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blenderjackangel — Space Station

Published: 2014-06-04 16:45:29 +0000 UTC; Views: 1056; Favourites: 21; Downloads: 0
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Description Made in Blender 2.7, Photoshop
Hope u like it And take a look at wireframe modifier!!
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Comments: 9

lasaucisse [2014-06-05 15:56:56 +0000 UTC]

nice model !!

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blenderjackangel In reply to lasaucisse [2014-06-06 07:26:12 +0000 UTC]

Thank you very much

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hsoJ95 [2014-06-04 22:08:29 +0000 UTC]

I love that! Reminds me of the game Kerbal Space Program!

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blenderjackangel In reply to hsoJ95 [2014-06-04 23:19:20 +0000 UTC]

Thank you very much I actually took inspiration from real projects (the solar panels and some connection modules of the ISS- International Space Station) but also from fancy structures (E.G. the large geodesic spheres on the training station in Ender's Game)

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hsoJ95 In reply to blenderjackangel [2014-06-05 00:05:05 +0000 UTC]

Lol, really cool!  

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RealTimeBrush [2014-06-04 21:46:26 +0000 UTC]

Nice work, I like the composition of the image and the structure of the elements you've included.

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blenderjackangel In reply to RealTimeBrush [2014-06-04 21:54:01 +0000 UTC]

Thank you very much

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golem1 [2014-06-04 18:12:51 +0000 UTC]

I do like it   

Wireframe modifier must be something new.  I take it that's what let you bring out ridges along the edges on the satellite.

But what I really like is the way you made the clouds stand above the planetary surface.

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blenderjackangel In reply to golem1 [2014-06-04 21:40:14 +0000 UTC]

i'm glad you like it
You're right about the ridges along the edges, it is actually a result of the wireframe modifier. Instead, the clouds are made with a brush in Photoshop- in this case it's more convenient than the smoke simulator in Blender (in this case )

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