Comments: 7
z3r0t0lerance [2008-08-26 05:12:09 +0000 UTC]
Do you make the texture/bump maps separately or do you do it in PSD whereas every layer is a map?
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z3r0t0lerance [2008-08-20 08:20:57 +0000 UTC]
Does it open?
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arlrex In reply to z3r0t0lerance [2008-08-21 07:19:05 +0000 UTC]
I had originally planned for it to open. Had get rid of that in order to be below the polygon limit though...
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z3r0t0lerance In reply to arlrex [2008-08-21 07:28:24 +0000 UTC]
ahhh why is there a limit anyway?
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arlrex In reply to z3r0t0lerance [2008-08-21 07:52:45 +0000 UTC]
Is for a class and we are making our models under the poly limits some game studios use for the different models that go into the game. For each assignment we are given different photos and we have to pick one and make it look as good as possible under the polygon limit with the texture size that is given to us. The texture size for this one was 512x512 and we have to use diffuse, specular, and normal textures...
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