Comments: 6
Rvdsar [2008-10-26 09:16:42 +0000 UTC]
I like the way you show the process, its great.
bey Maria
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arlrex In reply to Rvdsar [2008-10-26 09:54:36 +0000 UTC]
Thank you.
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bearsign [2008-09-02 07:30:44 +0000 UTC]
Maybe using more segments fot the cylinder at the bottom would be better... And if this model is going to be a stand alone scene object maybe some details can be added to the model (e.g. bumps can be modelled). Maybe changing the shading mode of the material to a more metallic way would be cooler too... Hope helps, nice work keep going...
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arlrex In reply to bearsign [2008-09-02 07:52:35 +0000 UTC]
Thank you for the feedback. Will play around with it a bit more. I cant add more segments though since I'm close to the polygon limit for a game scene prop. I used to had them modeled but had to take them off because I was over the polygon limit...
👍: 0 ⏩: 1
arlrex In reply to bearsign [2008-09-03 09:36:05 +0000 UTC]
No harm done, and thanks again for the comment. It really made me think more on the second texture. Will have those up later...
👍: 0 ⏩: 0