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BrandonErvin1980
— Demon model in progression
Published:
2012-02-20 18:58:41 +0000 UTC
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Description
Base mesh and UV layout was done in Maya 2011. High poly mesh done in Zbrush 3. Textured in Zbrush3 and Photoshop CS5. It's a work in progress so there is no specular mapping. Constructive criticism is always welcome.
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