Comments: 58
AfNull [2020-10-25 15:35:42 +0000 UTC]
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YoloGoPro [2020-10-23 21:17:40 +0000 UTC]
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NorrVoreath [2020-02-08 03:08:52 +0000 UTC]
This made my weekend, things still going along well with development? Have just found the series and am unsure if it's on creator hiatus or anything
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Cogitory In reply to NorrVoreath [2020-02-09 03:13:05 +0000 UTC]
Ah, sorry, but I think you might be mistaking this for Brewed-War's project, Who Hunts Monsters?
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NorrVoreath In reply to Cogitory [2020-02-09 03:35:23 +0000 UTC]
oops- I thought you were them replying to a comment I left-
Boy am I stupid
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Cogitory In reply to NorrVoreath [2020-02-09 04:31:44 +0000 UTC]
Hey no worries, it happens.
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NorrVoreath In reply to Cogitory [2020-02-09 04:38:21 +0000 UTC]
Anywho, a fantastic game you've constructed here~ I'll be waiting for the next chapter eagerly
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dragonborn1999 [2019-10-23 00:08:50 +0000 UTC]
got here from your reply on /a/
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Jimbobadob [2019-03-29 11:44:29 +0000 UTC]
Finally got around to playing this little gem.
I do love a fantasy type setting when it comes to anything tickling related, especially if the tickling is more of the a 'tool' that helps move the story on rather than being the sole (huh huh) focus of everything. Also appreciate the variety of tickle scenes themselves, your descriptive writing nails a more playful tone than flat out torture but still was a joy to read. I loved the scene with Robin tickling the demon stuck in the ice - an all powerful demon being beaten by simple tickling (with a choice of spots too) was great.
It's kind of a breath of fresh air to see a tickle game play out like a small interactive story. Instead of simply writing out a fic the RPG maker format gives a little more life to the scenes as well as some neat choices, not quite a 'choose your own adventure' affair but still I appreciate the small differences in options. The main cast of characters were all unique an likable enough for me to enjoy. None of them were simple fetish dolls, all had their own quirks and faults - my favourite being Cici and her little recruitment story, running amock through a small town to catch her was fun ~
If I was to give some critiques it would most likely be that my simple brain sometimes losses track of the amount of characters in the Balor. The maps were a little bare-bones but I understand that this is more of a story driven game where the characters are the focus and not the environment so I can easily let that slide.
Even if it's a slow paced project I will look forward the next chapter!
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Cogitory In reply to Jimbobadob [2019-03-29 21:53:58 +0000 UTC]
Thanks! I'm sure plenty of people don't really care for too much lore and build-up and the like, but I enjoy the extra time exploring these kinds of settings, and establishing different kinds of characters. On top of everything else it hopefully keeps things from getting too repetitive. Nice that someone enjoyed Lilium's scenes. I liked the whole theme of someone so strong being straight up baffled by ticklishness that she didn't even know that she had.
Yeah, I was inspired by several similar RPG Maker projects over the years, but a lot of them seem to keep a general divide between the story and gameplay. e.g. Getting through turn-based combat scenarios which then transition into a ticklish pay-off. Which isn't bad, but I thought it'd be fun trying to intermarry the two a bit more, focusing more on the cast and their dialogue. Cici's probably the fan favorite from what snippets of feedback I hear.
Proper map size is still a thing I'm trying to work on. You don't realize how long a big empty hallway is on the map editor screen until you're forced to sprint across it half a dozen times. And someone did recommend that I make a character roster to help keep the list of names/faces straight for people, which isn't a bad idea.The Balor take a bit of a back-seat in this chapter compared to the prologue, and I can't really blame anyone for forgetting specifics, especially after the long wait between releases. So I'll probably try to write that up before I finish the next chapter.
Thanks again for the write-up, I genuinely appreciate the feedback.
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Powernaut [2019-02-17 04:25:47 +0000 UTC]
Hey; just wanted to point out a minor issue I found: when Robin tries to leave her house without having everything, she says she needs a quill; this confused me, since I had the quill, but I found she actually needed the ring.
Also, I hope Fran and Naima get it eventually; they're adorable
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Cogitory In reply to Powernaut [2019-02-17 23:54:59 +0000 UTC]
Well, she technically lists off the three items that the player can pick up around her house before she leaves. The potions, her ring, and the spare quill, but the quill is the only one that isn't really necessary to proceed, so you can skip finding it as long as you have the other two. I was originally planning on writing a certain scene differently depending on whether or not the player bothered to bring the quill along, but I didn't follow through on it. So it's not really a bug or anything, so much as me being lazy. I could just go ahead and delete the line about the quill, but I liked the extra bit of dialogue of Robin admitting that having one on hand always made her feel more comfortable. So it's just extra flavor text. Thanks for the feedback though, I might change it later if it comes across as confusing.
Glad someone liked those two. In the first draft they only had a few quick lines of dialogue, and Fran didn't even have a name, but I ended up having fun writing them and tried to give them a bit more personality. So I'd like to bring them back somewhere in the future if I can.
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arsserpentarium [2018-11-18 21:45:12 +0000 UTC]
Btw. Do you have scratch of complete story? How many chapters are you planning to make?
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Cogitory In reply to arsserpentarium [2018-11-18 23:51:03 +0000 UTC]
Thanks for the comment, glad you enjoyed it.
And I do have a rough draft of where I plan to go with the story, but I'm not sure how many chapters it'll turn out to be at this point.
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arsserpentarium In reply to Cogitory [2018-11-20 12:06:14 +0000 UTC]
Among other positive qualities, I appreciate, that your game isn't silly,relatively to much of other TRPG.
Why tickling? Because it's cultural thing in Emertung, based on ancient magic.
Why elf was able to escape? Because Balor's henchmen are incompetent alcoholics.
You have logical explaination for most of strange things.
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arsserpentarium In reply to Cogitory [2018-11-20 20:27:04 +0000 UTC]
Most silly thing was scenes with thief after library. Everything else are fairly justified.
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arsserpentarium [2018-11-18 01:12:30 +0000 UTC]
I like it very much.Looking forward to next chapter.
Usually I like to give to authors, who did something lovely, some helpful critics. But this time I just can't. That's barely perfect.
Maybe I like more free roam.But why really bother this time?
Thank you very much.Wish you good luck!
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AngelicTicklee [2018-10-25 01:16:19 +0000 UTC]
Ahhh nice Ive been looking for a game like this :3
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VapourMan [2018-10-23 00:59:25 +0000 UTC]
Oh man can't wait for chapter 2
The crow thing in the prologue has me on the edge of my chair, i want to know what happened to her
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Cogitory In reply to VapourMan [2018-10-27 00:36:44 +0000 UTC]
Glad you liked it.
Might not get back to that plot point right away, but more will be revealed eventually.
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WillemVanGogh [2018-10-21 15:24:08 +0000 UTC]
I downloaded the prologue when it came out and I was really excited to see Chapter 1!
This was just as fun (more so, given the increased amount of content) as I remembered (honestly, I played through the prologue again just to orient myself). There was a single glitch, I think, that I found, right after the magic exam the beginning-of-day scene plays over again before shifting back. Also, the prologue had a brief description of the player character under "status" and it seemed like this was abandoned for Chapter 1, which isn't bad (heck, it's really minor and not visible during gameplay).
I also appreciated the choices that were occasionally possible, and I made sure to save repeatedly so I could go back and see what would happen if I chose something different. Very good job! I enjoyed this very much.
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conssolman22 [2018-10-19 15:25:28 +0000 UTC]
I just found this a few days ago and I've been a lot of fun playing it, it's really well spaced and written. It's one of the best T-RPG I had the pleasure to play, so thank you for that !
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practicethechess1 [2018-10-18 02:46:07 +0000 UTC]
Oh! Exciting! Really dig the chaptered releases like this. Looking forward to checking it out!
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practicethechess1 In reply to practicethechess1 [2018-10-23 03:36:44 +0000 UTC]
Finally had a chance to play through this. Already excited for the next installment. Hopefully not two years apart this time! But I'll be just as excited whenever.
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nothingrelevant In reply to Cogitory [2018-10-30 21:01:03 +0000 UTC]
Excellent plan.
I'd been looking forward to this since the prologue. Really happy to see the new release and that you're working on more.
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