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cgrats — Realistic 3D Clouds Tutorial

Published: 2010-08-16 14:17:42 +0000 UTC; Views: 4185; Favourites: 21; Downloads: 1819
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Description This 3DS Max tutorial will help you create realistic, volumetric, clouds using a Particle Flow Source (PF Source), a procedural opacity map and a 3D object.

You can read it on our webpage here

We'd love to hear your opinion.
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Comments: 8

Djohaal [2010-08-17 00:08:06 +0000 UTC]

While this doesn't follows my rendering phillosophy (re-create phenomena as they are, avoid "tricks" when possible, what would mean using a real volumetric system for clouds) this approch is amazing with the quality it produces

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cgrats In reply to Djohaal [2010-08-17 08:58:16 +0000 UTC]

I completely agree. We've tried other options but they really weren't feasible.

On the other side, this tutorial does produce volumetric results. The billboards are positioned based on the base geometry's volume.

The problem is actually randomly generating clouds based on RL physics.

Mind you, if you're interested, you can create a gravity and wind dynamics reactive, spherical particle cloud. You'd then have to use maxScript to "place" the clouds and a super-computer that could handle hundreds of thousands of small spheres. You'd still have to use ambient only light so poly angles are ignored (so ray marching will still be faked)

If you're really interested, we recommend this essay by MJ Harris . It's quite technical and a bit on the long side, but it'll give you a good idea of the whole process.

Hope this helps.

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Djohaal In reply to cgrats [2010-08-18 22:08:30 +0000 UTC]

I love CG essays, always something to learn

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DaveCox [2010-08-16 15:23:44 +0000 UTC]

Thanks man this is a good contribution!

Do you know if it will work with VRAY?

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cgrats In reply to DaveCox [2010-08-16 16:01:02 +0000 UTC]

You're welcome. It will work with Vray (or the scanline). It's just a matter of preference.

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DaveCox In reply to cgrats [2010-08-16 18:06:47 +0000 UTC]

Cool thank you very much.

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ROMAgfx [2010-08-16 15:09:28 +0000 UTC]

Awesome, thanks man

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cgrats In reply to ROMAgfx [2010-08-16 16:01:14 +0000 UTC]

I'm glad you like it.

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