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Ashentar — PCOM:.:DaisukeTH:.:

Published: 2011-06-16 06:04:02 +0000 UTC; Views: 1062; Favourites: 68; Downloads: 19
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Description commission for *Solanna-The-Eevee and her character Daisuke. This was a soft cell style commission <3 Hope you like it hun
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Comments: 7

SchattenLichtz [2011-06-16 21:04:33 +0000 UTC]

Overall

Vision

Originality

Technique

Impact


Constructive criticism

Good: The colors and hues, the drawing itself well proportioned, well-cut clothes and proportional plus the background makes it more noticeable and with more contrast ... good idea if the Reverse of the shadows, hair design is that your character is not as drawn but well.

Bad: has no floor, it seems They were exposed floating .. shadows should be more defined, dark look of the character should be combined with body language and his arm.

Tips: Always draw shadow on your feet if you do not want to draw floor, if the background is white so it is not necessary to like the color, the look should always be centered at the screen or the ground. to make them look more eye pupils biggest draw (the brightness is fine). First, try thinking about the pose, if you have trouble looking poses from other places, so that the drawing has purpose and good, I wish you luck, and put into practice, is my advice that would help you improvee.deviantart.net/emoticons/s/s… " width="15" height="15" alt="" title=" (Smile)"/>

e.deviantart.net/emoticons/h/h… " width="38" height="15" alt="" title="Hug"/>

👍: 0 ⏩: 0

Albii-Flare-Habbibi [2011-06-16 17:54:21 +0000 UTC]

Overall

Vision

Originality

Technique

Impact


Well okay, let's do this.

The coloring, again: I don't like the way you highlight with white, I know you use a filter now, but try to refrain from using it next time. If you want to shade/highlight, hand pick your own colors, so it's not all done by a program that dosen't think for itself, y'know? XD

I think it's a bit too plain. Like the pose is really overused, y'know? I think you should have done a pose which would have popped out more.

I think the anatomy is pretty spot on, excpet for the eyes. One eye is slightly too much bigger than the other. I know it's perspective and all that, but if you look at a real person irl, you'll see that our eyes don't change that much in perspective, just slightly smaller, hardly noticeable. XD

What really bothers me about this peice, and I know I already said it, is how the white gets in the way of everything. D:

I think the background dosen't really compliment the character, maybe... and this is my own, but maybe you could have used something like red? To make it have popped out more? It just looks like it all blends in again.

If I could show you my old art, you'd see I did similar mistakes, like using the dodge/burn tool, which never helps an artist. Granted, my art sucks still, but I try to work on it more, and my dream is to go to art university to learn more about coloring, shading, and anatomy.

But enough about me. I think this is quite good, a little less on the originality and technique, but getting there!

👍: 0 ⏩: 1

Ashentar In reply to Albii-Flare-Habbibi [2011-06-16 18:17:43 +0000 UTC]

I never used that filter on this pic. 👍: 0 ⏩: 1

Albii-Flare-Habbibi In reply to Ashentar [2011-06-16 19:08:14 +0000 UTC]

I hope it helped.

👍: 0 ⏩: 0

Dj-Reverberance [2011-06-16 16:25:26 +0000 UTC]

Looks awesome X3

👍: 0 ⏩: 0

Doodleniks [2011-06-16 12:46:40 +0000 UTC]

Wow, great job! I like this!

👍: 0 ⏩: 0

Tonythunder [2011-06-16 11:29:16 +0000 UTC]

That's a pretty awsome job here! very awesome work here,Ashe!

👍: 0 ⏩: 0