Comments: 8
chibikaoruchan [2012-03-19 00:50:09 +0000 UTC]
This was VERY VERY close to winning, to be honest. And it's one of my fave too, personally.
It's just that... for some reason, your description and everything you drew is just so much like Fuyuki. From his expression to his pose, to the pokemon you chose, everything fits very well. It's definitely a fave from me! Thank you so much for joining the contest!
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chibikaoruchan In reply to ChrisOSemrik [2012-03-20 01:16:31 +0000 UTC]
Thank you thank you thank you thank you You don't know how much that first entry from you meant for me
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LucidAcid [2012-01-21 23:44:34 +0000 UTC]
I like drawing things from my head, too. There's just something more... satisfying about it, right? I don't know if you care to know or would maybe like to try, but what I tend to do is sketch something out - purely from my mind. The pose, composition, the way everything looks, just sketched messily. No real fleshing out. Then I try to use my knowledge of anatomy to flesh things out, make sure the proportions are correct and everything. If I have trouble with that or just don't know how to put something, I look up references.
References are really great, and they can help with sketching from your head. If you practice using references a lot, anatomy will become second nature to you and you won't need to use references so much and thus things flow from your head, to your hand, to your canvas easily.
Just keep practicing. When people are starting out, or even somewhat experienced, there's certain things they simply cannot do without help. Even the pros struggle and need help.
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LucidAcid [2012-01-09 20:32:13 +0000 UTC]
(I'm a member from 1001 Critiques, but I've been inactive lately. Just a heads up.)
First off, the overall composition is very nice. You did a great job on the background. I like to dissect things a bit too much, so forgive me.
The hand is very well drawn, and the head is very nice. The only thing I'm having a bit of a problem with is the overall anatomy. Nothing a little referencing and practice could fix, though. One arm, if it were to be put down instead of up in the air, would be much, much longer than the other. I can definitely see what you were trying to do, though. If you were to ever re-do this for any reason, use a reference. The body looks flat in terms of perspective, but the shading is very good. I always have trouble with shading clothes, I can't do it for the life of me, so kudos to you.
As for the bird, you could definitely put a little more detail into it if you wanted. I haven't played Pokemon in quite a while, so I can't remember if that one had a lot of detail. The wings look a bit flat, though. If you were to maybe look at a photo of a bird in a similar pose, you'd notice that you don't see both wings entirely.
In a nutshell, I'd say keep practicing your anatomy and don't be afraid to reference poses. You're on a great route, really. The shading is good, the background is cool, and the overall composition is nice. Don't be afraid to push things. Shading, colour, and poses can all be pushed very easily, and can make something more interesting.
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kargaroc586 [2012-01-04 22:08:20 +0000 UTC]
Why is Articuno so small?
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