HOME | DD

Azerik92 — Mass Soul Binding Array v1.0

Published: 2010-11-03 23:48:06 +0000 UTC; Views: 3723; Favourites: 39; Downloads: 87
Redirect to original
Description Alright...this one is hard to explain in detail, so I'm gonna be short.

So say you have a bunch of handy suits of armor just lying around, and wanted them all to move about of their own account. Also say you had an army of people who really didn't care for their normal human bodies, and would vastly prefer cold heartless bodies like that of the piles of armor you just happen to have lying around. Well, this array takes the latter, and attaches their souls to the former...all at once.
Related content
Comments: 7

Xylolake [2016-06-24 03:41:49 +0000 UTC]

actually if you dont place symbols to separate the sous in each physical container, you'll just make a really big amalgam of souls and metal, they will fuse into a massive monster of idunnowhat

👍: 0 ⏩: 1

Azerik92 In reply to Xylolake [2016-08-31 23:02:38 +0000 UTC]

That would be why there are multiple points in the array where you see a symbol for the soul. The centre is where the reaction begins, where you place your horde of unfortunates, and each smaller point would be the location of a container. Each of those symbols is also contained within a segment of the array, physically cut off from any other section. 

👍: 0 ⏩: 0

JxL60 [2010-11-04 00:20:15 +0000 UTC]

Problem is, you can't just bind any random soul to a random piece of metal... The souls might hold for a while, but the binding is unstable, and any small movement could yank the soul right out.

👍: 0 ⏩: 1

Azerik92 In reply to JxL60 [2010-11-04 18:30:32 +0000 UTC]

Yes, but thats the problem of the bound soul, not mine

Besides, as the description can attest to, this is designed to bind souls to armor, or some form of mechanical body, that would be able to in same way simulate the way a human body moves. I designed this Array for an RP, that for the most part has nothing to do with Alchemy, and this would bind many souls to statues made of a synthetic stone like material.

👍: 0 ⏩: 0

vegitariandino [2010-11-04 00:20:03 +0000 UTC]

What if you have a bunch of handy inanimate objects and a bunch of people you really don't like?
XD

👍: 0 ⏩: 1

Azerik92 In reply to vegitariandino [2010-11-04 18:30:57 +0000 UTC]

it would work I suppose, but inanimate human shaped objects would be prefered.

👍: 0 ⏩: 1

vegitariandino In reply to Azerik92 [2010-11-04 20:22:42 +0000 UTC]

That's good...I guess that means the army of animate toasters I now have won't spontaneously burst into flame!

👍: 0 ⏩: 0