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D4RKST0RM99 — SOTP CLASH OF THE TITANS v1 by-nc-nd

Published: 2014-03-11 18:20:15 +0000 UTC; Views: 3262; Favourites: 40; Downloads: 0
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Description Here we have a concept comparison of the Titan class warships for the Sins of the Prophets mod for the PC RTS Sins of a Solar Empire: Rebellion found here- www.moddb.com/mods/halo-sins-o…
Took a few hours on my Ipad recycling an older sketch of the Infinity, ships are roughly as close to the ingame scale as I could make them, since this is a concept image and the Titan inclusion for th mod isn't final this would be subject to change.

Ordered smallest to largest - left to right, first being the Covenant Battleship, for its class it wouldn't have a large fighter squadron but may be able to deploy smaller support ships such as frigates, corvettes and Lich's.

2nd would be the UNSC Infinity with its complement of broad and long sword fighters and also its formidable Strident class frigates.

and last we have the Forerunner Didact's Mantle's Approach with its sphere ship, its frigate for ship to ship engagements, the hard light protected beam frigate( consider these ships combat roles as similar to the crawler and watcher units for the Promethean knights) and lastly the Knights themselves filling a fighter combat role.

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Comments: 3

MICROKNIGHT3000 [2016-01-10 10:53:40 +0000 UTC]

If everything would be to scaled to size according to the original dimension the Infinity would be so small comparing it to the Mantle's Approach which is my dream ship .No offense I like both ships actually.

👍: 0 ⏩: 1

D4RKST0RM99 In reply to MICROKNIGHT3000 [2016-01-13 07:38:15 +0000 UTC]

Scaling computer models isnt the issue, the 2 main reasons is the Sins of a Solar Empire:Rebellion game engine cant handle assets that size and are considered game breaking, the other reason is that the planet gravity wells and connecting phase lanes were these ships would operate would have to be drastically scaled up, but not only is this also game breaking even if u could maintain stability the smaller ships of your fleets would take an unfair amout to time to cross the gravity wells so gameplay would be slowed dramatically and you would be unable to say- quickly send ships from one planet to the next to repel a flood invasion. Hope this has helped, sorry for the late reply but thankyou for the interest.

👍: 0 ⏩: 1

MICROKNIGHT3000 In reply to D4RKST0RM99 [2016-01-14 08:15:20 +0000 UTC]

You are welcome.And thanks for the info

👍: 0 ⏩: 0


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