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Cyberguy64 — Cobalt Remastered

Published: 2014-03-24 05:53:28 +0000 UTC; Views: 899; Favourites: 29; Downloads: 9
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Description I decided to take a crack at Cobalt using the same sprite style I've been using on the androids lately. One thing I didn't like about the way the older sprites came out was the way that the colors didn't always have clear boundaries. I had tried to use darker shades and anti-aliasing to make borders, but they never seemed to properly provide contrast to my characters. I think this provides the best balance between color usage and proper outlining. It makes the boundaries of the different parts of the body distinct without sacrificing the depth of the coloration.

I also like the way that his overall form is shorter and more proportionally childish now, especially the way his new pupils came out. It'll make the contrast between him and Geo more obvious. (Note to self, go re-sprite Geo now.)
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Comments: 19

Aw0 [2014-04-13 04:47:51 +0000 UTC]

That's awesome, dude!

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Kaizick1700 [2014-04-13 00:56:06 +0000 UTC]

Sweet man! ^^

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illugion [2014-03-29 06:32:52 +0000 UTC]

Nice job ! This is something I've been having trouble with too, contrast!

The outlines really makes his image easier to understand
and it grabs much more attention than before.

The changes to his body and eyes made him look more like a hero to me too,
he reminds me of Sparkster for some reason haha


I love the gradient on his scarf but theres one thing:

Don't you have trouble to animate with so many colors like that ?

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Cyberguy64 In reply to illugion [2014-03-29 07:07:50 +0000 UTC]

Actually, yeah, I do have trouble with the excessive colors. A friend of mine helped me bring the palette down to a more manageable level. I've already got the (hopefully) final version with a cleaned up palette uploaded.

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Cyberguy64 In reply to Cyberguy64 [2014-03-29 07:17:26 +0000 UTC]

Also, Sparkster was definitely an influence on his design. If I remember correctly, the technique I use to draw his goggles was developed from an old Rocket Knight sprite I made years ago.

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illugion In reply to Cyberguy64 [2014-04-06 04:05:04 +0000 UTC]

Oh thats cool to know haha I can't wait to see how your game is played

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Lazydays-Studios [2014-03-29 04:19:22 +0000 UTC]

There are aspect that I like from both of them, some better then the other. Nice work though. Looks greath

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Cyberguy64 In reply to Lazydays-Studios [2014-03-29 05:58:59 +0000 UTC]

Care to elaborate?

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Lazydays-Studios In reply to Cyberguy64 [2014-03-29 14:12:07 +0000 UTC]

Well I'm not much of an elaborator, but I guess I'll try ;D... Or at least shorten it.
Well I like the head on the second however I like the spikes(or hair) on the first, along with that I like the body and tail on the first, and so on with the other. Though this is just my opinion but both do look great.

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Lazydays-Studios In reply to Lazydays-Studios [2014-03-29 04:19:45 +0000 UTC]

great. damnit fingers...

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Caynez [2014-03-25 20:08:56 +0000 UTC]

I like here both versions. Yea I know they look different in-game/with background.

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RicochetWolf [2014-03-25 03:13:57 +0000 UTC]

Looks nice man. Black outlines are so fun to use. c:

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Jojiro-kun [2014-03-24 19:43:12 +0000 UTC]

Yeah, I still like at least an external outline in most pixel-art games I play.

Excellent revamp!

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Crokey924 [2014-03-24 18:44:30 +0000 UTC]

Oo I enjoy this upgrade, He POPS out a bit more.

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monkeyhero0 [2014-03-24 16:07:54 +0000 UTC]

You did a good job T improving the sprite.

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Jopeja [2014-03-24 11:26:49 +0000 UTC]

You did a really good this on this, man!

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kenshinmeowth [2014-03-24 06:45:48 +0000 UTC]

Dudeeeee nice improvement! The eyes looked kinda space out before, now he looks determined! Overall, he does look more defined which is supe important for sprites... Just, awesome awesome job!

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Cyberguy64 In reply to kenshinmeowth [2014-03-24 07:01:53 +0000 UTC]

Thanks a lot! 

Of course, now comes the fun job of remastering all his old sprites to match up with this new style...

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kenshinmeowth In reply to Cyberguy64 [2014-03-24 07:48:39 +0000 UTC]

Haha ruh roh! I see a fire-breathing animation linked to the side here though, and that already looks awesome, so the original sprites are still p great on their own. The sparse use of black on them reminds me of old arcade sprites : )

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