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#dinosaur #hunter #oc #rogue #samuraicowboy #dinosauroc #dinosaur_oc #pterodactyloc #pterodactyl_oc #originalcharacter #pterodactyl #pterosaur
Published: 2023-09-02 02:30:42 +0000 UTC; Views: 2932; Favourites: 8; Downloads: 1
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Description

Basics
Age: 250 (500 human years)
Gender: Male
Species/Racial Origin: Pterasan
Family/Friends/Pets/Etc: Marxos McMouse , Suu-Naek Jesssa , R Series 04-4AD35 , Jaenmas Turt , Agnun Rynho , Gyorg Seabjorn , Nuro Taurus Newton Salaxar, Koba Kong, Krom Shnapp, Xyz (Friends)

Physical Description
Height: 7’0
Weight: 20 stone
Hair: None
Eyes: White (No irises)

Personality/Attributes
Personality/Attitude: Good-natured, aloof, apathetic, doubtful, snarky, laid-back, violent, cynical, brutally honest, honorable, moral, rude, reserved, dogmatic, pragmatic, biased, narrow-minded, social, gruff, selfish.
Skills/Talents: Kendo, Iaijutsu, brawling, preservation, survival, military, surveillance, gun kata, quick-draw.
Likes: Art, poetry, calligraphy, freedom, meat, flying, violence, animals, music, gambling, naps, reading.
Dislikes: Being imprisoned, evil, traitors, surgery, Old Hunters, technology, defeat, vegetables, puzzles.

An individual who many believe did not exist, Ptero is a Pterasan who had been hunted and captured by the enigmatic Old Hunters. When the Darkness tainted his essence, it granted him the power of Shadow-Graviton.
Little is known about Ptero’s birth, except for the fact that he was hatched into a loving family and had a mediocre upbringing where he taught himself gunmanship after finding a handgun, studied swordsmanship from a seasoned master and picked up brawling during his time living on the streets. By the time he grew into an adult, Ptero gained a reputation as one of the most deadly individuals on the planet. One story says that he visited a village in the mountains and burned it to the ground after discovering its secrets. Another story says that he was challenged to a duel by a world-renowned swordsperson, where he shot them in the head before the duel could start and took the victory. Another story says that he roamed the lands with a gang of Pterasans and dominated the skies in their transformed state, looking for individuals to devour. There were even stories that Ptero can transform into a ravenous monster that can freeze the atmosphere itself. One day during a battle against an army, Ptero encountered a couple of Old Hunters and attempted to flee. He was chased down and led into one of their traps, where he was bound, caged and taken away by the Old Hunters. They took him to the Catacombs; a secret location on the surface of the moon that is a glorified trophy room filled with their greatest hunts, encased in a diamond-like wax where he stayed for two centuries in a forced cryosleep. As he slept, numerous drones from the catacombs took all manner of samples from him in order to run experiments for the Old Hunters.
When Marxos and his friends found him, he initially attacked them before joining them and helping them escape.


Ptero is a Pterasan ( pterosaurs).
Bio-Ice Manipulation: Users are capable of channeling their bio-energy field to manipulate ice  and all its forms, such as snow . It can be possible for them to access the general powers it offers, to the specifics such as decreasing the kinetic energy of things.

  • Cryokinetic Shapeshifting
  • Ice Manipulation

Combat Merging: Users who have  supernatural powers/abilities can learn to infuse their combat styles with them.
They can developed a vagabond form of combat, picking up moves if traveled around the world and adapt those techniques to their own personal style. They can chain together a series of strikes and attacks in rapid succession on opponents, giving them little time to recover.

  • Aerial Combat Mastery
  • Cryokinetic Combat
  • Speed Combat
  • Wing Combat

Dino Force Manipulation: The user of this power possesses and is able to use strong dino powers. This ability not only grants the user great strength, abilities, and control over numerous variations of dino energies, but also allows them to overwhelm weaker dinosaur/prehistoric beings as well as rival that of powerful dinosaur/prehistoric entities.
The user has control of anything that is prehistoric and connected to dinosaur/prehistoric beings. They are able to manipulate ancient objects and relics that are connected to dinosaur/prehistoric entities and dino power. With this, the user is completely considered worthy of dinosaur/prehistoric respect, allowing them to achieve feats that are impossible to be reached by normal standards.
Dino Morphing: The user can transform into different kinds of dinosaurs, whether partially or completely, as well as use the abilities, traits and appearance/physiology of dinosaurs by rearranging their own DNA structure. Users may be able to transform into dinosaurs they have never encountered. They are able to transform into dinosaurs that exist, alien dinosaurs and/or dinosaurs that are extinct. The user may have this ability from an empty genetic code, allowing them to accept any form from which they have a DNA sample, others may be able to alter their form mentally and change just by seeing and mimicking dinosaur features.

  • Atavism
  • Capability Retention
  • Emotional Trigger
  • Feral Mind
  • Freeze Vision
  • Large Size
  • Predator Instinct
  • Primal Stance
  • Speed-Based Strength

Enhanced Condition: User's physical and mental abilities are above the  peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level (in that verse), but not to  supernatural levels.

Environmental Adaptation: User is able to survive and adapt to any environment and/or condition, being able to tolerate a wide range of temperatures and levels of moisture, any amount/quality of sustenance, breathable medium, etc. with little or no discomfort.

  • Aerial Adaptation
  • Atmospheric Adaptation

Flowmotion: The user can fluidly move around on both land and air. This allows them to perform feats such as kicking off almost any surface, air dash, swinging around lampposts, grinding along rails, and battling enemies with speed and style. The user is basically using the environment to their advantage.
The user is can also implement the movement into their fighting style, allowing them to fluidly connect their physical attacks with coordinated follow-ups.

  • Aerobatics
  • Angled Dash
  • Enhanced Gliding
  • Hyper Landing/ Hyper Take-Off
  • Hyper Trampolining
  • Infinite Jump
  • Mid-Air Maneuverability
  • Rolling
  • Supernatural Athleticism
  • Tree Surfing/ Tree Walking

Hyper Movability: The user can be easily moved by an external physical force, either to themselves, others or both.

  • Enhanced Stride
  • Flawless Coordination
  • High-Speed Agility
  • High-Speed Athletics
  • High-Speed Flight
  • High-Speed Leap
  • Hyper Acceleration
  • Hyper Diving/ Hyper Take-Off
  • Maneuver Dash
  • Temporary Invincibility

Limit Break: The user is capable of using powerful attacks and/or techniques after they fulfill certain requirements, such as channeling enough power or being near-death.

Longevity:  The user possesses an extended lifespan, allowing them to live longer than a normal human; this can be the result of one's power set or their species. Users are often called "Longevals". Longeval means long-lived. Some users are capable of living for centuries or  hundreds of years. Other users are capable of living for aeons or  thousands of years. Though it’s quite rare for most to be capable of living for millions of years.
Natural Weaponry: The user possesses some form of natural weaponry, including clawsfangshornsbeaks , clubbed tails, etc., and knows how to use them.

Personal Darkness: The user can manipulate their own darkness and dark energy. Using this ability, one can effectively manipulate one’s own visibility by absorbing light, create a personalized field of shade or wield it for specialized techniques like attacks and defense.

Samurai Cowboy: The user is a Samurai/Ninja Cowboy, the combination of the cowboy and samurai or ninja archetypes.

Supernatural Bodily Capacity: Users can use what's physically and conceivably impossible percentages/capabilities on their bodily systems, going beyond what's natural, through various means both supernatural and/or biological means. This power is more multifaceted than its predecessors for its lack of realistic grounding and the various methods one would procure this ability.
This ability can manifest in various forms: the frankly unnatural enhancement and refinement of the bodily systems of the user which composes of their the neurological system, the skeletal system, the muscular system, lymphatic system and among others, makes them smarter, stronger, faster, more agile, durable, etc. even surpassing the enhanced level . This also translates to a greater efficiency within their body to require less energy on their expenditure, resulting in either an elongation of the users' lifespan and, in special cases, the cessation of aging.
Supernatural Mobility: Users possess glaringly, obviously and super/unnaturally greater movement than other beings in their universe because their capabilities are pushed beyond the natural level; they are obviously superior in control, efficiency, precision and traction over/with their movements, near-perfect balance  at any speed , whether by walking, swimming, flying, climbing, sliding, jumping, etc, never slowing down or losing control while moving.
Supernatural Potential: The user has a potential and capacity for growth and learning beyond the natural level, allowing them to learn and develop much more quickly, easily, and efficiently than what any average member of their own species can and even learn things which are physiologically impossible for the average member of their species.
Supernatural Weapon Proficiency: User can wield different types of weapons with supernatural proficiency in speed, power, and skill, allowing them to perform seemingly impossible feats with ease. Their skill with a weapon is so great that they can wield weapons they shouldn't be able to such as empathic  and bound  weapons.

  • Combat Shoe Proficiency/ Gauntlet Proficiency
  • Handgun Proficiency/ Magical Gun Proficiency
  • Katana Proficiency/ Cursed Sword Proficiency

Team Synergy: The users can combine their strengths to form powerful attacks against common adversaries. For example, if someone with  Electric Manipulation combines an attack with someone that used an attack with  Water Manipulation. Not only do they do more damage than their attacks alone, but most likely be done at a bigger radius to take out more foes. Super-powered teams are not just for battle, some power combinations can save someone or some people for certain doom. An example would be when someone with  Magnetism Manipulation and someone with  Telekinesis lifts a heavy metal object that neither could do alone to give people time to escape from harm's way.
Some team combinations are usually done by teams or crew, but they are more effective if the users practice enough. Unfortunately, some combinations are ineffective against a certain being or fail to take out the whole army if the wrong power(s) are used.

  • Bond Empowerment
  • Power Mixture
  • Team Energy Manipulation
  • Union Attacks

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Comments: 2

Mybanks101 [2023-09-06 19:30:49 +0000 UTC]

👍: 0 ⏩: 0

Exile-One [2023-09-03 19:54:48 +0000 UTC]

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