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chickentech — Blake Belladonna

#belladonna #blake #roosterteeth #rwby
Published: 2015-01-19 21:13:36 +0000 UTC; Views: 965; Favourites: 57; Downloads: 14
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Description I've been doing some human practice lately, thought it would be cool to do some RWBY fanart while I'm at it. 
Usually about here I would write about how much I hate painting hair, but thanks to a fine tutorial by Sakimichan I finally know how to paint hair!

This painting has been sitting half finished on my computer for like two months. With school having started, this weekend was probably the last chance I had to finish it any time soon, so here it is. There's so much I would've liked to fix but I just need to move on.

Anyway, hope you like it. 
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Comments: 4

Hunternif [2015-04-26 02:22:27 +0000 UTC]

The hair turned out really well! Now let me be frank: the rest of the picture didn't.
There seems to be something wrong with the face. Unless it's some racial trait of the character, the bridge of the nose should be much narrower, and set deeper into the skull.
Her right arm seems to be in some peculiar state of reverse foreshortening. I mean, it looks like it grows smaller going from the shoulder to the hand. The elbow joint is non-existent.
The upper part of the left arm seems to be too short.
I'm not sure why, but the blade of the sword in her right hand looks like it turns ~60 degrees going from the gun-guard-thing to the tip of the blade.'
I think the composition would be a lot better if you showed the entire length of the other sword.
The clothes seem to be rendered correctly, but I can't shake a vague feeling of stiffness about it, and it doesn't strike me as very convincing cloth material.
That's all I can think of for now. Sorry it turned out to be so negative ^_^"

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chickentech In reply to Hunternif [2015-05-18 23:40:27 +0000 UTC]

You hit the nail on the head.
I noticed the issue with the magical twisting sword but justified it as me looking at the picture too long, still confuses me.
Holy crap you're right, her arm is all sorts of screwed up. I guess working out the vanishing points and perspective could've prevented these issues. 
I spent a ton of time trying to get the face to look right. I probably should've just looked up a reference image and copied proportions and shading. I need to get better at doing that.
All excellent observations. I guess it mostly boils down to just using reference images heavily when drawing people until I can get proper technique down to a habit. Thanks for the excellent critique!

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Creeper202 [2015-01-20 02:34:48 +0000 UTC]

Very nice

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Formoy1 [2015-01-19 22:46:42 +0000 UTC]

Nice!

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