Comments: 17
Aerozopher [2009-10-15 18:28:16 +0000 UTC]
this rules
👍: 0 ⏩: 1
mehrdadart [2009-09-28 14:03:00 +0000 UTC]
Really beautiful
👍: 0 ⏩: 0
gateman45 [2009-09-27 18:07:46 +0000 UTC]
nice!!!
👍: 0 ⏩: 1
bo-dion In reply to gateman45 [2009-09-28 09:00:41 +0000 UTC]
Thanks! Hope you had a good time in europe...
👍: 0 ⏩: 0
RN75 [2009-09-24 18:54:16 +0000 UTC]
You're really putting 1.3 to a test.
So how is rendering speed on 1.3? Any improvements?
I've never played with topmod, but can you do reverse as in to modify the object in topmod? Or will it only recognize baseshapes as single object?
Very interesting work.
👍: 0 ⏩: 1
bo-dion In reply to RN75 [2009-09-25 00:21:55 +0000 UTC]
I didn't compare them on rendering speed....
Incendia doesen't have mesh export yet ( that's really the next thing i'm waiting for... )
Why don't you jump in and join the party? -
would be very interesting what you will get out of it!!
👍: 0 ⏩: 1
RN75 In reply to bo-dion [2009-09-25 05:22:05 +0000 UTC]
I agree with you bo-dion.
For future of incendia, I believe having ability to able to export mesh to another application would be a very critical function to have. (Can't expect Incendia to have all functions commercial 3D applications are able to produce)
Beside the issues I'm having with rendering effeciency, I think exporting mesh opens up broader possibilies in expression.
I'd like to join in for beta testing, but I really don't have much time. Frankly, I'm not motivated enough to tinker with computer after work (since a lot of my tasks are CAD/Illustrator related work.)
👍: 0 ⏩: 0
eReSaW [2009-09-24 17:02:35 +0000 UTC]
a metallic ball of yarn?
👍: 0 ⏩: 1
bo-dion In reply to eReSaW [2009-09-24 17:51:42 +0000 UTC]
Yes, grandma's bull-yarn...
👍: 0 ⏩: 0