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cupil — Dxt2 round5 part04

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Published: 2014-10-27 11:14:37 +0000 UTC; Views: 524; Favourites: 2; Downloads: 0
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Big fun drawing BIG monsters
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Comments: 2

CanCrunchGoats [2014-10-28 16:25:13 +0000 UTC]

Minor thing- but it's interesting how you've drawn Devidramon with Age caught up to her. She looks no less severe for having the wrinkles and folds of time- though perhaps a little tired.

I feel the detail of the shading will be lost as time wears on- but for now the modelling of the characters is really great. They have texture and feel there in the drawings. Though they are standing around it's really cool to see the bumps and way their muscles wrap around.

And it's an interesting choice to have Zeke choose a xros that isn't based on Pepsa- I suppose in part my mind is thinking that they know Pepsa's xrosses a bit better/had more experience with her fighting, so saving her for the moment is also a good idea. And it does give a thoughtful air to Zeke with a lot of space devoted to that.

And in part.. using the Ex2 xros or a Huckmon xros to start does make sense, as those are familiar and Xrosses Hrownawmon would be used to. As well as closer to her standard shape, or even her super evolved form, with a bit of a power boost. 

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cupil In reply to CanCrunchGoats [2014-11-13 00:38:41 +0000 UTC]

XD I had asked HT if I could make Devi look more old, and she was okay with if I recall correctly. 
Thanks the brush size dynamics were actually fairly cooperative, so I was able to make nice thin strokes for all of the hatchings and shadins and such on this page and a couple others.
That's a good observation for Zeke's choice, as she is basically using Prenocemon as a balanced entity to scout things out first, before going all in with a specialized Pepsa-related fusion. 
Lavvy's going for fairly big power at the start. I admit to sort of choosing these Xrosses based on what I've known/seen hasn't been used yet by the respective creators to give off an impression of their Generals trying something new/adapting to new stimuli. 

Thanks for commenting

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