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DigitionTheCreator β€” Kirby Emotions 3D model - download available

Published: 2017-04-24 20:17:21 +0000 UTC; Views: 2361; Favourites: 17; Downloads: 0
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Description This is a 3D model of our beloved Puffball, Kirby, now with hundreds of possible combinations out of different Eye, Mouth, eyebrow and miscellaneous parts. This shall also be an updated version of the Puffball model from this point forward - both for my commissions (please, I need points XP) and bigger projects, like animations and KirbySuperStar3D
Also, I've decided to include my creation into the mix, I'm sure you'll love it - I'm taking about the Annendroid Armor

Now, I'm going to give you a tutorial on how to use it and how to mess with the expressions on the face:
1. Download Mine Imator if you don't haven't:Β www.mineimator.com/download
2. Download the model:Β sta.sh/01lbozt5ot3l
3. Click "Import an asset" on the top left of the Mine Imator interface and choose the downloaded model
4. Everything to your concern is already open, so if you don't know how to work with everything else, DON'T TOUCH IT.
5. To change the item on each four categories (Eyes and Mouth are necessary to have, Brows and Miscellaneous are not) go to the folders under the Face folder and to make the parts you want to be visible to be visible and to do the opposite with everything else in the folder, choose the items you would like to interact with and go to the bottom of the menu "Frame 0 for *name of the object*", unfold "Keyframe" folder and do what you need to do with the "Visible" button. Note: don't make several objects in the same folder visible or it will look messy
6. (additional) To put the Annendroid armor on Kirby, Make the Annendroid Helmet, Legs and Arms visible, while making the natural arms and legs invisible and raise Kirby by 4 units in Y coordinate from the Previous position.

If you're using this model for something, don't forget to credit me for the creation of it

If you feel like something should be added, feel free to comment down bellow
And of course, don't forget to put faves, because that helps me a lot
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Comments: 23

Sonicfan1000000000 [2020-01-15 04:48:02 +0000 UTC]

πŸ‘: 0 ⏩: 0

FelixBird15 [2018-03-31 15:22:17 +0000 UTC]

the link isnt working

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DigitionTheCreator In reply to FelixBird15 [2018-03-31 15:34:10 +0000 UTC]

Which one?

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ponz02YuZ [2017-05-11 15:39:13 +0000 UTC]

So Cute!
VariationΒ of Facial expressions are good!

πŸ‘: 0 ⏩: 1

DigitionTheCreator In reply to ponz02YuZ [2017-05-11 15:51:05 +0000 UTC]

Thank you very much
I've created it using Mineimator, though the model can be used in any 3D modeling program, which supports obj./object. files

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ponz02YuZ In reply to DigitionTheCreator [2017-05-11 15:55:04 +0000 UTC]

Ok!

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DeltaRed12 [2017-04-25 20:07:50 +0000 UTC]

Wait wait wait wait wait. You made these in Mine-imator?? Blender is good too if you know how to use it.

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DigitionTheCreator In reply to DeltaRed12 [2017-04-25 20:14:47 +0000 UTC]

Yep that's right
Are you impressed?

I've had no experience with Blender yet, but I feel like using it in the future

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DeltaRed12 In reply to DigitionTheCreator [2017-04-25 20:20:10 +0000 UTC]

Impressed to see something like that in it, yes. I made my own kirby model in blender before (once up on dA here before I deleted it.) Blender looks confusing at first, but it takes just a little practice to know what you are doing.

πŸ‘: 0 ⏩: 1

DigitionTheCreator In reply to DeltaRed12 [2017-04-25 20:28:18 +0000 UTC]

Another fact about this model... It does not use any complex textures!
All the colors and shapes are provided via sphere parts, which are all colored in one specific color

Yeah, the same experience goes for Mineimator

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DeltaRed12 In reply to DigitionTheCreator [2017-04-25 20:33:38 +0000 UTC]

I just use textures I either make or find elsewhere.

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Emberphyte [2017-04-25 00:12:42 +0000 UTC]

Oh look its Kirby

Hopefully, we can have KirbΒ models later to giveΒ you less stress and give us more laughs.

πŸ‘: 0 ⏩: 1

DigitionTheCreator In reply to Emberphyte [2017-04-25 02:24:18 +0000 UTC]

Aw, thank you

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Chino-Spike [2017-04-25 00:12:02 +0000 UTC]

This is cool
How's the animation doing tho?

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DigitionTheCreator In reply to Chino-Spike [2017-04-25 02:23:32 +0000 UTC]

I'm gonna add a little bit more stuff before doing so, then I begin

πŸ‘: 0 ⏩: 0

Xarcahn [2017-04-24 20:30:37 +0000 UTC]

Oh cool, now this might come to great use for beginners who want to start making some Kirby animations!

Might even give it a shot myself sometime...

πŸ‘: 0 ⏩: 1

DigitionTheCreator In reply to Xarcahn [2017-04-24 20:35:22 +0000 UTC]

Sure, just don't forget to contact me to help you with it - I've seen people struggle with it and I never seemed to, so I might be a useful if not a necessary asset to working with the model

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Bunny-Kirby [2017-04-24 20:20:29 +0000 UTC]

Quick question; is it possible to port Mine-imator models into other programs such as Blender, MMD, etc.?

πŸ‘: 0 ⏩: 1

DigitionTheCreator In reply to Bunny-Kirby [2017-04-24 20:22:30 +0000 UTC]

IDK, go check it, if either of them can import *.object files, I think it should work

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Bunny-Kirby In reply to DigitionTheCreator [2017-04-24 20:25:44 +0000 UTC]

Gotcha.

πŸ‘: 0 ⏩: 1

DigitionTheCreator In reply to Bunny-Kirby [2017-04-24 20:26:52 +0000 UTC]

Let me know if it works, I'm kinda interested in it as much as you are

πŸ‘: 0 ⏩: 1

Bunny-Kirby In reply to DigitionTheCreator [2017-04-24 20:28:59 +0000 UTC]

I'll tell everyone about this; right now I'm working on something... Shoulder angel and shoulder devil versions of Kirby!

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DigitionTheCreator In reply to Bunny-Kirby [2017-04-24 20:35:45 +0000 UTC]

Hehe, sure

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