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BIGMANSCO — Ustanak VS Leon + Jake [NSFW]

Published: 2013-04-05 02:34:39 +0000 UTC; Views: 1716; Favourites: 19; Downloads: 4
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Still trying to find the right cues on coloring, but I kinda like how this one turned out.

This is a fanart of Leon S Kennedy, and Jake Muller in a scene against the Ustanak. Leon is blasting at the Ustanak with his Colt 933, and wonders why Jake isn't firing as well. Well Jake got a problem with his gun, as his Sig 556 was cought in a double feed jam, and he's trying his fastest to clear it. And since I'm assuming Jake doesn't take to kindly to being yelled at, he lashes out at Mr. Scott Kennedy. Since both guns take stanag mags, that challange to myself is still up and going.

The chibis were for the sake of comedy. Everytime friends and I played that game mode where one gets the Ustanak, everytime he started off, he'd say, Uwahhh, bend ovaaaaaa. And everytime I got the Ustanak for some strange reason I called that claw arm, the buttcheek flogger(Do not ask me why) Leon gets low to avoid it, while Jake speeds off to avoid it, both not wanting their precious cheeks flogged.

I had fun doing this one, and I didn't press the colored pencils too hard, so less waste and I think better quaility. Hope y'all like it.

Resident Evil, Ustanak, Leon S. Kennedy, and Jake Muller belong to Capcom
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Comments: 14

GangsterLovin [2013-05-24 07:08:59 +0000 UTC]

Man, a jam in the middle of any kind of high-intensity battle is the last thing anyone would want (but honestly, that goes without saying, haha).

Ya know, I just realized the Ustanak's weapon you so cleverly dubbed "buttcheek flogger," that is very amusing! C:

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BIGMANSCO In reply to GangsterLovin [2013-05-24 23:40:44 +0000 UTC]

Yea, I got that idea from Operation Flashpoint Red River. I remember shooting at hostiles from about 100 yards, and they had LMGS blazing at me. Then when I went to shoot the M4 it jammed, and my guy took out the mag, pulled back the charging handle twice to clear the jam, reinserted the magazine, and pulled the charging handle again to chamber a fresh round. I never saw anything like it in a videogame before, and to this day, still haven't. That game was so realistic, and wish more games were like it. Yea, I called it the buttcheek flogger because when I used the Ustanak in multiplayer, it just seemed like one, when I launched it at players fleeing from me.

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GangsterLovin In reply to BIGMANSCO [2013-06-16 08:18:47 +0000 UTC]

Operation Flashpoint Red River, hm, I'll have to give that game a looksy! I'm with you, bro, I love shooters to be as realistic as possible. Guys like us, we're so into our guns that we get so nit-picky with all the mistakes they make with the gun animations and whatnot.

The S.T.A.L.K.E.R. series on PC did a pretty good job of realism. Gorgeous graphics for the time, dying from radiation poisoning or starvation, using the selector switches on your automatic weapons, and your guns would jam if they were badly worn. Good stuff!

Anyway, we'll have to try out some multiplayer for RE6. I'm actually thinking of doing some fanart of the game myself, and there's better inspiration than the source material, as you've clearly shown, haha! xD

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BIGMANSCO In reply to GangsterLovin [2013-06-16 14:40:16 +0000 UTC]

Damn straight. With all the mistakes I can point out call of duty(which is to much to count, like having the AN-94's first two burst rounds at only 900 RPM instead of 18oo rpm, and the SA58 OSW's full rate of automatic fire slower than an M3 grease gun is too damn unacceptable) And even the games based off the man, Tom Clancy, like Ghost Recon future Soldier, where the SR-3m is described as a gun that suffers with a suppressor, due to the fact that with the suppressor on, it fires subsonic rounds. MAN THAT KILLED ME! The gun already fires subsonic ammo, and the suppressor doesn't decrease the range, it increases the range from 200 yards without a suppressor, to 400 yards with it on. With a suppressor, it's almost the same length as a VSS or an AS-Val which are both usually rerated as subsonic assault and sniper rifles, but without it, I see Russians using that thing in photos and videos like a PDW, with no magnified scope in sight, maybe a KOBRA sight.

But anyway, games do need realism implemented back in them. Just the other day, me and friends were so fed up with the call of duty paced type games, we all went nostalgic, and brought back Rainbow Six Vegas 2, and man, in terrorist hunt, we couldn't even put a dent in the enemies numbers at first, because we forgot how hard and realistic that game was.

If you got fan art of good of some RE6 in store, I can't wait to see it bro!

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Blood-Contagion [2013-04-05 18:56:05 +0000 UTC]

Nice coloring, man. ^_^

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BIGMANSCO In reply to Blood-Contagion [2013-04-05 18:59:44 +0000 UTC]

Yea still testing out to see what works on coloring. Thanks a mill sister for the encouraging feedback. Very appriciated.

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Blood-Contagion In reply to BIGMANSCO [2013-04-09 22:15:17 +0000 UTC]

You're welcome. ^_^

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Dgylia [2013-04-05 05:37:52 +0000 UTC]

Funny Nice work with coloring ^_^ I also like this moment in the game ^_^

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BIGMANSCO In reply to Dgylia [2013-04-05 05:53:03 +0000 UTC]

Yea, me too, a crew of 4 fighting off that grotesqe beast. Thanks a mill for the very kind words. Very appriciated.

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Dgylia In reply to BIGMANSCO [2013-04-05 06:06:03 +0000 UTC]

I died many many times for the first time XD
Hey maybe we can try to play together?

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BIGMANSCO In reply to Dgylia [2013-04-05 06:50:53 +0000 UTC]

If you got it for Xbox, most definitly.

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Dgylia In reply to BIGMANSCO [2013-04-05 07:25:07 +0000 UTC]

Ah xbox, no i have ps3 (

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BIGMANSCO In reply to Dgylia [2013-04-05 18:39:47 +0000 UTC]

Aw dern, it seems most DA friends got it for PS3. Makes me wish I chose the PS3 version.

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Dgylia In reply to BIGMANSCO [2013-04-07 10:50:02 +0000 UTC]

Yeah? Strange i have friends who have it on x-box XD

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