localspaceman [2009-03-15 16:09:02 +0000 UTC]
cool!
👍: 0 ⏩: 1
Cold-Levian In reply to localspaceman [2009-09-01 00:06:07 +0000 UTC]
Thanx
👍: 0 ⏩: 0
Pirosan [2009-03-14 20:52:22 +0000 UTC]
What i must say that i like design, , diffuse maps are good too, but you need to correct specular map - it'd look realy nice, if steel components reflect light, and concrete don't - but here whole model reflects, it's causing feeling that its made of plastic.and there is a minor bug with uvmapping on top of this barricade segment, where vertical polys meet group of horizontal polys - i hope you know what i mean. Anyway, dont take it personally - actually i'm trying to made some constructive criticizm
Cold-Levian In reply to Pirosan [2009-09-01 00:06:40 +0000 UTC]
Yes, thank you very much for the Critics!:3
XxSoulHunterxX [2009-03-14 17:54:49 +0000 UTC]
Looks very...concrete...But seriously, nice work. I could never model more than a simple cube on anything other than Google Sketchup.
Cold-Levian In reply to XxSoulHunterxX [2009-09-01 00:05:53 +0000 UTC]
XD Thank you!But seriously, it is very simple
Sayris [2009-03-14 17:47:14 +0000 UTC]
very nice
Cold-Levian In reply to Sayris [2009-09-01 00:05:23 +0000 UTC]
Thanke!