HOME | DD

Ari22682 — M:tG Planechase - Central

Published: 2011-04-01 00:27:49 +0000 UTC; Views: 1542; Favourites: 11; Downloads: 7
Redirect to original
Description While putting together my fan-made Pokémon expansion, I took some time to put together a series of planes that could be used in the Planechase format. For those of you not familiar with the format, it's like this: You get a deck of 20 plane cards, and the game starts with the first one revealed. You can roll the Planechase die once each turn for free, but subsequent rolls make the cost go up by [1]. Roll the "Clash" symbol, and the secondary effect triggers. Roll the "Planeswalker" symbol, and you planeshift (put the top plane card on the bottom of the deck, then turn the next card face-up). Different planes add different effects to the game, all of which are based off various anime.

Also, if you can't see too well, the expansion symbol is a set of "anger veins" in a "Y" arrangement (all common, because this format has no rarity issues).

When the Ravnica block rolled around and brought its ten guilds with it, as soon as I saw the mechanic "Transmute", the first thing I thought was, "Oh, funny, it reminds me of FMA." Having FMA and Transmute meet in M:tG was something that's been lingering in my head for a long time. And now here it is.

I originally wanted it to read "The transmute cost is equal to the card's converted casting cost", but taking out the reminder text was out of the question, and it made the font astronomically small. So the blanket [5] cost was added.

For the Clash ability, I pictured a previously unseen transmutation circle springing up and ruining someone's day. You essentially get one nonland card with Flash, but you only got one shot.
Related content
Comments: 1

GodDragonKing [2013-07-21 01:36:08 +0000 UTC]

Very interesting idea.

👍: 0 ⏩: 0