Comments: 14
PLyczkowski [2009-09-24 19:57:24 +0000 UTC]
I love your works.
ZBrush is not using antialiasing, to get a better looking picture render a double sided one and scale down to half externally. Cheers!
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bvcastilho3D [2009-03-07 01:23:46 +0000 UTC]
Amazing model. Will like to see it full textured and rendered.
What is UT3 engine?
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fractalhead [2009-02-27 11:49:07 +0000 UTC]
cool!
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Al-Kabeer [2008-12-17 18:30:26 +0000 UTC]
Nice work⦠Keep it up!
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beere In reply to Dave-Mastor [2008-11-22 11:18:29 +0000 UTC]
The highpoly is on 13 million polygons more or less. The lowpoly is around 13'000.
I'll import it into the UT3 Editor when I'm done. ^_^
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Dave-Mastor In reply to beere [2008-11-22 18:53:42 +0000 UTC]
My computer would simply die if I tried to have a model with that many polygons; I think the highest I've ever gotten on a model was just under five million, and that was a big ol' space ship.
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shermanCG [2008-11-20 01:40:04 +0000 UTC]
Hey, do you know of any tutorials or the sort that can describe bringing your models and textures into the UT3 editor?
Especially things for showing them off for a reel like a turn-table.
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