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artinkers — MMD Miku Hatsune Lite port dl

#dl #down #hatsune #lite #load #miku #mmd #model
Published: 2019-03-17 19:08:39 +0000 UTC; Views: 1047; Favourites: 14; Downloads: 25
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Description

The model was created by
GS-Mantis   Which you can find the blender model download here: www.deviantart.com/gs-mantis/a…


 You can download the MikuMikuDance rig here: www.mediafire.com/file/bx3cerr…


If you find any bugs that you can fix. Please let me know. >.<

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Comments: 7

CherryBoyYT [2019-03-17 23:47:57 +0000 UTC]

Awesome! Thanks!

👍: 0 ⏩: 1

artinkers In reply to CherryBoyYT [2019-03-18 00:05:45 +0000 UTC]

Thanks I do appologize the v1 rig lacks mouth facials. But, When, I start separating the mouth polys. I'll get around, to making mouth facials, and updated some physics so make her animate better. Hopefully she works well for you.


 I just wanted to give her a rig the acts like ps4 cut-scenes. As much as I'd like to continue to do rigs like this. I may start mmd physic commissions. If people like what they see with this model.

👍: 0 ⏩: 1

CherryBoyYT In reply to artinkers [2019-03-18 02:00:48 +0000 UTC]

Awesome!  I look forward to it!

👍: 0 ⏩: 1

artinkers In reply to CherryBoyYT [2019-03-18 04:02:12 +0000 UTC]

Thanks, sorry the model couldn't have the tie. For some reason. The mesh just ignored the textures :/  Tho, right now I'm currently seeking a way to earn money threw mmd rigs. Cause, I-clone 7 is gonna cost me over $199, while DevXUnity is gonna cost me an arm and a leg for $558 x.x


    So, hopefully when I can get those tools I can help rip an port new Unity/ Unreal Egine 4 game models. Tho I'm gonna take a break from rigging. Since, the physics alone, was a night mare to do. X.X Since, it was made without plugins .


 Tho if you see models you'd like ported. Feel free to ask. Once, I can afford I Clone 7. I plan on porting Dragon age 2 models and Conan Exile nude models with cloth sliders. Whenever, the programs are bought.  If you notice any sliders you'd want on the Miku model. I'd be happy to add those in later.

👍: 0 ⏩: 1

CherryBoyYT In reply to artinkers [2019-03-18 05:26:13 +0000 UTC]

8o woah thanks so much! I've been meaning to find someone that can rip and port to MMD in 1 price, And daaaaaaang those prices are insane!

👍: 0 ⏩: 1

artinkers In reply to CherryBoyYT [2019-03-18 14:25:46 +0000 UTC]

Well being Ninja ripper doesn't work on windows 10 that good since. The program hardly word. Unless, you use programs that decodes a game engine. Or, create a cbm script to decode a pc version of a game. Since, Neosis won't always decode ps3-ps4 models. Heck Xbox models are still impossible to rip. Since, the emulators are very slow.


 So model ripping can be expensive. Tho some users have linked consoles threw odd chords to there pc. So they can screen rip them threw programs like print screen 3d wich isn't that good. So unless, you try hex data mining for older games. Model ripping can be pretty time consuming.


 Pending on the game engine. The model can be shinny, not shinny, need double sides to fix issues that some models have. Tho mmd desperately needs updated. Since, the 90,000 poly limit is gonna hurt being able to port current gen models. Without heavily lowering the poly count in blender.


 So in that end. MMD needs a massive update since, it's still pretty much behind using hardly a 2010 physic engine. So pending what you want ported for mmd. May be limited. Since, it was a pain in the ass . To port re2 remake Claire Redfield with constant crashing and errors. Since, pmx editor poly count limit in version0254 the poly limit is still roughly the same as MMD.


 Tho PMXE would drasticly be easier to rig facials. If it supported kinnect or something like face-rig to make facial morphs.

👍: 0 ⏩: 1

CherryBoyYT In reply to artinkers [2019-03-18 23:15:10 +0000 UTC]

I see 8o didn't know mmd and pmx had poly limits.

👍: 0 ⏩: 0