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AtaraxianBear — Bandit Dungeon [35x60]

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Published: 2021-07-01 14:09:33 +0000 UTC; Views: 2323; Favourites: 33; Downloads: 48
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Description

If you like my work please consider supporting me on our patreon  (my maps are in the tier "Atarax" or all of our maps in "the treasure". There is also a version where the last door is open, freely available for download)

As supporter you can find the map in high resolution and without a grid and a possible entrance to the dungeon (forest+cliff+cave entrance with a guard post (20x40). Also with versions where the last room is cut off so that you can fool your players about the existence of the last room.

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Background and reason for the structure of the dungeon:

Banditry, too, is just a business. Not mere violence but leadership and organizational skills will bring great gain instead of early death by a blade.

When all the gangs suddenly started working together in the area within a few weeks and began well-planned raids, the authorities became aware of this. Now it was no longer individual farmers who were robbed in the forest, but armed royal tax transports.

The task of our heroes is to eliminate the mastermind behind the new tactics of the various gangs. But this task is not easy and there are many gangs and their target has made itself comfortable in the cave of the grossest and most famously stupid bandits.

The entire dungeon is smelly, full of trash, and disorganized. Nobody would suspect that this is where the tactical genius is hiding behind the latest robberies.

His hope is that intruders who made it through this dungeon will give up when they see the chaos and turn around after clearing the stinking main hall of bandits. (Here they can also find an alibi leader and some loot. The skull statue can be depicted as a dark altar)

And even if heroes penetrate into his beautifully furnished hiding place, a well-organized guard and one or two surprises await them here.

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