Comments: 80
Piotrs [2015-08-08 15:58:58 +0000 UTC]
"As I fell from the walls of Shra'kt'lor, know that my self was broken. My blade was mist, my mind divided. I was adrift upon Limboβs seas, and I wished to drown. I died for days, my mind awash in division, when death finally came to me. It wore your skin, and it had your voice."
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StarlitDancerKid [2014-06-04 08:29:20 +0000 UTC]
"By now, we both know the ultimate results of either choice... and I think we both know what you're going to choose, Chief..."
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Diamond4444 In reply to StarlitDancerKid [2014-11-10 11:18:27 +0000 UTC]
I hereby inform thee, solemnly, of my difficult to make, yet indisputable choice... It will be... A gigantic rave in the Fortress of Regrets. Free drinks !
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revereche [2014-05-16 13:30:42 +0000 UTC]
"Alas, poor Yorick! I knew him -- "
"Uh, ya gonna put me down, Chief?"
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Diamond4444 In reply to revereche [2014-11-10 11:11:31 +0000 UTC]
You know (both) your classics I see !!!
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FrostieFilly [2013-10-15 02:28:10 +0000 UTC]
Totally captures the spirit of the game. Β Planescape: Torment is grimdark and incredibly cerebral.
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Tsuki222 [2013-01-10 07:22:58 +0000 UTC]
Gorgeous!
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flyaccountant [2012-05-04 04:45:54 +0000 UTC]
hes just sitting there yea.
hes the champion.
on swell swoop and the only thing you gonna be hearing next is boom O.o
XdD
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ryanwilliamsfilm [2012-01-24 06:00:52 +0000 UTC]
Awesome pic. Oh how I love this game. Commenting on the hair, it works in its own way. I actually do like to see it when people take something and modify it a bit, switch it up--show us new ways of looking at old things. Love that you've chosen PS:T for a project. I definitely wish more people would...
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Diamond4444 In reply to ryanwilliamsfilm [2012-01-24 10:54:40 +0000 UTC]
Thanks ! It's telling that most people who comment on this piece leave well-articulated, interesting comments, good games attract good people !
Yeah, I tried not to draw him exactly like the 3D models, even if the redesign isn't huge, it allowed me to have a little more input in the final result (and I must say I wasn't a fan of his boots in the first place !).
The hair, however, are a honest mistake, because I really thought it was his hairstyle until someone commented on it. It's even funnier to see a lot of guys have made the same mistake in other fanarts of the game. But hey, I quite like this look, even if it's not 100% accurate !
And yeah, as I said in the piece's description, I wish there were more love for Torment too. I think it's important for gamers to be interested in their medium's history and keep old masterpieces like this one alive. It's okay to enjoy modern games, I enjoyed a lot of games this year myself (Portal 2, Dark Souls, Deus Ex, Bastion, etc. !), but we must not forget old gems and their legacy. If this kind of fanart can make a few people remember the good times they had with the game or even discover and play it for the first time, I'll be extremely happy.
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Diamond4444 In reply to ryanwilliamsfilm [2012-01-28 15:32:17 +0000 UTC]
Well, it's very nice to see someone invested into film say that. Different medium, different strengths of course, but to me, good videogames can be as memorable as great classic movies or books. Torment is a good example of that.
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ryanwilliamsfilm In reply to Diamond4444 [2012-01-28 18:32:24 +0000 UTC]
the writing in torment is absolutely fantastic, though i can't say it is little more than a book because the art design, voice acting, and music were all wonderful. i think it's interesting because if i had to choose its weakest element i'd say such would be the gameplay... i don't think torment, in the sense of what a video game is fundamentally about, is the best out there; far from such in fact. but as an overall *experience*, it's second to none.
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Diamond4444 In reply to ryanwilliamsfilm [2012-01-29 00:49:16 +0000 UTC]
Well the combat wasn't particularly thrilling, I agree. But to me, exploring Sigil, talking to all the characters, slowly discovering the truth about yourself by making your own choices, all of this WAS the gameplay in Torment. So I wouldn't agree 100% with you on this point, although I agree there are better games out there when it comes to pure handling satisfaction. But from a structural point of view, I think Torment is a very good videogame, and an experience you would have a very hard time reproducing in another medium.
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Foxiegirl4 [2011-10-14 10:15:42 +0000 UTC]
I like it, it's just a pity you got his hair completely wrong...
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splitscreencoop [2011-08-23 15:12:02 +0000 UTC]
Awesome! We'd like to use this picture in our videogames zine. I've left you a note here with the details.
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hawk-flight [2011-07-17 23:52:17 +0000 UTC]
The Hamlet/Planescape: Torment thing was a great idea! I like how you included the bronze sphere. Overall, a great picture!
(Now you got me thinking... who would the other characters be? Deionarra could be Ophelia, maybe? idk)
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hawk-flight In reply to Diamond4444 [2011-07-19 04:51:36 +0000 UTC]
Yeah, exactly. The sphere is sort of hidden in your picture, just like it was in the game.
(In fact, I didn't even realize that the sphere was important until I happened to read a walkthrough of the game. Good thing, too. The sphere moment is amazing.)
It would make a great play. *gasp* A Planescape movie, perhaps? That would be amazing, although I highly doubt that any movie could be as good as the game. The ability to choose TNO's actions and to explore the world for YOURSELF is what made the game so wonderful.
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Nenadior [2011-07-01 09:46:52 +0000 UTC]
I'm gonna print your picture on a T-shirt, I hope you don't mind?
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Diamond4444 In reply to Selenolis [2011-06-22 02:32:57 +0000 UTC]
Yes. One can only hope that gamers who have grown up with old RPG like Torment, Fallout, Baldur's Gate, etc. will want to create similar games when they become game designers. I would argue that we see more and more indie RPGs like Torchlight or Bastion, I heard Obsidian (Avellone works there!) wants to make an new isometric RPG too. There's hope for me. Indie games successfuly brought back 2D platformers so, even if RPGs are slightly different in the sense they require real talent in world creation and writing, I think we have a good chance to see some interesting projects in the future.
Even then, Planescape will be hard to top, because it is special and stays with people after they finish it.
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Nenadior [2011-06-07 16:09:33 +0000 UTC]
My first thoughts: "Man, this is top notch!" and my 1st thoughts were right. This IS top notch! Great picture. Many congratulations to ya.
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kawashima [2011-05-02 14:07:02 +0000 UTC]
Awesome game, awesome picture! Nameless as Hamlet is amusing. Love it!
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kawashima In reply to Diamond4444 [2011-05-02 14:36:06 +0000 UTC]
The idea of Yorrick's skull being able to talk back is delightful. Nameless looks so serious and thoughtful, while Morte looks so... Morte!
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piffpaffpouff [2011-04-30 10:27:33 +0000 UTC]
Hey, je suis tombΓ© par hasard sur ton travail : incroyable!Merci de m'avoir refait penser Γ ce jeu, je me souviens y avoir passΓ© des heures et des heures, sans pouvoir dΓ©crocher de l'histoire.
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