie ein python ...
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ancestorsrelic In reply to Vampyra-Drake [2008-10-18 11:58:07 +0000 UTC]
Ja, so sieht der DAZ-Python im Original aus. Sucuriju ist ein massiver "Umbau" vom DAZ-Python. FΓΌr Sucuriju wurden neben der UV-Map bzw. Textur wurden auch massiv die Morphs modifiziert.
(P.S. In 3D bezeichnen die "Morphs" ΓΌbrigens die KΓΆrper/Kopfform und nicht die Farben/Muster... die "Schlangenhaut" ist dann die sog. "UV-Map" oder "Texture")
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Jellaboom [2008-10-18 06:07:32 +0000 UTC]
that snake skin looks too good to be the regular daz skins...or maybe its the lighting. except for her head being a bit out of alignment (to me) it looks great!
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Fenrir-Moon [2008-10-17 23:54:11 +0000 UTC]
V3 makes some of the yummiest women ^__^ , although I like A3 alot too.
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ancestorsrelic In reply to Fenrir-Moon [2008-10-19 14:45:13 +0000 UTC]
Yes, beside my newer V4 i still love to work with V3. It use far less memory on my older PC than the V4 (more than two V4 i can't use at once), i have a lot of acessoires for V3 and there is still much more free stuff available for V3 than for V4.
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