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Bunni89 — Sprite Base Experimentation

Published: 2014-07-01 07:36:39 +0000 UTC; Views: 1895; Favourites: 45; Downloads: 43
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Description Exactly what it says on the tin! I was messing around further developing my new sprite style to see how flexible it is.
Because, after all, different cariacatured body shapes are the biggest way to make tiny overworld characters look unique and distinct! I've always thought it was silly how nobody really seems to bother with this and instead we just inevitably get "everyone is the same thin guy with different hair" except for maybe a token fat hiker dude hiding in a cave somewhere XD
Heck, in some games it's so bad that kids, teens and adults all look identical and you can't tell who's meant to be what unless there's official art hiding somewhere. (*cough*DigimonWorld2003*cough* I love the game and they have great insanely-detailed spriting skill in most areas, but they're not so good at heights and ages for the human characters.)

So yeah, have three basic body shapes for three different heights. (Cartoony style)
I'm probably gonna just go with that (aside from unique bodies/poses/walk cycles for important characters) cos it's enough NPC variety without making giant amounts of work for myself.
But I did some more just for fun!

Go ahead and have some different weights, different muscle builds (with technical terms XD) and some random skintones. Very beta skintones, which suck XD I need to work on em. (Aside from the fake tan base, that's purposely supposed to look weird XD)

Fun fact: first sprite I made was the kid one, which was SUPPOSED to be the teen one but it ended up looking too small XD

Feel free to use any of these bases if you want, I'd just appreciate it if you gave me credit.
Gonna make more complete base sheets later. (4 directional + maybe animations coming soon)
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