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chusiir — TissaiaDeVries

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Published: 2018-04-06 19:20:21 +0000 UTC; Views: 1294; Favourites: 44; Downloads: 0
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Description Drew this for the Gwent art contest. I decided to depict Tissaia de Vries, a sorceress from the books, during the coup of Thanedd Island.

(There's some major spoilers from the books and games on the comments, so be careful!)
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Comments: 6

chusiir [2018-09-26 18:17:01 +0000 UTC]

There's major spoilers from books and games on the comments, so be careful! 

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thomasDeQuincey [2018-09-25 07:20:42 +0000 UTC]

The most certainly prefer your bright-eyed interpretation over usual. Not that she's getting much attention from artists, very likely due to the lack of canonical graphic references. Besides, yours is the sole art on DA that does not depict an infamous beaten to death suicide scene, nor it's a simple portrait, which is great.
Speaking of books, I consider that suicide was as cheap and lazy as pointless mass death in the final, just a way to effortlessly get rid of the character due to time constraints plus squeeze some tears from readers. Should she survive the assault and end of the Council, it would have maked a premise for a more interesting plotline.
Due to such a cheap commercial writer's tricks I was so disappointed with series as opposed to short novels which impressed me much and attracted to the Witcher universe in the first place.

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chusiir In reply to thomasDeQuincey [2018-09-25 19:13:44 +0000 UTC]

Thank you so much for your comment! I'm so glad you liked my interpretation I agree, many tend to focus on her suicide (there's some fabulous artworks depicting the scene!) but I felt she was much more than just that one moment and I kinda wanted to do her a bit of justice.
 
About the books, I'm not sure if I would be able to choose between the short stories and the rest, I liked them both in their own different way. The short stories felt fresh and unique, but I tend to prefer long novels and series where there's more time for characters to develop, I ended up loving characters like Milva, Cahir, Regis.

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thomasDeQuincey In reply to chusiir [2018-09-26 03:54:29 +0000 UTC]

Myself would prefer something a bit longer, one or two full novels maybe... The first two parts were promising, writing quality gone downhill after them. Vilgefortz showdown was particularly dissatisfying with a group of characters well versed in combat tactics acting in the best C-rated horror movie traditions, namely separating pointlessly in order to get killed one by one. That haven't resembled anything passable, even a short blaze of glory (at least Tissaia's end was exactly that).
Not that I'm against a character's death, but it should be meaningful and circumstances convincing. For the same reasons I was so glad that CDPR team brought back Regis in Witcher 3 DLC (by the way, could never bring myself to solve the quest by anything but letting his friend go), apperently they were thinking in the same direction.

And not that series aren't any good, but it's hard to beat short stories, written over nearly ten years, quality with a series in two years or such, of course I expected far more after them.

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chusiir In reply to thomasDeQuincey [2018-09-26 18:15:51 +0000 UTC]

Yeah, those deaths just happened all in such split seconds that it took the meaning away!!! About Regis, I haven't played the games yet (I'm actually playing the first one right now ) but don't worry, you didn't spoil it, I knew about him coming back already, and I admit it was such a relief to know that I didn't even care about the spoiler when I learned about it! It actually made a lot of sense, since he wasn't on those last ghostly scenes at the end of the books.

I'm looking forward to playing the games, so far it seems like a they've been quite faithfull to the story from the books so it feels like a nice way to continue with the lore after reading.

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thomasDeQuincey In reply to chusiir [2018-09-27 04:56:24 +0000 UTC]

Then I would recommend Witcher I in the first and foremost as the closest to classic RPGs from stylistic and gameplay perspective, Witcher II was a big disappointment due to the gameplay that resembles a cheap Devil May Cry knock-off (the story is still alright though) and nu-school (aka tough military shooter hero) character redesign. Witcher III is no return to the roots, still has far more tolerable from gameplay perspective, the story got even better with more intricate decisions tree.

Indeed, they're quite faithful in spirit but weren't afraid of experementation story and characters-wise (were encouraged by Sapkowski himself, no less), so many characters interpretation depends from player's opinion and decisions taken, the protagonist's personality included. Misantropic Geralt going full-on anti-human? Sure. Do you remember Renfri from The Last Wish story? Wanna help her out for a change? Indeed it's possible, she's going by the name of Deidre in the aptly named short module The Price of Neutrality.
Had so much fun RP-ing misantrope Geralt who realised that it's inhumans who need protection after all... Of course nothing prevents you from playing him by the book either, I think it gives an impression.

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