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Cave-Shinobi — Irt'Hedral

Published: 2009-10-18 17:08:34 +0000 UTC; Views: 507; Favourites: 18; Downloads: 0
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Description Irt'Hedral, one of the multiple MOCs I've built so far. Biggest in size, worse in stability. I wanted to reuse the old Toa bodies, so I built this one. Problem is, the legs are really unstable. It's hard to pose it without having it fall on his feet, because the legs and waist joints suck. Other than that, I'm pretty happy with the MOC.Quite big, and with a badass axe.

And yes, I'm fail when I try to give epic lightning |D
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Comments: 17

DreamingHero [2011-11-12 14:02:22 +0000 UTC]

STILL EPIC. It looks cool.Maybe not like a fighter but like a baddass wise guy. XD

Like a Turaga just cooler and more powerfull.

He kind of looks like saying" HEy i might be old and slow,but the axe will take care of ya! "
XD

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iamveryconfuse [2010-10-06 04:26:51 +0000 UTC]

damn epic...

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Cave-Shinobi In reply to iamveryconfuse [2010-10-06 13:48:25 +0000 UTC]

Thanks

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iamveryconfuse In reply to Cave-Shinobi [2010-10-06 13:51:38 +0000 UTC]

sure!

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Shutroth [2010-08-26 22:19:42 +0000 UTC]

Now that's one large beast.

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Cave-Shinobi In reply to Shutroth [2010-08-26 22:43:09 +0000 UTC]

Yeah. Just a shame his waist was so unstable. But it's no longer unstable, as it doesn't even exist, anymore 8D

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Shutroth In reply to Cave-Shinobi [2010-08-27 01:20:00 +0000 UTC]

Hmm. If you did system I would suggest looking at my scraps(I have a lot of joints that I use). Well, you might be able to use one. [link] Number 5

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Cave-Shinobi In reply to Shutroth [2010-08-27 01:35:50 +0000 UTC]

No, I don't really use System that much.

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MasterBrain [2009-10-19 14:43:12 +0000 UTC]

Este aqui lembra-me o imortal Boris, criado do Senhor do Mal.

Good one!

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Cave-Shinobi In reply to MasterBrain [2009-10-19 18:54:11 +0000 UTC]

wat.

e ty

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Minoru-Kokubunji [2009-10-19 03:35:22 +0000 UTC]

Well, I'd say you did well in making him look like a Titan, if that was your goal. I think the arms could be bulked up a little to fit him, but that weapon of his practically makes up for any awkwardness the arms might present. Nice design overall, but the stability issues seem to be a constant with these MOC's. Is it just the parts?

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Cave-Shinobi In reply to Minoru-Kokubunji [2009-10-19 11:56:48 +0000 UTC]

I guess it's the parts I used for the waist joints (an inverted Toa body) and the weight.

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Minoru-Kokubunji In reply to Cave-Shinobi [2009-10-19 15:41:49 +0000 UTC]

Ah, the weight problem. It's the main reason I stick to Toa style MOCs mostly >.< I hope they find a solution for that soon.

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Cave-Shinobi In reply to Minoru-Kokubunji [2009-10-19 19:00:10 +0000 UTC]

I see. I would stick with those two, if it wasn't for a teeny weeny lil' problem - I NEED TO EXPAND!

Also, the build gets more challenging when we wish to make bigger ones and I like some challenges. Though, sometimes, stuff may get... frustrating, especially when we can't find an exact piece >.<

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Plague-Doc-Matteo [2009-10-18 18:29:10 +0000 UTC]

Look wise yeah he is pretty baddass! if you'd like some help with the stability problem on this(if you still have him) I'll be happy to help. If you look at my MOCs and I know you have, you'd know that I deal in big and when bionicles go big, they get unstable. This is a very good photograph, the lighting and background fit in nicely with his color scheme, which is also very nice.

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Cave-Shinobi In reply to Plague-Doc-Matteo [2009-10-18 18:33:29 +0000 UTC]

Thanks I know what the problem is, actually. It's just that I'm still thinking on how I should take care of it, and I'm still motivating myself to be less lazy >.>

Anyways, thanks for offering for help

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Plague-Doc-Matteo In reply to Cave-Shinobi [2009-10-18 22:39:57 +0000 UTC]

Oh okay then. Well if you ever want to know "how did he do that?" I'll gladly tellyou, I'm not stingy with my techniques, I'll gladly share them, mostly because I'd expect that from other MOCist. And you're welcome.

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