HOME | DD

ClassicSonicSatAm — SonicSatam Fan Game Demo V1.82 Download bugs fixed by-nc-nd

Published: 2012-08-17 11:27:07 +0000 UTC; Views: 3062; Favourites: 28; Downloads: 58
Redirect to original
Description Sorry for the bugs but I was in an rush (again) to upload it anyway I took the time this last night and this morning to iron out all of the bugs

Here's the link people [link]

Everything should be working alright work.

Enjoy and tell me what you guys think of it.
Related content
Comments: 25

Achampnator [2023-07-03 11:36:20 +0000 UTC]

👍: 0 ⏩: 0

AgentJeiceMIB24 [2014-09-24 14:56:49 +0000 UTC]

Link Is Broken Fix it Please.

👍: 0 ⏩: 0

TB7024 [2014-01-04 23:55:10 +0000 UTC]

Link is dead  I'd love to give my feedback!

👍: 0 ⏩: 0

theartist516 [2013-08-02 19:58:49 +0000 UTC]

If only you could make a console release

....................................................................................................................................

👍: 0 ⏩: 1

ClassicSonicSatAm In reply to theartist516 [2013-08-03 16:09:57 +0000 UTC]

......well I would need to deal with the limitations of the Mega Drive while with PC I can remake the whole Sonic Satam season 1 and 2 *maybe 3 also* and have lots of players and levels.
in other words it can be a huger game!!

👍: 0 ⏩: 0

sosaalexis48 [2012-08-19 21:31:56 +0000 UTC]

*o* this is awesome!!!

👍: 0 ⏩: 1

ClassicSonicSatAm In reply to sosaalexis48 [2012-08-20 11:39:26 +0000 UTC]

Thank you
There's still more Awesome stuff to come (like the cut scenes which I'm working ATM )

👍: 0 ⏩: 0

Claire-Starsword [2012-08-18 00:06:37 +0000 UTC]

This is a great fan-game! It's so good to play with Sally in a game, and her gameplay is pretty good there. Of course, since it's a demo, there is still some bugs to fix, but it will be surely awesome when finished.
I'll only make a suggestion: can you make an animation for the invincibility power-up? Because with only that blinking effect it's hard to notice it's activated sometimes. A special animation would make it clearer. The same thing goes to Sonic when using the Power Rings.
Hope this helps, and keep up the good work! It's hard to find such a great fan-game, especially about SatAm.

👍: 0 ⏩: 1

ClassicSonicSatAm In reply to Claire-Starsword [2012-08-18 17:38:29 +0000 UTC]

Thank you I'm grad you like the demo (there is a way lot more stuff still to come) it will be awesome when it's finished (I'm aiming for this Christmas or early next year) though in the mean I will be doing demos so you guys can try it out and I can get notes on what to fix and improve on the game,
as for your suggestion, I am planning to have an animation for the invincibility power-up (and the super form one if haven't try it, its in the last level ) the blinking effect is only an place holder for now and I will doing the same for the power rings too.
thank you for your suggestion and praise for this game ( it all helps )
be sure to try out the next demo

please note when this game is finished it will be a very big game (with the complete Season 1 and 2 storyline in 16-bit as well....I will be adding other brand new episodes that will make for this game and as well adding the season 3, the season that didn't get made but will be made in this game ....though I got a while before I begin on that still got season 1 to do first)

👍: 0 ⏩: 0

SuperSonicGamer [2012-08-17 16:51:10 +0000 UTC]

way past cool.

👍: 0 ⏩: 1

ClassicSonicSatAm In reply to SuperSonicGamer [2012-08-17 19:04:04 +0000 UTC]

Cheers dude.

👍: 0 ⏩: 0

AprilONeil1984 [2012-08-17 16:35:36 +0000 UTC]

cool!

👍: 0 ⏩: 1

ClassicSonicSatAm In reply to AprilONeil1984 [2012-08-17 19:04:29 +0000 UTC]

Thank you!

👍: 0 ⏩: 1

AprilONeil1984 In reply to ClassicSonicSatAm [2012-08-18 00:18:40 +0000 UTC]

you're welcome

👍: 0 ⏩: 0

MegaDaelon [2012-08-17 16:10:49 +0000 UTC]

I just had a run as Tail. It's GOOD. REALLY GOOD.
The gameplay truly felt like a classic Sonic game.
Sally looks absolutely adorable.
So much things to play and explore. O.O
Those Robotnik boxes are awesome. Annoying, but awesome!
Robotnik himself at the end of the demo is pretty damn creepy as well. A proper villain if ya ask me.

There are just a few things I'd like to address thatll make the game better.
Tails doesn't really have a flying sound yet. You should add one. He's always had one and it seems kinda empty to fly without one.
With the run powerup you just blast off way too fast.
Those vent things that you need to jump on should just really break and not hurt you or release an animal. It seems weird.
Sally's animation when she's bound is a little odd and fast paced.
Whats up with those chests?

I'll have a nudge at the other characters in a bit. Would you allow me to record some gameplay and put it on youtube, telling people about the game and linking back here? I wanna spread the news. This is GOOD. A decent fanmade Sonic game is rare these days.

👍: 0 ⏩: 1

ClassicSonicSatAm In reply to MegaDaelon [2012-08-17 16:37:27 +0000 UTC]

Thank you I'm grad you like it , I know there some bugs here and there though I'm not so use to making games (playing them is a different story) but I wanted to do this for the fans (as the cover I made base on Sonic SatAm was really well received check it out here [link] if you haven't already) I grad to hear you think the gameplay truly felt like a classic Sonic Game (objective complete) just got to work on the MGS side of gameplay (like hiding and story telling)

thank you for address those things to make the game better.
I will work on flying sound for tails.
I will lower the speed on the speed up power.
the vents...I do know about I may have to ask if she can figure a way to fix that as at moment they act like enemies.
Sally should be a fast fix to slow down XD.
the cheats were supposed to be like the power boxes though I thinking of having as a place to hide in (MGS gameplay).

And thank you I'm trying my best on this game (it's very early in it's development) and yeah such dude I would like it if more people knew about this fan game.

👍: 0 ⏩: 2

NimaDoodleZ In reply to ClassicSonicSatAm [2012-09-08 16:11:19 +0000 UTC]

AHAH, I shall find a way to make a destructible wall object for you! that way you can parent the destructible wall to those vents and it should work the same minus the enemy problem!

ALSO, I recall that I've incorporated VERY CRUDE moving platforms in my latest build, they don't require much work to put in but I'd wait until I have a better system for them until you add them to your engine! They're cute to play with though, perhaps to add a little challenge here or there and make people stop and think once in a while! You're really good with the level designs so I'm sure you'd make good use of em! =]

//end comment stalkage//

👍: 0 ⏩: 0

MegaDaelon In reply to ClassicSonicSatAm [2012-08-17 19:50:46 +0000 UTC]

I'll do my best to let it be known.

👍: 0 ⏩: 1

ClassicSonicSatAm In reply to MegaDaelon [2012-08-17 20:01:45 +0000 UTC]

Thanks Dude
I appreciate it
BTW what do you like of the characters's gameplay?

👍: 0 ⏩: 1

MegaDaelon In reply to ClassicSonicSatAm [2012-08-17 20:15:24 +0000 UTC]

Tails is great. Sonic is great. Sally has trouble getting up the vents in Robotropolis, sadly. Otherwise you don't have enough space to roam around platform and the hit detection for platforms should be wider. ^-^

👍: 0 ⏩: 0

luiginotafraid [2012-08-17 12:58:57 +0000 UTC]

... I fail to understand why TMNT gives me this a search result.

👍: 0 ⏩: 2

ClassicSonicSatAm In reply to luiginotafraid [2013-08-03 16:08:28 +0000 UTC]

.

👍: 0 ⏩: 0

NimaDoodleZ In reply to luiginotafraid [2012-08-17 14:08:50 +0000 UTC]

perhaps its in the tags for game play style?

👍: 0 ⏩: 1

ClassicSonicSatAm In reply to NimaDoodleZ [2012-08-17 15:56:28 +0000 UTC]

Well Arcade style yes
in fact the TMNT 1989 Arcade Game is actually is the type of game I'm going for this game ( to be able fit mostly everything from the TV Show's seasons, as the 1989 game had nearly everything from the 1st season of TMNT )

👍: 0 ⏩: 1

NimaDoodleZ In reply to ClassicSonicSatAm [2012-08-17 21:51:29 +0000 UTC]



Also, I forgot to say in my last note, but yeah, I'll probably be able to make that invicibility thing stop the music then start it again. I think its a matter of having something check the BGM before switching the music then stop all and start it again once the script ends.. I'll figure something out!

👍: 0 ⏩: 0