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Chromattix — Vue 7 - Digital Nature

Published: 2009-02-07 00:12:26 +0000 UTC; Views: 75219; Favourites: 1223; Downloads: 0
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Description Yes it's true! I have finally made the upgrade from Vue 6 Pro Studio, to Vue 7 Infinite, and that, along with me having a much better laptop to work on, means I now have much less restrictions on what I can do when it comes to making 3D landscapes

This one is pure Vue work here, not a shred of Photoshop postwork asides from my signature so yeah, there are flaws that I could have fixed in PS as I normally would have, but here I just wanted to show people what can be done in this program alone

So I'll outline the main features that would be of interest to anyone who may consider getting the program, keep in mind that it IS mainly oriented to natural scenery, and not really a "general 3D modelling" program, but your own models can always be imported into it

Terrains and landscape
The popular choice for an effective 3D landscaping program is Terragen and while Terragen still has an advantage on terrain-creating with more realistic methods of erosion, Vue makes up for it by allowing you to have several terrains rather than one solid "world" - so different parts of the landscape be sized, rotated and textured differently, here 5 terrains are used, one for the mountain, two for each of the rocky hills, another for the flat grassy area below those hills, and the last used on the foreground river bank!

Vegetation and rocks
The key feature that seperates Vue from Terragen is probably it's random tree and rock systems. Rather than importing a tree or rock model and having to duplicate that thousands of times, Vue's Solidgrowth technology will let you pick a tree of your choice, and use it as many times as you want without two ever being identical, it "grows" plants as individuals, just like in nature. Rocks also are created this way. If you have a camera and Photoshop, you can even take leaf photo's, make textures from them and create your own trees too, which once saved, will also behave in the same way (I've made around 60 custom plants that no-one else would have so far)

Ecosystems
Tired of having to place heaps of objects one-by-one in a 3D scene, only to start having to put up with severe lagging once you get past a few dozen? then Ecosystems will allow you to instantly "populate" your scene with thousands, even millions of your choice plants, rocks, or imported objects in an instant! furthermore, you can even adjust how often each object appears relative to others (say you are making a desert, you'd have much more rocks and much less trees and shrubs) as well as restraining them to certain degrees of "steepness" on the landscape so they naturally occur more densely packed on flat grounds than on steep cliffsides. You can even "paint" objects onto the scene if you are picky, creating paths of trees or rocks that might follow alongside a river for instance.

Clouds, lighting and Atmosphere
These are what evokes the "mood" of a 3D scene most of all, the weather and lighting conditions. Vue lets you play God as you control cloud-cover from a fine clear sky to an oncoming rainstorm. 3D clouds with actual volume were added in Vue 6 and further refined in Vue 7, so you can even move the viewpoint up above the clouds for a sky-high shot, or just appreciate their realistic beauty from the ground. rays of sunlight referred to as "Godrays" that pierce through the clouds on those dramatic days can also be achieved.
Moving the Sun-light will change the time of the day in an instant, making it low on the horizon will cause the sky and clouds to be come more orange/pink, and this level of change can be adjusted to make the colours as dramatic or subtle as you like through the Atmosphere Editor. A range of lighting methods can be chosen, from the basic ones that render fast, or at the expense of a longer render time, you can use Global Radiosity the simulates the behaviour of light interacting with a scene in a breathtakingly realistic way. This scene had GR used in it too.
All Atmosphere types have fog and haze that can be thickened or thinned to your liking. So objects far away will seem to fade off into the fog and haze adding serious depth to the image!

Just add water
Water in Vue is created on an infinite plane, so it seems to just go off on the horizon as far as you can see, which is great for open oceans. But in any case, water is optional and its level can be as deep or shallow as you want. Easily adjust how rough or calm you want the water to be, as well as how much sea-foam appears around objects like beaches, rocks, cliffsides, or even large ships if your'e lucky enough to get your hands on a model of those.

Materials and the Function Editor
Imagine trying to create that snow-capped mountain in the background there in a general 3D program, you would probably spend hours making an image-map to go on it in Photoshop in an attempt to just get the snow land where it's supposed to. In Vue, you can "mix" different textures according to the altitude, slope and orientation. Atitude means one of the materials will only appear at either high, or low areas (here, the snow is set for high altitude, rock for low) Slope will only make certain textures appear on steep or flat surfaces (here, snow is set to collect on flat surfaces, rock for steep) and Orientation means one of the textures will be biased to face a certain direction (snow here collects on the east side of the mountain where the afternoon sun wouldn't melt it much) or like Moss on a tree trunk - it faces in one direction and mixing by orientation can acheive that effect with a trunk material and a moss material.
The function editor is fairly complex, but it allows you to use filters to make realistic materials without having to use any memory-hungry image-maps either. Such textures are called "procedural materials" and create a natural pattern that dosn't repeat over and over again like image-based textures, and they usually render faster too!

Import your own 3D models
Models that you worked hard on in a general 3D program (like Maya, 3DsMax, Cinema 4D, Blender etc) may look good, but the final render may lack an impressive scene to show them off in. Why not show off that car of yours in a forest pathway like on the commercials, capable with Vue's amazing vegetation? why not use Vue's ecosystem on your Building models to instantly create a sprawling city without having to place each building one-by-one? Vue isn't just for landscapes alone, but you can use its landscaping powers to make a nice scene to show off your own models in for a dynamic and artistic final render!

Man, I've written an essay on this program alone! and that still dosn't do it justice, anyone who'se serious about 3D art should at least consider it, here's the official page [link]

COPRIGHT NOTICE: I retain the rights to all my work here. Please do not use or edit my artworks in any way or on any site.
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Comments: 426

adrianocadau [2016-06-25 11:23:13 +0000 UTC]

stunning pic xd

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ResenZhu [2016-06-22 03:35:48 +0000 UTC]

Great work!

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AhoyIllustration [2015-09-26 01:34:45 +0000 UTC]

This is stunningly beautiful!

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Chromattix In reply to AhoyIllustration [2015-09-26 02:36:47 +0000 UTC]

Thanks

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3DLandscapeArtist [2015-02-22 08:19:39 +0000 UTC]

Beautifull render, well done!

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Lisablack19 [2015-02-20 11:25:45 +0000 UTC]

ohhh, pretty

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FearaJinx [2014-12-17 06:21:19 +0000 UTC]

Fantastic work! I am download the trial version now and I can't wait! It has been years since I've used it! I think I had like Vue 2 or something to that effect. I can't wait to see what changes they have made!

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Chromattix In reply to FearaJinx [2014-12-17 10:13:57 +0000 UTC]

Man I haven't even been doing digital art for long enough to remember Vue 2 I started with Vue 6 myself, that version was the first introduction of true volumetic clouds (called spectral clouds) which is one of the deal-sealers for me

But rest assured the program has evolved a LOT since then

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FearaJinx In reply to Chromattix [2014-12-17 10:18:07 +0000 UTC]

Yeah, it seems the download errors still exist sadly. I remember having the same problem with the previous version. Waiting on someone in the forums to give me a helping hand. ha ha!

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defense2 [2014-05-01 00:39:05 +0000 UTC]

Jaw dropping good work. I use lightwave and have come to a impasse with a scene I have been working on. I need trees, a polygon with a photo for the background simply will not mesh with the polygon of the sky and while I could possibly play with photoshop and edit things out, I would like to ask you what modals did you use with Vue to make this?

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Chromattix In reply to defense2 [2014-05-01 01:09:46 +0000 UTC]

Phew...for a second there I thought you were going to ask to use this work itself (nothing personal - just a lot of people have been asking me for my work this week, must be this new wave of deviants who seem to think everything is up for grabs ) But advice is definitely something I can give out for free

With Vue, you should get a decent library of tree models to begin with. Though the "cheaper" versions (i.e, Vue Esprit, Pro Studio, etc) will only give you the original 50-something plants and trees, and sadly - no conifers (ruling out any chance of creating a pine forest scene like this) Though the higher versions of the software do come with extra plants, including conifers and several other trees that are more versatile when it comes to editing since Vue trees aren't set-in-stone models, they are like fractals where you can generate an endless variety of different ones that all have a similar look while avoiding "clone" models from appearing, as well as doing this with customized ones you make yourself

Vue has a way of dealing with incredibly high polygon counts in scenes, which happens pretty quickly one trees get involved. It's definitely wiser to create tree-heavy scenes in Vue than most other 3D software There are other softwares that are essentially "tree generators" that can make tree models even better than the Vue ones and allow you much more creative control over the tree's shape and appearance and then use them in your software of choice. But they are pricey

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Spiradude [2014-04-29 15:18:18 +0000 UTC]

You are very talented in trees  and landscapes.

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Chromattix In reply to Spiradude [2014-04-30 02:27:38 +0000 UTC]

Thankyou

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Emilion-3 [2013-11-14 14:09:22 +0000 UTC]

Beautiful.

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8legs [2013-08-21 16:23:07 +0000 UTC]

I have seen scenes like this when I traveled across the United States on our National Railway System--Amtrak. This would be very much of Their "Empire Builder" route across the northern U.S. The Pacific Northwest is also like this. Very Nice!!!

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Chromattix In reply to 8legs [2013-08-22 02:00:15 +0000 UTC]

I have yet to see a forest like this outside of an American made movie or TV show The only pine trees we have here are ones planted in gardens and such since they otherwise don't occur naturally in this country. Even our few areas of mountains with Winter snow are eerily devoid of any pine trees other than the ones planted by people along streets or in parks/gardens etc A for animals - there's not a wild deer in sight here either. You're more likely to encounter a kangaroo, which are our "deer" Even then they are really shy and stay far away from human environments (unlike deer which I hear get curious and sometimes wander into towns )

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8legs In reply to Chromattix [2013-08-22 03:46:54 +0000 UTC]

We have Deer here and they come into our yards and of course eat things in the garden. We have Coyotes and up further north, Wolves. We use to have Wolverines--a version somewhat like a Tasmanian Devil--ill tempered and will eat most anything but they have moved up towards Canada. There were Bears around years ago but they too have been pushed up as well. Skunks--pew!, Raccoons, Possums, and other little "Critters" roam around here, I hear them on warm nights and they like to get into our garbage cans. As I type this one of those things is making a racket outside right now. Our trees are all native to this area and there a lot of them!

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Chromattix In reply to 8legs [2013-08-22 04:00:58 +0000 UTC]

Sounds like an abundance of animals have gotten used to human settlement there As for me, I have lived in the suburbs all my life, pretty much right between the density of the city and the emptiness of the country. I like this balance, but clearly local animals don't since I never see anything other than birds around here. Though that could be blamed on not enough large trees too. People in suburban areas here aren't fond of having large trees too close to their houses and streets so there's probably not enough to attract anything bigger than birds. The tallest tree on my street in particular is maybe only 5-6 metres high

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8legs In reply to Chromattix [2013-08-22 04:20:44 +0000 UTC]

This is a suburban area too but with many open fields--the town has about 200,000 people so it isn't too small but a lot of open areas separate this and other towns, some farms but it is mostly wooded areas and the animals like it. Our trees get up tall but they also grown near utility line poles and when a Severe Thunderstorm hits, they bang up against the wires and sparks fly and sometimes the is a fire as well but the rain puts it out. We have had them cut back but they keep growing back and in our city you can't cut down any tree that is alive.

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Chromattix In reply to 8legs [2013-08-22 07:37:38 +0000 UTC]

Lol, there used to be an elm tree on my front lawn which last year broke apart in a very bad storm, and it took down some power lines with it too So the remainder of it had to be cut down. But I took advantage of the now absent tree and decided to plant a couple of purple-leafed plum trees recently, chosen for their brilliant spring flowering displays and their dark, interesting foliage colour in the Summer. As we are approaching the spring in this hemisphere now, they're just starting to get their leaves back

But I'll be smart and not let them grow big enough to cause problems. Once they're an ideal height I'll likely prune them every year to keep them the size I want (and to stop neighbours complaining about falling leaves and petals on their driveways) but now they're only 6 feet tall and look more like sticks in the ground - so I don't think I'll have to worry about them getting too big for a loooong time

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8legs In reply to Chromattix [2013-08-22 14:47:53 +0000 UTC]

As I typed this to you a storm did come up, it has been a cool this summer running about 10-15 degrees below normal but the past two days it really heated up and with the heat comes humidity. This could continue into early September, the local TV station said. The trees really blew around but being that is was 1 A.M. couldn't see much although I heard a branch crack. I always have to pick up branches and put them in the yard refuse bin. The trees here are 50 years plus and as I said, 30 of them. I have had lightning hit very close and it has struck the utility pole and as luck would have it, a transformer is mounted on it that services our area. The trees are all over and my fear is that one will fall into the house, funny, no around here ever thinks of those things when they plant them or build in a wooded lot. If we get an Ice Storm that is as bad, trees crack and split and fall. When we have Thunder storms at night, I usually stay up until they are gone, have to listen for the Tornado siren if it goes on and get everyone into the lower level basement and hope it will miss us. Such fun!...........

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Chromattix In reply to 8legs [2013-08-23 01:20:33 +0000 UTC]

I've never been fond of having large trees (over 7 metres tall perhaps) too close to houses either for a few reasons. One - like you said, bigger trees come down easier in bad weather. We have a lot of eucalyptus trees here since they're native to the country and have the highest growing success rate (good for the lazy gardener who never wants to water the tree after they planted it ) but eucalyptus trees have a few fatal flaws - their trunk and branches are brittle so smaller pieces break off a lot and whole trees are the first victims should a powerful wind come up, usually landing on someone's house or car, or on powerlines Plus they contain a thick resinous sap or oil that helps them burn up quicker when a fire breaks out (they have been in this country for millions of years and so have evolved to take regular burnings to their advantage and even encourage it by being more flammable than other trees ) Though fires aren't a threat in my town, been here all my life and I have only ever seen smoke in the distance, but no actual fire nearby The trees I planted near my house won't grow big enough to cause any damage to it though even if they did blow over in a storm

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8legs In reply to Chromattix [2013-08-23 03:35:55 +0000 UTC]

Here in the middle part of the United States we have large swaths of forest, some is used a wind and snow breaks but most has been here for well over a hundred years, The True Grassland is almost extinct in the middle part of the country, Farming and grazing over the last century has pretty well eradicated it. Fires are rare here but we did have a massive one here last year in the Upper Peninsula of Michigan, but because the area is so sparsely populated--it really gets cold there--no loss of life. I have been through more fires in California than I can count and each year it gets worse, areas that haven't burned in decades are going up and of course in the Winter with all the burned out areas and Winter rain, we got a lot of Mud-flows which are as destructive as the fires, season that with a few Earthquakes and it can be an interesting time there.

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Chromattix In reply to 8legs [2013-08-23 09:42:44 +0000 UTC]

Grasslands would be common here if it just rained a little more, though as the old saying goes - when it rains - it pours. We are either suffering from drought or wading knee-deep in muddy waters (well, not me in particular, I think I live in a flood-free zone ) Sometimes the more grass grows the worse the fires get, like nature is in a constant tug-o-war to keep the balance, the worst fires here too usually follow seasons or even years of unusually wet weather which causes a surge in new growth - which when it becomes dry again - is more fuel for the fire

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8legs In reply to Chromattix [2013-08-23 15:46:15 +0000 UTC]

That is the way it works in California and the western part of the U.S. Back further east, drought and/or flooding is the result. The thing that gains a lot of attention are the Tornados, they really cover just a minute fraction of territory but their devastation is complete and now we are getting them in the Autumn as well. Even in Winter in the far south in the U.S. there have been more. They are also byproducts of Hurricanes which are becoming stronger, I fear it won't take all that longer before we experience our first Hypercane. The storm, Sandy, that we had last year was really not a hurricane but instead a very strong storm and this was a first, it had blended in many aspects of both hurricane and regular storm. Yet there are politicians who say it was just a rare event and to please quit bothering them about our concerns--they will take care of us--yeah, like the fox will take care of the chickens. In New Orleans it was really the failure of our own infrastructure that caused that city to nearly drown completely, granted, Katrina was strong but it was our own foolishness that spell misery for so many. It all comes down to money--War is profitable but infrastructure is wasteful. The politicians here vote but they also vote their own personal interest--how much can they personally make off of it and the hell with the rest of us.

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msilver [2013-05-28 07:00:20 +0000 UTC]

pls wallpaper Oo

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Jeannerlg [2013-05-14 18:56:19 +0000 UTC]

How intriguing and beautiful. Sounds complicated for a senior, like me.

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Chromattix In reply to Jeannerlg [2013-05-15 00:10:57 +0000 UTC]

Digital art is sorta like having to learn both computers and art at the same time, all over again. But just like with everything else - if it interests you enough, you pick it up quickly

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euphoricanomaly [2013-01-27 07:29:50 +0000 UTC]

Absolutely amazing work! Great descriptions too! lol. I'm using Vue 6 XStream on a very old Dell desktop.

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Chromattix In reply to euphoricanomaly [2013-01-27 08:00:20 +0000 UTC]

Vue is certainly power-hungry. I wouldn't upgrade until you got a newer computer

Then again, having older versions does force one to be more creative and challenge the limitations

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euphoricanomaly In reply to Chromattix [2013-01-27 10:01:13 +0000 UTC]

Yes, indeed it is. But everything seems to run so much faster using Linux, so I switched about 3 years ago. Have never looked back either. lol

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dmurrayredsox [2013-01-17 15:00:10 +0000 UTC]

I featured this in my journal, check it out!

[link]

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Bob-in-the-Moon [2012-12-16 17:41:18 +0000 UTC]

to create this digitally is just amazing,its so real and beautiful. thank you!

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Chromattix In reply to Bob-in-the-Moon [2012-12-17 02:45:32 +0000 UTC]

Glad you liked it

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Phuindrad [2012-10-10 14:49:38 +0000 UTC]

Briliant.

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009-1 [2012-09-24 14:29:23 +0000 UTC]

What an incredible landscape

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Chromattix In reply to 009-1 [2012-09-24 19:41:15 +0000 UTC]

Thankyou

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Litterboy [2012-01-18 21:55:55 +0000 UTC]

Superior work.

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ratulupadhyay [2011-12-19 03:12:01 +0000 UTC]

Hey man. Your work is stunning. I've always been quite interested in vue, even though so far I've not created any worthwhile renders.

Could you give me an insight as to what would be a good starting point, like some tutorials, some extra softwares/plugins you use or some personal tips.

Thanks in advance. Have a great week ahead.

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Chromattix In reply to ratulupadhyay [2011-12-19 05:16:08 +0000 UTC]

You should try this site if you're very new to it [link] They have heaps of free video tutorials and paid ones that are longer and more professional too, but often the free ones are enough

If you get one of the "higher" versions of Vue, like xStream, Infinite or Complete then you won't really need much extra stuff since a lot of it comes with those versions (the ability to import models from other 3D programs, the ability to edit plants and use Ecosystems etc) I would recommend getting the highest version you can afford if you plan on using it a lot, however Infinite is as good as the casual artist needs - xStream is the highest but most of the stuff that one has that the other's don't won't be of any use to hobbyist users and that version is more for animation studios and stuff

As for other software, If you want to make your own models (of buildings, vehicles, characters etc) and import them to Vue you will need a "generic" 3D modeling program (and know how to use it ) I use Cinema 4D for that but there's tons of others. Some people use programs like GeoControl and WorldMachine to make better terrains and import those into Vue too, there are others for making better plants like OnyxGarden and Xfrog. But all these add a ton of extra expense and aren't very necessary unless you're super-picky about terrains and plants. Photoshop is good to have though so you can postwork your renders too

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ratulupadhyay In reply to Chromattix [2011-12-20 04:10:00 +0000 UTC]

Hey, thanks a ton. Those tutorials at geetatplay are godsend! I've been watching them since yesterday. Those function editors seem too geeky, but maybe I'll get accustomed to 'em once I understand what they do

And yeah, as I'm dwelling deeper into it, I keep feeling the need of adding something here and there, but I can't as I don't know and don't have any objects to fit the purpose I need it for. Maybe I'll try the demo of Cinema 4D and see if it helps me out. Thanks a lot again for all the help.

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agile-killer [2011-09-03 11:14:49 +0000 UTC]

very cool, please accept my group submission

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Chromattix In reply to agile-killer [2011-09-03 13:16:09 +0000 UTC]

Doesn't look like you've done much with the group for a month

Normally I don't like posting into many groups but I suppose I can to help fill that

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JoeltheSwedishDragon [2011-03-18 16:32:45 +0000 UTC]

So amazing...

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DGruwier [2011-02-25 22:36:50 +0000 UTC]

I hope I'm not repeating a queston, but how did you control the snow on the mountain? There's a constrain to height function in the material editor, but it creates a sharp or blurred line, not the natural transition you have here. Is it brushes by hand, or is there a trick?

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Chromattix In reply to DGruwier [2011-02-26 00:43:42 +0000 UTC]

The sharpness or blurriness of the snow-line is determined by the "smooth blending strip" slider, I usually have it still at a low (sharp) amount, like 10% here. There was also a 50% influence of orientation which caused snow to favour one side of the mountain more and a function was used too to create that linear effect where it looks like snow is resting in "layers" of rock on the mountain, but the function wasn't too contrasted and fairly neautralized.

Quite a lot is needed to create a good mountain, it's deceivingly simple being just rock and snow, but the way snow rests on the mountain can determine how real it looks

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DGruwier In reply to Chromattix [2011-02-26 18:40:00 +0000 UTC]

I guess I'll just have to practice some more . I've never tried the orientation influence, I'll try playing around with that too.
On a side note, do you know any good forums or help sites dedicated to Vue? I have a lot of small problems, and I'm looking for some place to ask without driving just one person crazy

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Chromattix In reply to DGruwier [2011-02-27 00:00:50 +0000 UTC]

The forums on Cornucopia 3D might be of good help - but that's about it

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DGruwier In reply to Chromattix [2011-02-27 10:23:16 +0000 UTC]

I'll check them out, thanks!

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The-Fantasy-Goddess [2011-02-09 09:54:57 +0000 UTC]

I want to go there on vacation! Ohmygosh!! You can really make some ART!!

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