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Bruno-Camara — The Fallout

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Published: 2015-02-02 13:05:56 +0000 UTC; Views: 11024; Favourites: 269; Downloads: 153
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Description Model based on Jeff Simpson’s concept. 
Modeled in ZBrush, 
retopology and UV’s in Max. 
Textures in Mudbox and Photoshop. 
Rendered in Mental Ray.
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Comments: 6

DylanF96 [2015-02-14 23:15:32 +0000 UTC]

This would be awesome if it was in Fallout: New Vegas

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lezisell [2015-02-08 18:57:34 +0000 UTC]

I wish this armor was in the game.

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DerpNerp67 [2015-02-05 17:18:16 +0000 UTC]

I almost thought that was something like a crowbar staff (which i never seen) and i was like SIIIIIIIICK but then i noticed it wasn't but knew everything else was still awesome

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G-N17 [2015-02-02 21:08:05 +0000 UTC]

nice really cool
on a side note ( i really should learn how to use mental ray ) any tips?

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Sheranuva [2015-02-02 19:32:43 +0000 UTC]

Awsome!!  How are you doing retopo after modeling in ZBrush? (I am still learning)

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Historyman14 [2015-02-02 13:06:41 +0000 UTC]

Epic.

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