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Detkef β€” Desert fox turn around

#fox #anthro #characterdesign #fennecfox #madmax #turnaround
Published: 2015-04-06 01:21:30 +0000 UTC; Views: 11360; Favourites: 456; Downloads: 118
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Description also for character design class. My concept is a Fennec fox clad in mad max inspired outfit.

I am working on making it a maquette for the second part of the homework.
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Comments: 20

wolfblue13 [2023-01-08 20:17:24 +0000 UTC]

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Th3Pooka [2022-09-18 13:31:18 +0000 UTC]

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Veratai [2022-09-18 08:07:06 +0000 UTC]

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Maxellion [2017-10-01 17:06:58 +0000 UTC]

I think this looks awesome some.

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Ailthron65 [2017-01-29 20:25:35 +0000 UTC]

great work the character looks amazing

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Ddraigtanto [2016-08-09 17:08:34 +0000 UTC]

Hi, could I use this a as a ref for a commission, I want to make an image of these guys from a game called Stellaris www.stellariswiki.com/File:Mam… and your pic was as close as I could find to what I picture a full-body version of them looking like (albeit with more modern clothing, a pointier snout and more upright posture). The person I'm commissioning is a little worried about copyright and that sort of thing, so I wanted to leave a comment asking if I could use this for a reference?

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Detkef In reply to Ddraigtanto [2016-08-11 22:58:11 +0000 UTC]

yes, no problem at all! Knock yourself out

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Ddraigtanto In reply to Detkef [2016-08-11 22:59:40 +0000 UTC]

Thanks! The person I was going to commission bailed in the end, but if I ever get someone else to do it, then I'll let you know, but thank you.

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shapeshifter29 [2016-06-17 19:01:36 +0000 UTC]

This looks really cool!

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edakumi [2015-04-07 08:29:39 +0000 UTC]

Nice! I have a question. With character turnarounds, is everything supposed to stay exactly the same? The pose is obviously static, but I also notice that the cape swirls are exactly the same in the middle two images. The edge on the character's left seems to 'swoosh' the same in the middle two, but not in the one on the right. Is that intentional/okay? How perfect is a character turnaround supposed to be?

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Detkef In reply to edakumi [2015-04-08 01:09:53 +0000 UTC]

For animation purposes I would not have chosen such a complicated pose and clothing, but since I am making this a Marquette I get consistency by default, so the turn around doesn't have to be extremely accurate.

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edakumi In reply to Detkef [2015-05-12 23:11:46 +0000 UTC]

Thanks for replying!

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TacticalCorgi [2015-04-06 20:12:31 +0000 UTC]

"Desert Fox", huh? kinda like the nickname that Rommel got in WWII?

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Kairu-Hakubi [2015-04-06 17:36:41 +0000 UTC]

that is the coolest looking fennec-anything i've ever seeeeen

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HelleHedegaardL [2015-04-06 15:13:02 +0000 UTC]

it's really cool!!

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JuliettaLorena [2015-04-06 14:35:11 +0000 UTC]

This character has a character (?
Love the colorsΒ Β 
Good luck with your homework!

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Shantyland [2015-04-06 14:25:09 +0000 UTC]

Ah nice turnaround! Love the pose and serious feel of this character Mad max with anthro characters? I'd watch that! I'm actually insanely excited for the new one to come out tho ahhhhhh ;u;

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JoyceW-Art [2015-04-06 10:08:04 +0000 UTC]

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Chaoswolfstone [2015-04-06 03:39:37 +0000 UTC]

awesome looking fox.

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RacktheJipper [2015-04-06 02:58:50 +0000 UTC]

"Mad Fax" ? Bad puns >_>

Nice. I like how you stayed true to the fox's color scheme and the loose minimalist clothing works well. Also reminds me of a Roman Legionnare scout... Might be the skirt kilt thing and cape. Well done!

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