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bensen-daniel — Animals of Router by-nc-nd

Published: 2011-09-04 08:26:36 +0000 UTC; Views: 2759; Favourites: 22; Downloads: 40
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Description Following this one: [link]
I thought you might like to see some of the animal forms for the different biotic zones.

Z-1: No large animals, only worm and slimemold-like burrowers and the diverse zoophytes produced by the plants.

Z-2: (tape tree zone). The rigid, metallic "skeleton" of the Z-2 macrofauna runs in a helix shape between the internal organs and the outer cuticle. Hard claws on the bottom edge of the helix grip the soil, and the animal moves by contracting and relaxing the helix in waves. For faster movement, they can stand on their tails, compress the entire helix at once, then launch themselves into the air by spring action. (don't ask me what they breathe, since the plants on their home-world consume oxygen)

Z-3: (antler tree and borehole zone). Sometimes called "macrodiatoms," these amorphous animals secrete a silica test around themselves. The most common grazers (land urchins) range from the size of golf-balls to basket-balls, and move by sliding around the inside of their test, extruding their bodies through the hollow tubes in their test to digest plant matter. Other forms include burrowers and the giant wheel-zillas (seen in more detail here: [link] )

z-4: (puff ball zone) On a planet that never evolved the protein actin, these animals use collagen and water pressure to move their branching limbs. They are therefor rather slow-moving, but have evolved a secondary system of ratchets and resilin "springs" to trigger sudden movement.

Z-5: (prism tree zone) The most earthlike animals on Router, with contractile muscles, internal skeletons, and bilateral symmetry. Most notable for their possession of a single row of limbs down the ventral side.

Z-6: (babel tree zone) Animals on this world grow limbs by extruding pectin-filled bladders into a mesh of bone spicules. The animal sequesters magnetic minerals throughout this mesh, and when stimulated by electrical signals from the brain, these magnetic bundles attract each other, causing the limb to contract.

Z-7: (deathray moss zone) Though superficially similar to giant insects, these animals have more in common with the growth patterns of echinoderms, described by one observer as "basically a stack of sea-urchins." There is also evidence to suggest that these creatures left their ancestral ocean as fliers (perhaps at a time when their planet was flooded), and only later colonized the land.

Z-8: (kelp tree zone) Hard skeletons never seem to have evolved on this planet. Instead, its hoop-shaped animals build armor out of found objects (sand, rock, sponge, and plant material). Most intriguing are the eusocial "toy-maker worms," colonies of which build and pilot complicated wheeled vehicles. Power is derived from the worms themvles, which twist their flexible hoop-shaped bodies around their machines, storing tension which they then release when they want the vehicle to move forward. Individually, these worms are not intelligent, but the behavior of large colonies exhibits striking complexity.
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Comments: 44

Heytomemeimhome [2014-07-06 02:38:14 +0000 UTC]

I really like the animals from the zone the six their design is very interesting.

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bensen-daniel In reply to Heytomemeimhome [2014-07-11 12:37:36 +0000 UTC]

Thank you!

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TheAmazingKopout [2013-01-02 05:18:14 +0000 UTC]

You say the toy-makers are eusocial. Just how do you mean? Is each "vehicle" actually a swarm of worms each with specialised jobs (builder,motor, queen, pilot, ect) or is there a hive with a queen and builders and the vehicles are just semi independent parts of the hive that only have motors and pilots?

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bensen-daniel In reply to TheAmazingKopout [2013-01-02 08:17:20 +0000 UTC]

That's a good question, and I don't see why they can't have both. Probably the ancestral form has a sessile hive that constructs mobile toys for groups of workers to operate. The equivalent of swarming might be to outfit vehicles with their own queens and workers and send them off to start new hives. One group of mutants never settles, but instead enlarges their vehicle into a mobile command center, which might send off smaller rovers full of workers.

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ArtOfAnrach [2011-09-04 15:40:15 +0000 UTC]

Great job, I really like the silicate test creatures. I don't know about the wheel so much, seems like it has a bit of an implausible lifestyle (but then again so does a cicada, I guess). But the land urchin is one of my new favorite animals, fictional or not.

The magnetic limbs is an interesting idea. Is it a defense mechanism or does the animal actually have some kind of magnetic muscular system?

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bensen-daniel In reply to ArtOfAnrach [2011-09-04 17:49:17 +0000 UTC]

Well, the big wheel doesn't move very fast. Maybe it's also a photosynthesizer?

Yes, the animal actually has a magnetic muscular system. I got the idea from...boop!
[link]

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ArtOfAnrach In reply to bensen-daniel [2011-09-04 20:22:36 +0000 UTC]

That's an interesting idea I will have to put some thought into it. See if I can come up with more unusual muscular systems. I had an idea for one that used air from lungs to move muscles...

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bensen-daniel In reply to ArtOfAnrach [2011-09-05 06:29:09 +0000 UTC]

It would probably be easier to use fluid to move muscles (which takes less application of pressure to do anything). Although I just read an excellent short story by Ted Chiang...here ([link] ) that uses...well, you'll see

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ArtOfAnrach In reply to bensen-daniel [2011-09-05 06:31:53 +0000 UTC]

Niiice.

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AmnioticOef In reply to ArtOfAnrach [2011-09-06 05:29:01 +0000 UTC]

Wow, thanks for sharing that.

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A-H-R [2011-09-04 14:14:15 +0000 UTC]

The Z-5 creatures are the only ones that really look "off" to me, since it appears more cobbled together than it really should. The one that looks like a Beaver, anyway.

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bensen-daniel In reply to A-H-R [2011-09-04 14:46:52 +0000 UTC]

I have to admit they weren't my most inspired idea. Maybe I'll do a redesign.

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labgnome [2011-09-04 13:20:28 +0000 UTC]

Z-1: I could potentially see this world evolving highly complex slime molds that have cells that can transform between four, five or even more different forms, as opposed to just the maximum of three here on Earth. They may also have multiple different forms.

Z-2: Metabolisms include, sulfur, witch they might "eat", Arsenic, also "eaten", at least in the presence of Router's presumably oxygen dominated atmosphere. Nitrogen fixing, assisted by alkali/alkali-earth metals, might also work. Finally they could consume carbon monoxide, possibly in conjunction with "eating" arsenic.

Z-3: I can see some interesting possibilities, especially with the "wheel" body-plan. Being able to use their own momentum to assist motility, might give them an evolutionary edge, especially in certain terrain types or biomes.

Z-4: I just have to say I love that you've included fractal symmetry in your animal body-plans!

Z-5: They look like something that took a vertebrae-like evolutionary rout form a proarticulata-like ancestor.

Z-6: I can imagine them also being able to "see" or magnetic fields or "sniff-out" the magnetic or conductive properties of materials, with senses completely alien to us. Also if they o ave eyes, witch they might not even need, they would probably "see" into, or completely in the infra-red.

Z-7: Could they possibly be colony animals, perhaps with each "urchin" being a specialized zooid for the larger colony? Are there examples of flying animals form this biome as examples of their ancestors for this hypothesis?

Z-8: Are most complex "animal" phyla toroidal, or just the "toymaker worms" and their "closer" relatives?

Possibilities to also consider is that on some world the biological "distance" between "plants" and "animals" might be different from here on Earth. They could be much closer, possibly both belonging in the same "kingdom" or close "sister" kingdoms like animals and fungi on Earth. So they would possibly share cell-structure, similar reproductive gametes, and other features while remaining psychologically distinct.

Alternately the plants, or animals could be simply belong to a very specialized phylum, or phyla, of the other's "kingdom". An example might be an animal phyla that acquired photosynthetic symbiotes, and evolved to become more plant-like, or a plant phyla that acquired animal-like characteristics through any number of paths, such as first acquiring motility, engaging in predation or losing photosynthesis, until becoming something very unlike the rest of its "kingdom".

Finally they could be so "far" from each other they would belong in separate "domains" of life. They may both have "eukaryotic" levels of complexity, but may have evolved convergently, or even employ completely different "cellular" strategies.

I'm also assuming these are examples of the "large land animal" phyla of each of these zones. There could easily be other body-plans that correspond to more "bug-like" ecological niches, or even the aquatic niches.

PS: you may want to put thought into where on their particular planet they originated.

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bensen-daniel In reply to labgnome [2011-09-04 15:06:43 +0000 UTC]

>>highly complex slime molds<<
That is an awesome idea. I'll think about what that might look like (...a worm?)

>>Z-2<< Arsenic-eating and C0-breathing would make sense, given the metabolism of plants on their homeworld. Is that plausible, chemically? Would oxygen be helpful or harmful to them?
>>Nitrogen fixing, and sulfur-eating<< Could those two be combined with arsenic-eating and CO-breathing?

>>Z-4: fractal symmetry in your animal body-plans!<<
It actually comes all the way from college, where a professor said "animals have fixed body plans, plants are unfixed." These are also the guys from [link]

>>Z-5: proarticulata-like ancestor.<< I was THIS close to stealing gliding symmetry from you. Maybe I still ought to.

>>Z-6: <<
Good points. Magnetic and heat senses will be useful on their dark homeworld.

Z-7: I like the idea of making these things colonial like salps. Okay, consider them such.
The one with goofy wings is a flying form, but it needs some more thought and a redesign.

Z-8: I was thinking to make all the animals on this planet toroidal. What do you think?

Plant/animals: Z-1 has you covered.

Although I do like the idea of mobile, predatory "plants." Maybe I'll work that in on the babel-tree planer. Some plants have to give up on photosynthesis entirely.

Bugs and aquatic niches: Yes, although I haven't thought about them yet, and to avoid insanity, I've decided that this area of Router is landlocked.

>>where on their particular planet they originated<<
So far I've only laid down the basic bauplans for animals and plants in each zone. But yes, different wormholes will open onto entirely different climates. Earth's wormhole is in the New Guinea Highlands, but on Router, it opens onto a dry, temperate alpine system like Western Montana.

Another animal I just realized I ought to include somewhere is a Greg Bear-type "genetic computer" organism, that can lay eggs that hatch into something useful for the environment it finds itself in. Those things would be extremely competitive on Router.

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labgnome In reply to bensen-daniel [2011-09-05 00:18:50 +0000 UTC]

>>That is an awesome idea. I'll think about what that might look like (...a worm?)<<

They would be real life "shape-shifters", so they may have a worm-like form available like the "slug" stage of this guy [link] they may even have slightly more complex forms with temporary rudimentary tissues or even organs.

>>Could those two be combined with arsenic-eating and CO-breathing?<< Perhaps is some species as facilitative alternatives when carbon-monoxide or arsenic levels are to low. However I think that may simply be "too many" metabolic systems for one organism. Generally organisms don't employ more than a couple of metabolic pathways, and even then even more rarely more than one of those at once.

If you wanted to do that one route might be to make the animals "symbiotic associations", similar to lichens, with different types of organisms that each have a different metabolism or set of metabolisms. They are all probably tied together by sharing metabolic pathways, so you could have as many different organisms living in symbiosis. Arsenic + Carbon Monoxide, producing Arsenate and Methane; Arsenic + Sulfur "lithitrophs", producing Arsenine and Carbonyl Sulfide; and Carbon Monoxide + Nitrogen, using Lithium, producing Cyanogen and Nitric Oxide, while also storing Lithium Nitride.

>>I was THIS close to stealing gliding symmetry from you. Maybe I still ought to.<<
If you ask it's called "collaboration".

>>Z-8: I was thinking to make all the animals on this planet toroidal. What do you think?<<
I think that would be interesting, a world with creatures of "toroidal" symmetry, how is their body actually organized, digestive system, ect? They probably have "primitive" creatures, like our "jellyfish" with different body-plans but those might just have not made it to Router.

>>Plant/animals: Z-1 has you covered.<<
I was thinking of the different roles still being in different organisims, but that they are closely related "cousins" or one is just a highly specialized group of the larger "kingdom".

>>Although I do like the idea of mobile, predatory "plants." Maybe I'll work that in on the babel-tree planer. Some plants have to give up on photosynthesis entirely.<<
That's actually more like what I was thinking. Plants that became "animal like" or animals that became "plant like" but still belong "inside" one group or the other. They would be physically and ecologically distinct, but share common ancestors.

>>Another animal I just realized I ought to include somewhere is a Greg Bear-type "genetic computer" organism, that can lay eggs that hatch into something useful for the environment it finds itself in. Those things would be extremely competitive on Router.<<

I've always found "DNA altering" organisms a bit contrived. They would have to somehow "know" how to change their own genetics in response, or to encode the information. I think something with a highly "flexible" morphology woudl be more likely.

Something you might be able to use is the "slime molds" from Z-1, though they may not be as versatile on their homeworld the varied environmental pressures of Router may have forced them to be able to adapt themselves, in even more diverse and extreme ways. Some may have the ability to take on spherical morphologies to roll vast distances, like some giant marine protists, some might grow short stubby legs on their "slug" form, giving them a "caterpillar" form, some may be able to take symbiotes form their environment, like photosynthetic algae-like organisms, or organisms that allow them to adapt to the environments of of Z-2 or Z-8, really the adaptive possibilities are endless as long as there is a vacant niche for them to fill.

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bensen-daniel In reply to labgnome [2011-09-05 07:07:24 +0000 UTC]

I like the idea of a slime-mold-like ancestor giving rise to a more complex animal with extremely plastic morphology, probably as an adaptation to life on Router (it has been 100 million years, after all). Not as sophisticated (and unlikely) as Bear's "genetic computer," this creature's cells are all pluripotent, and under different environmental conditions, they do different jobs (I suspect the most important changes they make are metabolic, to allow this thing cross zone boundaries)

>>symbiotic associations<<
Very interesting. I can see some forms of this behavior evolving as ways to carry your ecosystem with you (for example, the floating islands could contain the proper mix of organisms to make their biochemistry self-sustaining, no matter where they float on Router). A more sophisticated version of this behavior would be a swiss-army-knife aggregate, where there is at least one partner in the association that can use the environment to make food for the others. These things would be first-wave successors, colonizing areas that are such a disastrous mix of toxic chemicals, nothing else can live there.

possible chemical pathways: this one is going to take some thought, and I need to remember my chemistry better.
So we have
C02+H20=>02+C6H1206 (terran photosynthesis)
As03+O2=>AsO4 (tape trees)
CH4+H20=>H+C6H12O6 (kelp trees)

but now we need some pathways to provide us with As03 and CH4.

then you proposed an association of pathways:
As+CO+H20(?)=>AsO4+CH4
As+S02+(some source of carbon?)=>(what is arsenine?)+ocs
CO+N2+Li(something?)=>(CN)2+NO+Li3N
Are these three different pathways, or do they interact? (and damn, the last one is horribly toxic!)

Well, how about I use gliding symmetry in the redesign of Z-5?

>>"toroidal" symmetry<<
I think the primitive ones (on the order of complexity of a nematode) digest things with their inner faces. The toy-maker worms are actually part of this branch. Other, more complex animals, simply elongate the torus into a tube, and we end up with terran-standard worm-like bilateral symmetry.

I think the plastic slime-molds, as the substrate for a symbiotic community, would be an excellent candidate for the Ohmu-type arbiters of zone boundaries.

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labgnome In reply to bensen-daniel [2011-09-05 21:54:32 +0000 UTC]

>>but now we need some pathways to provide us with As03 and CH4.

then you proposed an association of pathways:
As+CO+H20(?)=>AsO4+CH4
As+S02+(some source of carbon?)=>(what is arsenine?)+ocs
CO+N2+Li(something?)=>(CN)2+NO+Li3N
Are these three different pathways, or do they interact? (and damn, the last one is horribly toxic!)<<

I propose an arsenic metabolism along these lines:
1(As6)+15(H2)+6(C4H8O4)=>6(CH4)+6(AsH3O4)=>CH4+(AsO4^3-)+18(H+) with the Arsenate ions being used to form the arsenic equivalent ATP.
As6, being Arsenic's common mineral form. You could also use hydrogen slufide, producing sulfur, probably red sulfur or S7, as a by-product.

A sulfur metabolism along these lines:
S8+C4H8O4=>4(H2S)+4(COS)
S8, being sulfur's common mineral form. You would also need "sulfur cycle plants", to run the process in reverse, producing sugar and depositing sulfur.

The sulfur and arsenic "eaters" might also be able to "eat" realgar (As4S4) or other arsenic sulfides, basically running both systems at once.

I also propose a Carbon Monoxide metabolism along these lines:
4(CO)+1(C4H8O4)=>4(CH4)+4(CO3); with CO3 quickly being broken down 2CO3+2H2O=>2(CO3^2-)+4(H+)+O2 for a "proton pump", or 2(CO3)=>2(CO2)+O2 for "aerogenic chemosynthisis"

Finally I propose a nitrogen metabolism along these lines:
N2+6Li=>2(Li3N); which is then stored to be used in respiration for: 4(Li3N)+1(C6H12O6)=>1(C2N2)+2(NO)+12(LiH); finally if necessary 2(LiH)+1(C2N2)=>2(HCN)+2Li or 2(LiH)=>2(Li)+H2 to complete the lithium cycle.
Lithium being necessary as it will "burn" to produce lithium nitride in a nitrogen atmosphere, even in the absence of oxygen.

*Note, I've use the simpler four-carbon therose sugar, for some of the reactions but glucose should also be possible you would just have to re-adjust the proportions of the other compounds.

>>Well, how about I use gliding symmetry in the redesign of Z-5<<
Sounds good to me

>>I think the primitive ones (on the order of complexity of a nematode) digest things with their inner faces. The toy-maker worms are actually part of this branch. Other, more complex animals, simply elongate the torus into a tube, and we end up with terran-standard worm-like bilateral symmetry.<<
Wouldn't they wind up with two side-by-side digestive tracts, nerve-cords and other body systems?

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bensen-daniel In reply to labgnome [2011-09-06 08:17:28 +0000 UTC]

Just read here [link] that butyl methyl sulfide can convert electricity into rotation. It stands to reason that the opposite is also possible. Perhaps this is how the Z-6 magnetic-muscle animals switch their muscles on and off.

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labgnome In reply to bensen-daniel [2011-09-06 09:44:15 +0000 UTC]

They could also use weak bio-electric current to align iron crystals in individual cells, using an electron or proton pump. As long as the cell has a way to control the direction of motion along the cellular membrane, they could use that to control the shape of the cell in question, as well as creating a self-amplifying magnetic field. In simple animals these cells could serve as "muscles". In more complex animals these "electromagnet cells" could be the walls of a ferrofluid "circulatory system", allowing not only expansion and contraction along one direction of motion but multiple or even more drastic changes in shape. This system could function as both muscular system and a hydrostatic skeleton.

I imagine their biochemistry and biomechanics as being somewhere in-between "earth normal" and a complex version of hypothetical "iron-sulfur life".

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bensen-daniel In reply to labgnome [2011-09-06 10:13:44 +0000 UTC]

Oh wow. I hadn't thought about biological ferrofluid. It could make this thing look like anything.
A potential problem: if you had two organisms standing next to each other (or even two limbs), would their magnetic skeleton/muscles interfere with each other?

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labgnome In reply to bensen-daniel [2011-09-06 18:23:42 +0000 UTC]

They would either attract or repel. With different limbs in a single organism they will likely evolve self-regulating systems to prevent this form being a problem. Between different organisms this could actually have all sorts of potential useful applications, from communication, to competition or displays for mates or territory, to defensive or even offensive measures between predator and prey species.

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bensen-daniel In reply to labgnome [2011-09-06 19:27:54 +0000 UTC]

It might. There might also be parasites that coordinate (or maybe it's one large net-shaped thing) that interferes with the host's magnetic muscles, and actually moves them around like a puppet.

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labgnome In reply to bensen-daniel [2011-09-06 20:36:13 +0000 UTC]

I'm thinking something net-like, or possibly the animal itself is rather small, but weaves a large web of magnetic fibers it can direct fields through.

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bensen-daniel In reply to labgnome [2011-09-07 04:46:36 +0000 UTC]

creepy

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labgnome In reply to bensen-daniel [2011-09-07 17:29:01 +0000 UTC]

Exactly

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bensen-daniel In reply to labgnome [2011-09-06 07:40:16 +0000 UTC]

Thank you so much for the chemistry help!
1(As6)+15(H2)+6(C4H8O4)=>6(CH4)+6(AsH3O4)=>CH4+(AsO4^3-)+18(H+)
What if we switched out sulfur for arsenic here? Then this metabolic pathway could be for whatever eats the hydrogen produced by kelp-trees, and provides them with methane to manufacture more H2.

The reason I want to switch out arsenic is using Arsenate ions instead of ATP should belong to the tape-tree biome.

S8+C4H8O4=>4(H2S)+4(COS) and the opposite. Could be a cycle maintained by fungi and micro-organisms in the kelp-tree biome.

>>4(CO)+1(C4H8O4)=>4(CH4)+4(CO3); with CO3 quickly being broken down 2CO3+2H2O=>2(CO3^2-)+4(H+)+O2 for a "proton pump", or 2(CO3)=>2(CO2)+O2 for "aerogenic chemosynthisis"<<
Do we have a pathway that produces carbon monoxide?

I'm not sure what to do with the Lithium nitride cycle, although it sounds cool.

So I see two places for these alternate chemical cycles:
1) Accidental changes in global biosystems after the planets were linked up to Router (as with the tape and kelp trees)
2) Bio-systems that evolved ON ROUTER to take advantage of the borders between biomes. For example, if my biome produces lithium, but yours doesn't recycle it, lithium will build up on your side of our mutual border. Same for whatever you produce and I can't use. Over time, the border will grow into a wasteland filled with unusable organic gunk. That's a great open niche for micro-organisms, which will detoxify the soil and pave the way for re-colonization. I see the biome zone boundaries as constantly growing and contracting as neighbors poison and take advantage of each other.

And by the way, this is something that will make Router VERY profitable for Terran explorers. Need to clean up the arsenic in the soil of an old gold-mine? Router has evolved microbe communities, plants, and even animals that clean that soil, then die when they run out of arsenic to metabolize.

>>Wouldn't they wind up with two side-by-side digestive tracts, nerve-cords and other body systems?<<
I don't think so. Stretching out the torus would leave the digestive tract on the inner face of the new tube, and give more room for the ring-shaped brain and heart and so on.

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labgnome In reply to bensen-daniel [2011-09-08 05:27:25 +0000 UTC]

>>The reason I want to switch out arsenic is using Arsenate ions instead of ATP should belong to the tape-tree biome.<<

It was intended for the tape-tree biome, but I wasn't paying attention and assumed that the tape-trees completely reduced the AsO4^(3-) all the way to pure As.

>>Do we have a pathway that produces carbon monoxide?<<
Again, this path was intended for the Tape Tree biome.

>>I don't think so. Stretching out the torus would leave the digestive tract on the inner face of the new tube, and give more room for the ring-shaped brain and heart and so on.<<
Ok, I suppose what I was envisioning was more of a "flattening out" of the body.

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bensen-daniel In reply to labgnome [2011-09-08 06:22:12 +0000 UTC]

Sorry, I feel stupid about this, but I've looked at the formulas backward and forward, and I don't see the connection between.

1(As6)+15(H2)+6(C4H8O4)=>6(CH4)+6(AsH3O4)=>CH4+(AsO4^3-)+18(H+)
and
4(CO)+1(C4H8O4)=>4(CH4)+4(CO3)
2CO3+2H2O=>2(CO3^2-)+4(H+)+O2 or 2(CO3)=>2(CO2)+O2

They don't seem to have anything to do with each other.

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labgnome In reply to bensen-daniel [2011-09-08 09:45:00 +0000 UTC]

While the two of them don't have anything to do with each other, one consumes carbon monoxide, and the other consumes arsenic, both waste products of the tape-trees.


The cycles I saw were as follows:

6(AsO4^3-)+12(CO2)+20(CH4)+light=>4(C6H12O6)+1(As6)+8(CO)+16(H2O)+3(e-)
With the tape trees depositing mineral arsenic into the soil and releasing carbon monoxide into the air, as an electron pump for "plants".

1(As6)+15(H2R)+4(C6H12O6)=>6(CH4)+6(AsO4^3-)+18(H+)+15R
With "R" potentially standing in for oxygen, sulfur, lactate or even nothing at all, for arsenic "eating" organisms.

If you use oxygen you get 5 O3, or 6 O2 and 1 O3; if you use sulfur you get 1 S8 and 1 S7; and with lactate, well, 15 lactate.

and

6(CO)+6(H2O)+1(C6H12O6)=>6(CH4)+6(CO3^2-)+12(H+)
For carbon-monoxide breathing organisms.

Both serving as proton pumps for "animals".

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bensen-daniel In reply to labgnome [2011-09-08 16:02:54 +0000 UTC]

Wouldn't it make more sense to simply say:
6(AsO4^3-)+12(CO2)+20(CH4)+light=>4(C6H12O6)+1(As6)+8(CO)+16(H2O)+3(e-) for plants and
4(C6H12O6)+1(As6)+8(CO)+16(H2O)=>6(AsO4^3-)+12(CO2)+20(CH4) for animals?
That is, animals eat the plants, which contain arsenic and sugar, and then breathe in carbon monoxide and water vapor?, exhaling CO2 and methane, and storing arsenide in their bodies?

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labgnome In reply to bensen-daniel [2011-09-10 04:24:13 +0000 UTC]

That could be something like the "net" reaction for animals, but they would probably need separate actual metabolic pathways to deal with the carbon monoxide and arsenic. That's why I suggested a symbiotic association, something like a lichen. One organism metabolizes the arsenic and water into arsenate ions, methane and protons and the the other metabolizes carbon monoxide and water into carbon dioxide and methane.

However there are problems:

First of all your equation for the animal side "magically" created three electrons from thin air. Secondly, if the animals store the arsenate, how do the plants get it?

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bensen-daniel In reply to labgnome [2011-09-11 07:05:33 +0000 UTC]

I like the ideas of three organisms dealing with the byproducts of each other.

As to the specific questions---I think in the description I don't give any details. The tape trees just use sunlight to catalyze SOME sort of reaction in their non-living tape. Are there other possibilities?

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labgnome In reply to bensen-daniel [2011-09-11 08:28:27 +0000 UTC]

There are all sorts of possibilities, that kind of anatomy could have all kinds of possibilities. Possibly ideal for high UV environments, they don't have to expose living tissue to ionizing radiation. You could potentially even come up with a system that could photosynthesize x-rays. Presumably if Router is human-tolerable then the environment doesn't have anything that harsh.

You could also use a metal-oxidizer reaction on the tapes for a completely different chemistry, the lithium/nitrogen cycle being an example, manganese or iron with sulfur like terrestrial lithitrophs might also be possible.

They could even have a system that works much more like photo-voltaic-cells, possibly allowing them the ability to store and discharge electrical charge or current, defending themselves, or even capturing prey like an electric venus flytrap. They could even use electrical signals to communicate with each other using interconnected root-systems, like a living computer network.

Alternately the electron-pump could be used to drive bio-luminescence, attracting nocturnal pollinators.

Another possibility is for heat-production, possibly for surviving harsh winters or cold climates. This could also be used to attract pollinators that are sensitive to infra-red, or to provide shelter to animal species in the a fore mentioned conditions.

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bensen-daniel In reply to labgnome [2011-09-11 13:08:03 +0000 UTC]

What about this? The tape-tree world (like all of the worlds hooked up to Router) was originally earthlike, but sometime in the past 100 million years, a star in its neighborhood went nova.

Electric plants: I once had an idea for a planet colonized by evolving van-neuman robots, which eventually evolved into complex ecosystems. The plants in this ecosystem were photovoltaic. The problem is, I need something is earthlike enough to get linked to Router in the first place.

bio-luminescance--I think scent is more cost-effective. Maybe something on the babel-tree world can glow, though. Like the kinetosynthetic "plants."

Heat production is actually a real thing in plants. The sacred lotus raises its temperature, presumably to make its beetle pollinators more active. >>Anything regarding awkward wording: I pretty much agree, just need people to point out where it's most egregious.<<
Yeah. It's really hard to see that stuff yourself.
>>plot archetype is easy to do and is still at least moderately effective.<<
I think you can raise the interest level by focusing on what is new about your story, which is the time-travel-through-dreams thing.
>>I didn't do that on purpose, but I'm still wondering if I should play it up or not.<<
I think you should play it up.
>>I dunno how to reconcile this. I know you figured out that he reading as reality checks later on, but it is pretty confusing in the beginning. Then again, it kinda does establish that David is not a normal person?<<
I'd say just explain it in the internal dialogue. "He needed a reality check. Written words. XYZ they said. He turned his head away, counted to ten, and looked back. XYZ. The words were unchanged. He was back in the Real."
>>Dream-manipulation AND time travel?

Stretching suspension of disbelief too thin?<<
Not if you make it clear that this is just lucid dreaming, which is real. Then the only unreal thing is the time travel.
>>It was one of the main things I was experimenting with, and I personally kinda like it. Any idea on what would make it better for you as a reader? Or why you didn't like it?<<
I think it could be improved by moving away from direct quotations. More of a summary and less of a play-by-play he-said-she-said

>>
Another thing I wanted to do with the dream sequences was to use oxymorons all the time since it's a dream and things don't make sense in dreams.<<
I think you should play that up, then, because I didn't see that elsewhere.


>>
In the story, first person present has been used in dreams and third person past has been used for real life. Combination of the two was done to be ambiguous about what state David's in (he also never does a full reality check by reading the same words twice)
<<
Now that it's over, I see that, but there needs to be some way of keeping the same voice throughout, and not making it seem like there are different narrating characters here.
Anyway, does that last scene need to be ambiguous? If it is reality, then something important happened, if only a dream, then not.

By the wa
y, I had an idea about the time travel thing. What if you demonstrate it on a small scale earlier in the story, so we get a feel for its rules and limitations.
I'm remembering a great short story called "The Story of your life" in which a linguist working with aliens finds out their conciousness sees all times simultaneously. When thinking in their language, she can see the future, but the knowlege comes to her in such a way that she knows she can't change anything. The author demonstrates this by cutting up the story into non-chronological pieces, but the pieces interact with each other. She's having a conversation with her fiance, and he says "this is a...what do you call those things where somebody always loses?" then the narrative skips ahead to when he's her husband and he says "this is a zero-sum game" then back in the past, the MC says "a zero-sum game." And the readers understand how this process of time-travel works.

>>I'll be going over the story sometime soon and I suppose I'll just send you the revised copy directly. <<
Sounds good!

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labgnome In reply to bensen-daniel [2011-09-12 04:13:58 +0000 UTC]

>>What about this? The tape-tree world (like all of the worlds hooked up to Router) was originally earthlike, but sometime in the past 100 million years, a star in its neighborhood went nova.<<
A more mundane explanation could be that they come from a planet orbiting an F-type sun, the opposite of the babel-trees, being from an M-type sun. The levels don't necessarily have to be at "human tolerant" levels, just whatever the original builders could tolerate. If you want a recent change their planet could have lost or suffered significant damage to its ozone layer, or ozone layer equivalent, perhaps even from the actions of the "rout builders" themselves before they disappeared.

>>Electric plants: I once had an idea for a planet colonized by evolving van-neuman robots, which eventually evolved into complex ecosystems. The plants in this ecosystem were photovoltaic. The problem is, I need something is earthlike enough to get linked to Router in the first place.<<
If the probes are programmed to adapt to their environment they could have just "taken over" a previously earth like planet and just adapted themselves to perpetuate the previously existing conditions. The only problem is that as machines they can employ Lamarckian evolution as opposed to just Darwinian evolution. Thus, they can evolve exponentially faster than biological organisms, so have to explain why they haven't already taken over all of router.

Alternately the probes might have a "terraforming program" for when they encounter planets that can be made "earth-like". They would literally build oxygen factories, in preparation for their creators. This could explain why they haven't already taken over router, as they would probably have fail-safes against consuming pre-existing organic matter, to make sure they didn't "eat" the colonists, or even the biosphere that would be intended to supplant them.

>>bio-luminescance--I think scent is more cost-effective. Maybe something on the babel-tree world can glow, though. Like the kinetosynthetic "plants."<<
Well, for the tape trees it would be relatively efficient, all they have to do is use the electron pump to excite luminescent chemicals, or even a biological LED system. It might also have to do with the species of pollinator they want to attract. Not every species of "tape tree" or "tape plant" has to use it. Not every successful terrestrial plant uses flowers for example.

I do like the idea of bio-luminescence for the night-side of a tidally locked planet. I imagine the night-side being something like a cross between polar and deep-sea environments.


>>Heat production is actually a real thing in plants. The sacred lotus raises its temperature, presumably to make its beetle pollinators more active.<<
It makes me think that significant enough numbers of such plants might be able to effectively create their own local "climate controlled" environments. This could be an especially advantageous adaptation for plants as they can't really move to better climates, the more they can control their own environment the greater advantage they would posses.

If you like, all of these strategies could be employed, possibly just by different groups of "tape plants".

One suggestion is that you could have the different strategies represent different phyla of tape-trees. One phylum are "baseline" tape trees that just employ photosynthesis is for "normal" metabolic processes. The next phylum could be bio-luminescent "Christmas" tape-trees. The third phylum could be be "exothermic", that use their electron-pump metabolisms to regulate their temperatures. Finally the last phylum could use theirs to generate electrical current. This phylum could be further divided into "network trees", "discharge trees" and "Jupiter flytraps" (for the planet associated with the roman got of lightning and thunder) classes.

For the "Christmas trees" not only could pollination be a symbiotic function, but the trees could luminess in response to being disturbed, warning other species of the presence of predators.

Network trees wouldn't be "intelligent" in the traditional sense, but would use grow in clusters and would use electrical signals to communicate frequency of predation from herbivores, abundance of sunlight, local soil nutrient levels and to coordinate reproduction. The colony would be able respond to its environment more effectively, but not necessarily quicker than other types of tape trees.

The discharge trees could be from environments with "aggressive herbivores", that they need to be able to defend themselves from. They could also have symbiotic relationships with other species that use the trees for protection form carnivores, possibly in return for pollinating the trees.

Finally the Jupiter flytraps could inhabit nutrient poor areas, harvesting unavailable nutrients from animal species that wander too close. Alternately they could be a specifically aquatic adapted class of electric tape trees, perhaps that float like sargasso in open seas, obtaining their nutrients form prey rather than soil, more like "Neptune flytraps".

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bensen-daniel In reply to labgnome [2011-09-12 08:06:36 +0000 UTC]

>>significant damage to its ozone layer, or ozone layer equivalent, perhaps even from the actions of the "rout builders" themselves before they disappeared.<<
Or even by some native intelligent species, now extinct. I like it.

Whew. I think I'm going to draw the line at van-neuman probes on Router. Likely they exsist in that universe, but they don't really match the theme I'm going for.
>>I do like the idea of bio-luminescence for the night-side of a tidally locked planet. I imagine the night-side being something like a cross between polar and deep-sea environments.<<
My thoughts exactly. Heat-producing plants would make sense their too. Well, speaking of electron pumps, why couldn't the piezoelectric kinetosynthetes evolve them?
In fact, okay, here's an idea.
Imagine the Ks first evolve their metabolism to take advantage of the high-wind-low-light conditions of the dark side of the planet. One lineage evolves the ability to store and discharge electricity (in addition to using it to run its chemical metabolism), as a means of defense and/or predation. They then evolve inter-plant communication via electrical signals to make defense of the grove more efficient (they can grow 'scout' rhizomes at the edges of the grove, not large enough to generate much charge on their own, but deadly when linked to the rest of the grove). Biolights evolve as a way of attracting pollinators, prey, and power (an animal attracted by lights blunders through the grove, moving branches and thereby generating energy for them). Heat-generation evolves as a way of making the environment around the grove richer, attracting more animals and providing more power. Eventually, the electrical network of groves becomes more complex, and intelligence emerges as a more sophisticated ability to manipulate the species in the local environment. A network-grove "individual" is the clone scions of a single kinetosynthetic "plant," encased in a sustaining layer of domesticated symbiotes. Neighboring groves are fiercely competitive, but engage in diplomacy (through animal intermediaries, carrying encoded messages) to negotiate territorial rights and political marriages.
These guys could be Babel's second intelligent species, competing with the ferrofluid parasite-puppeteers of the light side. Since the wormhole to Router is currently on the light side (and because much of the groves' symbiosis network dissolves in a light- and heat-rich environment), the parasites have made more headway in colonizing router, but the network-groves have a more highly-developed technological culture and are always trying to sneak in spy-seeds. They may also some control parasite factions.



>>Heat production is actually a real thing in plants. The sacred lotus raises its temperature, presumably to make its beetle pollinators more active.<<
It makes me think that significant enough numbers of such plants might be able to effectively create their own local "climate controlled" environments. This could be an especially advantageous adaptation for plants as they can't really move to better climates, the more they can control their own environment the greater advantage they would posses.

If you like, all of these strategies could be employed, possibly just by different groups of "tape plants".

One suggestion is that you could have the different strategies represent different phyla of tape-trees. One phylum are "baseline" tape trees that just employ photosynthesis is for "normal" metabolic processes. The next phylum could be bio-luminescent "Christmas" tape-trees. The third phylum could be be "exothermic", that use their electron-pump metabolisms to regulate their temperatures. Finally the last phylum could use theirs to generate electrical current. This phylum could be further divided into "network trees", "discharge trees" and "Jupiter flytraps" (for the planet associated with the roman got of lightning and thunder) classes.

For the "Christmas trees" not only could pollination be a symbiotic function, but the trees could luminess in response to being disturbed, warning other species of the presence of predators.

Network trees wouldn't be "intelligent" in the traditional sense, but would use grow in clusters and would use electrical signals to communicate frequency of predation from herbivores, abundance of sunlight, local soil nutrient levels and to coordinate reproduction. The colony would be able respond to its environment more effectively, but not necessarily quicker than other types of tape trees.

The discharge trees could be from environments with "aggressive herbivores", that they need to be able to defend themselves from. They could also have symbiotic relationships with other species that use the trees for protection form carnivores, possibly in return for pollinating the trees.

Finally the Jupiter flytraps could inhabit nutrient poor areas, harvesting unavailable nutrients from animal species that wander too close. Alternately they could be a specifically aquatic adapted class of electric tape trees, perhaps that float like sargasso in open seas, obtaining their nutrients form prey rather than soil, more like "Neptune flytraps".

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labgnome In reply to bensen-daniel [2011-09-12 11:25:06 +0000 UTC]

>>These guys could be Babel's second intelligent species, competing with the ferrofluid parasite-puppeteers of the light side.<<
The only problem I see with this scenario, is that both species likely use similar methods to control their "pets", and thus when they do compete one will evolve an edge over the other, either integrating them into their system or forcing them into extinction. There is no reason that the trees couldn't "hack" the spiders control webs, and no reason the spiders couldn't do the same to the trees root-network.

Whichever species is ahead in the evolutionary "arms race" in biological hacking by the time they evolve full sapience will have the ultimate advantage and quickly become the dominant species on the planet.

>>because much of the groves' symbiosis network dissolves in a light- and heat-rich environment<<
Aside from keeping the kinetosynthetic plants on the night side of their home planet for plot purposes, why should their system dissolve in light and heat rich environments? Especially when your talking a species that can generate both light and heat for itself. I just can't see such systems "getting of the ground", evolutionarily speaking, if they actually damage the organisms that create them.

All this would do is give the spiders the ultimate evolutionary advantage as there is nothing that says they can't adapt or colonize the night-side of the planet.

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bensen-daniel In reply to labgnome [2011-09-12 12:28:02 +0000 UTC]

Huh. Okay, lets say that the parasite nets are part of the domesticated vassal-ecosystem of the trees. Early contact leads us to believe that the parasite nets are the intelligent ones, and the time they spend communing with trees is something akin to visiting a library. What is actually happening is that the agent-mind of that particular net is receiving new programming.

What I meant about the dangers of too much heat and light: the trees control their vassal-ecosystems by offering them services for a price. When natural heat and light are abundant, the trees have to give something else. I suppose food.

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labgnome In reply to bensen-daniel [2011-09-12 18:28:14 +0000 UTC]

>>What I meant about the dangers of too much heat and light: the trees control their vassal-ecosystems by offering them services for a price. When natural heat and light are abundant, the trees have to give something else. I suppose food.<<
This would be a dis-advantage for early network-tree forests, however once they evolved a means of direct control over their "vassal species", that would no longer be an issue. Food and shelter could also be items they could use as well, not to mention defense from predators.

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bensen-daniel In reply to labgnome [2011-09-13 07:27:21 +0000 UTC]

That's a good point.

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whalewithlegs [2011-09-04 10:11:30 +0000 UTC]

Very very cool, man ... this pulls together so many interesting ideas. I like them all, but Z8 - highly intriguing!

These look similar in some ways to some of my early Muir creatures, before it was really a cognizant project. It's kind of cool to see the same thought processes taking place ... geometrical and HOX-alteration body forms come first. Actually, I should show you my files, if you're interested.

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bensen-daniel In reply to whalewithlegs [2011-09-04 12:22:06 +0000 UTC]

Oh yes, I have some ideas there. Like how the Z-8ers try to communicate with humans. Imagine a human head and torso made out of paper mache and sand, operated from inside by worms.

Your ideas definitely influenced me, Ben. I was going for weird and creative
I'd love to look at your files

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whalewithlegs In reply to bensen-daniel [2011-09-04 12:48:14 +0000 UTC]

Let me see about putting them on Docs & sharing them, so you can view without having to download.

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bensen-daniel In reply to whalewithlegs [2011-09-04 13:12:39 +0000 UTC]

Got 'em! Thanks!

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