Comments: 17
bomerman104 [2014-10-29 07:30:30 +0000 UTC]
Would it be alright if i could use this as a reference for a 3D model? i will give you credit for the work. I am currently trying to practice making human characters
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ThunderMist [2009-10-03 01:36:08 +0000 UTC]
*wonders if she is the only one that it would be awesome to play Nev in a fighting Game, like the Mortal Kombat series*
Can't Wait to see it Bean
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InsaneXade [2009-10-02 19:06:19 +0000 UTC]
this will be cool!
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InsaneXade In reply to Beanjamish [2009-10-02 19:12:39 +0000 UTC]
my characters are 3d, so if I really wanted to I could make a game of them, but im pretty sure the 3d base models (Daz 3d) are copyrighted so I doubt if I could do that without starting from scratch.
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nokki [2009-10-02 12:52:44 +0000 UTC]
This will be awesome! I can't wait to see what the final will look like.
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Amaya-Zorifuki [2009-10-02 05:15:43 +0000 UTC]
That looks pretty excellent. I'd play a game with Nev as a playable character.
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Overlord-Kay [2009-10-02 04:38:36 +0000 UTC]
I love Nev so much! Awesome character.
I can't help but think she looks like she's "really bored of this photoshoot..."
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digitalspiritx [2009-10-02 04:15:36 +0000 UTC]
It's good to see they chose the Jane/Nev version with battle damage to her outfit. It will be awesome to see the 3d model of her.
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Calicard [2009-10-02 03:54:42 +0000 UTC]
Awesome! I'd love to see that!
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rareitor [2009-10-02 03:38:23 +0000 UTC]
This will be EPIC.
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The-Alchemists-Muse [2009-10-02 03:29:34 +0000 UTC]
Ooh, so it's gonna be double-filter ripped-jacket Nev, excellent! I was wondering which "version" of Nev you were gonna go with.
... *flails* This is gonna be soooo coooool~
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Beanjamish In reply to The-Alchemists-Muse [2009-10-02 03:34:03 +0000 UTC]
I actually asked him which version he wanted cause it's his model, and was fully expecting him to go with Nev!Classic. Glad she chose this one, though. More character.
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StokedKid7 [2009-10-02 03:26:50 +0000 UTC]
Does this make for useful reference? I've got some OC's of my own, but don't draw them enough to have good fallbacks for reference.
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Beanjamish In reply to StokedKid7 [2009-10-02 03:32:44 +0000 UTC]
I prefer slightly more interesting poses (standing naturally and with some sorta facial expression) and a front/ back view when I make full body ref images for my characters. The reason a T-pose is drawn like this is it's easier for a 3D modeler, and for subsequent riggers and animators, to work with it if it's in a very simple, standardized pose.
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