Comments: 23
tosakatchi [2010-11-19 23:05:49 +0000 UTC]
I'm not usually into this type of art, but there was something really good about this piece that made me want to say... welll.. i like it xD
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gemajgall [2010-09-29 20:36:56 +0000 UTC]
I absolutely adore your style.
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Antarel In reply to Sorelliena [2010-05-31 00:38:42 +0000 UTC]
If you really think so, here's the link to Flight of the Star Maiden: [link] Don't forget to leave feedback! ^_^
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Sorelliena In reply to Jen-Sunshine96 [2010-05-29 16:14:35 +0000 UTC]
Frick.
Well then. XD
I can't tell them apart yet D: I think it's because I haven't read her fanfic... but I keep thinking it's Dialga because I'm pretty sure that's Palkia... right? D:
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Antarel In reply to NinRac [2010-05-30 08:25:24 +0000 UTC]
Yeah, your suggestion helped a LOT. I've done starry backgrounds plenty of times and even though this one also features Palkia, I am not really keen on repeating that same thing all over again. O_o Hee... I don't really know how I do it myself. Maybe this is what they call "passion"? ^_^;
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chaosisd [2010-05-27 19:34:26 +0000 UTC]
Everybody's said what I always say about your works, so it bears no repeating. Though... yeah. It /has/ to be just me. x_x; The rocks are rendered extremely well and this is a very nice transition from anime to a more realistic look.
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Antarel In reply to chaosisd [2010-05-30 08:17:22 +0000 UTC]
Gah, sorry for late replies. My family and I went on an outing for three days and I haven't taken a look at my account til now. x_x
Computer curvature (if yours has) does funny things to the eyes, but I'm pretty sure the thing looks okay from a flat-screen version. Besides, if I removed Kousei and rotated Kiya's face about -17 degrees, the illusion vanishes 99%. @_@ I'm glad you think the rocks look fine, since you know precisely why I'm doing this transition from anime to semi-realism. *coughs*
Although strangely, what I'm /really/ happy about is that someone else mistook Kouseikei for Dia. This just means my work had already served one of its purposes. XD
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chaosisd In reply to Antarel [2010-05-30 16:56:47 +0000 UTC]
's okay, I hope you guys had a lot of fun on your outing.
Sadly, I do have a flat screen monitor, so maybe it's just /me/. @_@; The illusion is always going to bug me, unfortunately, since that's how it always is when something jumps out at me that doesn't seem to look right, but I assure you that I love the artwork aside from that and Kiya's as beautiful as ever. No problem, and the splashes of water in the background are a /very/ nice touch, too. Watch out for Zubats, guys! Yup, and my lips are zipped, dun worry.
I admit that comment made me go @_@ at first when I read it, but then I remembered what we talked about and went "Oh, yeah, duh!" ^_^; Oh yeah, before I forget: have you seen the version mascots for Black and White yet?
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Antarel In reply to chaosisd [2010-05-30 22:04:28 +0000 UTC]
So far even the ones who noticed that buggy illusion before aren't making a thing of it, so yeah, I presume ya just have to deal with it (Gomen ne!). ^_^; Surprise, those aren't water splashes! Those are rocks that attained that pattern due to heavy water weathering. And hmmm, Salamence's Intimidate acts like some sort of Repel on the field, so I presume they don't have to worry about Zubats any time soon. XD
Yup, I have seen the version mascots for Black and White. Although there are some elements in their design that look too Palkia-ish to me, I like them A LOT BETTER than the starters (and is it just me or does it seem that they're more mecha-ish than the previous version mascots?). At least it gives me some hope that they'll finally be giving the poor girl a decent right-hand of sorts.
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chaosisd In reply to Antarel [2010-05-30 22:42:06 +0000 UTC]
Oh gah, I don't mean to make a thing of it, sorry, sorry! x_x; Huh, that's ingenius (I think that's the right word,anyway)! Yeah, you're right about that, I forgot Salamence has Intimidate, and I like the idea of it working like Repel does.
Yeah, they look mecha-ish to me, too, the tails especially, but I still like them despite that. Makes me wonder what they'll do for the third version later on. I prefer Reshiram over Zekrom, but the latter is growing on me. I want to draw Reshiram as a gijinka one of these days, but he keeps coming out to look like Sephiroth whenever I try to sketch up an design idea in my mind. >_<
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Antarel In reply to chaosisd [2010-05-31 01:11:07 +0000 UTC]
I don't really think it's ingenious for me, per se. Plenty of formations like that exist in real life; I was just impressed so much that I decided to integrate them into the artwork. I've raised enough Salamence and Gyarados to know from experience that Intimidate lowers the encounter rate of wild 'mon, so yeah, it's like a built-in Repel.
The fact that they have RAM and ROM in their names didn't miss the Computer Science major in me. Are the producers deciding to go tekkie/mecha here? ^_^; I like them equally with regards to body design, but I am also partial to Reshiram when it comes to the face (besides, the guy looks more organic than its counterpart). Good luck if you ever get to doing that. As I've told you before, there is a great chance that I will no longer draw any gijinkas aside from those who will feature in our stories. Even if I do give the new generation a try, I doubt they'll have the same soul I've given to the Dragon Trio.
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chaosisd In reply to Antarel [2010-05-31 02:09:41 +0000 UTC]
I do, I like the way you made it look like there's still actually water there. Wow, that is awesome, I never knew it worked like that in the games. o_o *is slow*
And now I notice that after you point it out, feh, I hate how damn slow I am sometimes. x_x I dunno, seems like it, though, since I read somewhere that Isshu is more technologically advanced than the other four regions are. Reshiram's face looks wolf-like to me, which is a bonus and yeah, I agree with what you said about him looking more organic than his counterpart. Thank you, I'll need it, but Articuno's up next in regards to Legend gijinkas, and I hope I'll be able to do her the justice she deserves. It's all right if you never draw new gijinkas again, though I'll miss seeing your take on 'em, and I understand what you're saying since the Dragon Trio mean so much to us.
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Jen-Sunshine96 [2010-05-27 14:21:32 +0000 UTC]
Aha, a cave. That's a perfect background. It really does contribute to the overall mood of this piece. I love how you made the rocks glow, it makes it look so serene. And I think you did a perfect job with the realism, their faces look flawless. Palkia's eyes have a piercing look, or maybe it's just me. She is just so adorable, I just wanna go hug her!! >< Wait, I've probably said that about every one of your gijinkas. Anyhoo, Kousei's robe is just awesome, it seems to fit well with the design of Salamence. I like his shiny headdress thingy, whatever you call it. The colors you used go so beautifully together, and the way you darkened it down makes the rocks around them look so more alive. It really does work with the title of the piece. Awesome job, Antarel.
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Ely94 [2010-05-27 12:54:25 +0000 UTC]
Even if I already commented the non-background one, I have to at least say, that you chose the right background for the picture...It really fits ^^
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