MurataSH [2019-04-22 01:20:59 +0000 UTC]
I've been wondering: how do you get the assets out of the game itself? The closest answer I have looked up is to use Disunity to extract the files from the .assetbundle files to port into Noesis, is my line of thinking correct?
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chainik78 In reply to MurataSH [2019-04-22 03:20:35 +0000 UTC]
AssetStudio (containing AssetStudioFBX.dll)
-extract game files (asset file folder)
- open AssetStudio
- add AssetStudio asset file folder
- export all objects(split) in other file folder
so the program saves FBX bone models ..
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