Comments: 23
Reybon [2015-05-16 00:46:18 +0000 UTC]
The only thing I could add to what has already been said below, is that the left shoulder is placed far too low. Now it depends on the gesture, but as a general rule, the shoulder and collar bones are aligned. Or, you could place the neck and head differently if you wish to keep the current shoulder placement. And as stated before, the face could use structure.
I would suggest studying anatomy and at least attempt drawing the body in a realistic matter, just to get a good grasp of where things are placed. Study the skeletal structure and proportions, before studying muscle placement. c: As for the head, try studying the skull to get a good idea where the curves and stuff are. If you're interested, I could link you to videos and tutorials that helped me a lot understanding anatomy. c: Other than that, I'd say good job! I really like how you depicted the hands especially, and the crosshatching is definitely a nice touch. ^u^
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Reybon In reply to ArtClem [2015-05-16 11:44:40 +0000 UTC]
Haha, you say you never studied anatomy? if that's the case, this is superb work right here. Definitely better than what I've seen from other people who too didn't study anatomy. I'm sure you'll learn fast with enough effort and observation. ^^ I'm surprised and impressed to hear that, haha. Even I wasn't that good before I started studying anatomy.
Well it's not really about drawing realistically. I don't and can't draw realistically even after all the practice I've done. However, you must realize that to draw something stylized, you have to understand how the real thing works. You don't need to draw it really realistically or replicate a photograph, all I'm saying is that you need to know the proportions and structure in a realistic sense. For example how the shoulders are placed relative to each other and the body. This will definitely help you achieve the 'cool look' better. This is good already, but it can get better. c: It's your decision!
Yuumei's head chart; fav.me/d1ufjum (Grid : yuumei.deviantart.com/art/Head… )
Basic proportions using stick figures; www.youtube.com/watch?v=eVBAPG… (You can also watch the entire series of videos)
Understanding anatomy: foervraengd.deviantart.com/art…
Muscle anatomy: www.youtube.com/watch?v=xJyado…
I also recommend anything from Draw With Jazza on Youtube.
And definitely www.posemaniacs.com/ (This is best used for gesture drawing once you understand how the body works ^-^)
That being said, these are what I personally used; there are countless videos and tutorials out there to choose from. In the end, it all boils down to observation. I would suggest you learn proportions with stick figures first, then understand major landmarks on the skeleton. The skeleton is constant, no matter what pose a person is in. You can easily apply your knowledge of muscles afterwards. c: I say it in this order because I pretty much frustrated myself when something just seemed off all the time, even until now. If you don't get the basic structure right (i.e skeleton) even if you portray the muscles or clothing correctly, it will still look off.
I think I rambled too much there xD Sorry if I bore you ^u^ Good luck with whatever direction you wish to take your art
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ArtClem In reply to Reybon [2015-05-17 19:41:43 +0000 UTC]
thanks for all those links and tips, I will take a look! And welcome to dA btw, you have a very nice gallery!
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WhiteCheddaKoopichu [2015-04-24 19:29:14 +0000 UTC]
I think you did really well. Your manga style is unique.
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ArtClem In reply to KoalaVolant [2015-04-18 11:23:13 +0000 UTC]
Thank you, glad you like it! It took me ages^^
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KoalaVolant In reply to ArtClem [2015-04-18 11:24:32 +0000 UTC]
Ages ? wow, it's surprising, because he looks simple
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ArtClem In reply to KoalaVolant [2015-04-18 11:44:09 +0000 UTC]
omg je suis aussi allé sur ton profil et j'ai même pas vu que tu étais Français^^ oui je mets beaucoup de temps a corriger plein de trucs, des détails, les proportions... mais ca vaut le coup, le final rend bien je pense. Merci pour le comment
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Kirschchan [2015-03-06 05:44:05 +0000 UTC]
Very nice! And congratulations on the first - everything starts with something
And on to the critique. The hand posing is great, but they're not in proportion. As a general rule, try having the hand be at a size where it can almost cover the face. Also, the way you drew his right arm implies that the elbow is to high (go longer!) and his left arm has a shorter forearm (perhaps you were going for foreshortening?). His big, loose jacket was a nice touch, but the folds are a bit off. Practice off reference to see how cloth reacts to gravity and all that good and impossibly hard stuff xD
The face lacks a solid structure. Although manga is stylized, it's important to remember that mangakas are professionals who know how to imply the chin, brow line, bridge of the nose, and cheekbones in an overly-simplified manner. That's not meaning to say you shouldn't try new things, but I suggest you try realism if you want a nice critique on anatomy (I personally have no idea how with stylized )
One of my favorite aspects of this piece is the cross-hatching shadows. They're a really nice compliment and tribute to how mangakas shade, but in a colored piece such as this, non-black lines would be less distracting. Also, I have a feeling you over-blend with the colors under those lines. Try varying the color to really contrast the piece and add cast(hard) shadows.
Whew, I feel like I wrote too much xD I hope this helps
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ArtClem In reply to Kirschchan [2015-03-06 18:39:03 +0000 UTC]
Hm thank you for the critique, for sure I knew almost all of these anatomy and clothes mistakes, but that's not that easy to correct! I already spend so much time on it that I felt I couldn't do more, and I wanted to move on other things. But thank you for the advices, some of them are quite simple in fact and I think I will use them for my next digital drawing!
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CourtneyMJohnsonArt [2015-03-06 05:37:45 +0000 UTC]
Omg! He is too cute!! He is a great looking manga skater ^-^
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ArtClem In reply to MoonyMina [2015-03-05 19:28:03 +0000 UTC]
aw merci! Ça m'a pris tellement de temps...
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