Description
Been playing a lot of savage worlds with friends as of late, which if you dont know is alot like Dungeons & Dragons. Wasn't a big fan of any of the basic races so following the rules of the character creation the game provides my DM allowed me to create a race all my own... Meet Aboddesh of the Atleans! The game is a blast and I highly recommend it if you have people to play the game with regularly.
The racial abilities and inabilities are:Race: Atleans
A race of forest dwelling, tribal insect folk which send their young out to acquire artifacts or new inventions that may prove useful to their tribe. An Atlean must defend his land, property, and family from incursions. He should always stand bravely against tyranny and be able to defend the honor of his name. Death can follow if anyone offends this principle. Atleans owe loyalty to their family, friends and tribe members. Atleans can never become disloyal as this would be a matter of shame for their families and themselves.
Positive:
Multiple limbs : One additional non-movement action per turn.
Flight :Can fly
D6 Strength : starts off a little stronger
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Negative:
Major Hindrance [Vow] : Basically the Atleans vow to gather technology or information on other races even if it interfere's with the task at hand to help advance their own people.
One attribute never above D6 : Basically meaning they don't get genius level intelligence
Racial Enemy [The Avion (bird people)] : lose 4 Charisma when dealing with your racial enemy.
This is just a sketch for right now that i was doing while i worked on other things, I am probably going to draw this guy a lot more since im very happy with his design.