Comments: 6
GaboCOart [2016-03-09 00:34:53 +0000 UTC]
awesome! i just think they look too platic... maybe make them more metalic?
π: 0 β©: 1
DarkKnightPL In reply to GaboCOart [2016-03-09 06:27:35 +0000 UTC]
Thanks dude! But, yeah, sure; just tell me the reason why you think they look too plastic; Like, is it the texture, or idk how shiny the models are? Or something else entirely? Because, I personally I think I made the textures pretty close to what Scott actually used as a texture for them.
π: 0 β©: 1
GaboCOart In reply to DarkKnightPL [2016-03-09 11:57:00 +0000 UTC]
The specular, make that like higher and shit
π: 0 β©: 1
DarkKnightPL In reply to GaboCOart [2016-03-09 14:21:07 +0000 UTC]
Not really sure, if that's something on my behalf. I mean, the map has lights everywhere, by itself. So, the map is constantly lighted everywhere. So, maybe that's the reason, no idea, actually. I'll see about it later.
π: 0 β©: 1
Lord-Kaine [2016-03-07 22:43:14 +0000 UTC]
They look great.
π: 0 β©: 0