Comments: 21
Baylien In reply to Pratev [2019-06-04 11:52:59 +0000 UTC]
Thank you so kindly for this critique! It is filled with encouraging feedback that I really appreciate. I am always seeking to improve and learn new things. Your insight helps me do that!Β
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Catweazle01 [2019-06-02 21:10:44 +0000 UTC]
it would be interesting to make some parts of the suite invisible in the surface tab if possible, so the skin is visible.
The blue and red parts for example.
What suit/clothes is/are this?
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Baylien In reply to Catweazle01 [2019-06-04 12:03:06 +0000 UTC]
Huh. I hadn't thought of that. I might give it a try! The outfit is as follows:Β www.daz3d.com/leviathan-suit-fβ¦
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Catweazle01 In reply to Baylien [2019-06-04 14:15:30 +0000 UTC]
this would make this outfit very very hot
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IndusGuys [2019-06-02 11:56:13 +0000 UTC]
I think how you critique someone as proficient as yourself all comes down to what you, yourself wanted to say with the scene. I don't know that so I'll tell you what I see and feel.
Their position in the scene gives a sense of constriction, it makes me feel uncomfortable and slightly claustrophobic, they appear to be moving from a bright, more open space to a dark, scary place. This is quite powerful, in that, it causes me to empathise with the sense of danger that they must be feeling. No matter how ready they are going into a mission they must be scared too. You could say they were doing the opposite of being born. As twins they came into the world together and it appears they're going through another, metaphorical, reverse birth into a forbidding, cramped space. The slightly unbalanced posing of the twin on the right is emphasising is sense of trepidation. Even the brother on the left, though he appears to be about to step forward, his balance is more backwards as if startled, recoiling somewhat from the dark room he's about to enter.
So, if that's what you wanted from the scene then you nailed it! You could just emphasise that more by a bit of postwork darkening the foreground or reducing the lighting in the area in front of them or take it further by making them almost silhouette. Then the title has an irony about it.
Of course, if that's not what you wanted then do the opposite.
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Baylien In reply to IndusGuys [2019-06-04 12:02:09 +0000 UTC]
Thank you for this feedback. I take it to heart and I am glad that you got the impression that you did. Everyone views art differently and often times receive different messages in what they're seeing. Your thoughts are appreciated and I will use it to learn and improve on pieces that I work in in days to come.Β
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IndusGuys In reply to Baylien [2019-06-05 10:02:34 +0000 UTC]
you're welcome.Β
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moioflb [2018-08-30 04:22:55 +0000 UTC]
Yay!!! My favorite twins! It's like having a piece of apple pie! (apple is my favorite)
You don't make them often, but when you do it's a nice treat.Β
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Baylien In reply to moioflb [2018-08-30 11:09:51 +0000 UTC]
I'm always happy to make the twins. Happy to share them with folks too. Glad you enjoy!
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Captain-Moncel [2018-08-18 10:12:34 +0000 UTC]
I have seen modern day AAA video games that wasn't as good in quality as this. It really is amazing I could stare at it for hours.
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Yecow [2018-08-17 08:03:19 +0000 UTC]
Nice suits!!!
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Baylien In reply to Yecow [2018-08-18 21:05:22 +0000 UTC]
I know! I like them a lot!
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Baylien In reply to ZippyGuitar [2018-08-18 21:06:00 +0000 UTC]
Thank you for this feedback. It's very important to me and I will take it and move forward with it to the best of my ability. I really appreciate your input as you are an artist I admire greatly.
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ggwenn [2018-08-15 16:54:45 +0000 UTC]
I too don't feel I am deserved to leave a critique as I am not an artist.
But I really love your work and this is stunning.
My only thoughts were that maybe the background could be muted a bit so theΒ impressive Β figures stand out even more.
And seeing their handsome faces a little more clearly would be spectacular.
thanks so much.
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Baylien In reply to ggwenn [2018-08-18 21:06:47 +0000 UTC]
Thank you very much for this input. It's so very important to me as I want to improve with every render I create. Flaws are just as important to point out as feats. That you took time to offer your thoughts means a great deal. Thank you!
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ggwenn In reply to Baylien [2018-08-19 17:15:04 +0000 UTC]
Oh sure.
I think you are so talented.
I love the render and was afraidΒ that I said too much.
So glad you appreciate it.
And thanks for all your work!
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micahdraws [2018-08-14 23:11:28 +0000 UTC]
Hmm, I'm not going to give a formal critique because I don't know much about rendering or 3D art.Β
I think the general composition is strong, though I might switch their positions. The red guy stands out more, and with his arm raised, I feel it draws a lot more attention to him than the blue guy. The blue guy's colors also match the background more, so he recedes out of view a little bit. I am not sure if there's a way to make his silhouette stronger but I think that would help make him stand out more.
The overall scene is very bright and vivid, but their faces feel dark and kind of muddy in comparison. I feel like a stronger light on their faces would help them a bit more.Β
I really like the armor design and how shiny it is! That helps bring the two men forward more, which I feel is a good thing!
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Baylien In reply to micahdraws [2018-08-18 21:10:50 +0000 UTC]
Thank you very much for your input. I will take what you have said and do my best to apply it as I move forward. I really appreciate you taking the time to offer your thoughts on my render! It means a lot to me!
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